Hey David, This is what I have come up with for SDL_perl roadmap:
- Fix build system by "borrowing" Frozen Bubbles' Build system for their SDL_perl - the windows build is really broken have to do that first - Go through SDL_1.2.13 and add missing functions, constants etc - Add SDL_Image support - Add SDL_Net support - Add built on utilities that are useful with SDL::Game - Similar to Pygame's PixelArray, Camera, Mask, Midi, Scrap (Clipboard Support), Movie (SMPEG) P.S. More stuff in git repo Kartik Thakore http://github.com/kthakore/SDL_perl <thakore.kar...@gmail.com>