SDLx::Surface->blit() Memory Issue Workaround

2011-01-05 Thread Sheppy R
I did some experimenting with blitting Surfaces. I think the main memory leak I've been seeing is coming from the creation of a new SDLx::Rect every time the Rect coordinates are passed as [x, y, h, w]. By comparing 5 different blits, I was able to find out that by declaring the SDLx::Rect once a

Re: SDL Manual Correction

2011-01-05 Thread Sheppy R
Since this is a similar issue, I decided to continue this same email thread. Running the Fixed FPS from pg. 42 in section 5-2, I receive the following error: "Illegal division by zero at C:\p42_5-2_FixedFPS.pl line 83." The line referenced reads: $FPS = int(($frames * 100) / $delta_time ); Thi