Hi Kartik,
>>> [...]
>>>
>>> I had to add a "my"at line 50:
>>>
>>> my $cflags = `sdl-config --cflags`;
>>>
>>> and line 54
>>>
>>> my $libs = `sdl-config --libs`;
>>>
>>> [...]
>>>
As for the 2 mentioned lines from inc/My/Builder/Darwin.pm I propose the
following change:
+ use Alien::S
Hey ruoso!
Guess what our magic typemap just came back to bite us in the ass. :) On the
mac we don't have my_perl defined for us. Maybe if I put it in the header of
each .XS file saying with a #ifdef MacOSX ?
Any way let me know what you think. This is the last step stopping us from
complete buil
Hi,
I am trying to package SDL_perl games.
here is how I package them:
pp -l /usr/local/lib/libSDL.so -l /usr/local/lib/libSDL_gfx.so -l
/usr/lib/libc.so -o shooter shooter.pl
you can get these things by install
Alien::SDL, http://github.com/kthakore/SDL_perl/tarball/redesign and
http://gist.
oops that is the wrong one.
we need this
CC="gcc ${BUILD64}" USE_ARCH=64 \
./configure --prefix=/usr --disable-mmx \
--libdir=/usr/lib64 &&
make
On Sun, Feb 21, 2010 at 1:15 PM, Kartik Thakore wrote:
> I think I found a solution for this kmx.
>
> http://cblfs.cross-lfs.org/index.php/SDL_g
I think I found a solution for this kmx.
http://cblfs.cross-lfs.org/index.php/SDL_gfx#64Bit.
CC="gcc ${BUILDN32}" USE_ARCH=n32 \
./configure --prefix=/usr --disable-mmx \
--libdir=/usr/lib32 &&
make
On Sat, Feb 20, 2010 at 10:00 PM, Kartik Thakore
wrote:
> Hi Brian,
>
> I am trying to mak