Hi Kartik and Tobias,
ad our last discussion on IRC.
I have investigated the warning Failed loading D3DX9_*.dll and come up
with the enclosed patch (please forward it to relevant SDL2 mailing
list/bugtracker).
The warning has gone and DirectX seems to be loaded but I was not able to
test
Awesome. What is the difference (besides muting the error?) for the load
there?
On Tue, Mar 5, 2013 at 5:09 AM, kmx k...@volny.cz wrote:
Hi Kartik and Tobias,
ad our last discussion on IRC.
I have investigated the warning Failed loading D3DX9_*.dll and come up
with the enclosed patch
On 5.3.2013 13:11, Kartik Thakore wrote:
Awesome. What is the difference (besides muting the error?) for the load
there?
Just muting the error message. To be honest I do not know how to measure
whether HW acceleration was really utilised or not. Perhaps some of your
benchmark scripts can
Ok will do.
Kartik Thakore
On 2013-03-05, at 7:58 AM, kmx k...@volny.cz wrote:
On 5.3.2013 13:11, Kartik Thakore wrote:
Awesome. What is the difference (besides muting the error?) for the load
there?
Just muting the error message. To be honest I do not know how to measure
whether HW
Hey so,
I was trying to send a friend a simple SDL script with strawberry perl to
play around with. But strawberry perl seemed huge! Especially with the
DBI/Pg and what not in it. How can i get a vanilla version of
portable strawberry perl with no extra libraries installed with it. I will
then
In theory you can delete whatever in perl/vendor you only cannot be sure if
some of SDL dependencies is not using it.
--
kmx
On 5.3.2013 17:54, Kartik Thakore wrote:
What about stuff inside perl\vendor and what not. It has a lot of the stuff
that is not needed (DBI, BerkelyDB, etc )
On Tue,
Interesting idea.
My guess is that for portable strawberry you will need to keep at least
perl\vendor\lib\Portable\*
perl\vendor\lib\Portable.pm
+ perhaps File::HomeDir and other Portable's prereqs
--
kmx
On 5.3.2013 20:54, Kartik Thakore wrote:
Could I delete all of perl/vendor and install
hmm what if I cpan install that? Where is the 'script' that runs the
portable thing?
On Tue, Mar 5, 2013 at 4:38 PM, kmx k...@volny.cz wrote:
Interesting idea.
My guess is that for portable strawberry you will need to keep at least
perl\vendor\lib\Portable\*
perl\vendor\lib\Portable.pm
+
Hi, patch got applied.
Original-Nachricht
Betreff:Re: [SDL] [PATCH] DirectX - Failed loading D3DX9_*.dll
Datum: Tue, 5 Mar 2013 18:53:20 -0800
Von:Sam Lantinga slou...@libsdl.org
Antwort an: SDL Development List s...@lists.libsdl.org
An: SDL Development