Re: YUV Overlay
Hi, I installed UAV-Pilot right now, but it explodes like: $ bin/uav_video_dump Can't locate UAV/Pilot/Control/ARDrone/Video/FileDump.pm in @INC (@INC contains: /etc/perl /usr/local/lib/perl/5.14.2 /usr/local/share/perl/5.14.2 /usr/lib/perl5 /usr/share/perl5 /usr/lib/perl/5.14 /usr/share/perl/5.14 /usr/local/lib/site_perl .) at bin/uav_video_dump line 9. BEGIN failed--compilation aborted at bin/uav_video_dump line 9. Is there something I can do in order to test your example script? Cheers, FROGGS Am 24.07.2013 22:53, schrieb tmur...@wumpus-cave.net: > I've made a simplified, standalone example: > > http://pastebin.com/dPPNc8VL > > The big array at the top is a single YUV420P frame. Expected behavior > is to display that frame in a window for 5 seconds, and then quit. If > I comment out the overlay handling, it displays a green background. > > I've verified that I'm running SDL 2.540. > > Thanks, > Timm > > On 24.07.2013 08:17, Kartik Thakore wrote: >> Can we run this with out needing ARDdrone? >> >> On Wed, Jul 24, 2013 at 8:22 AM, wrote: >> >>> Short on time at the moment, but I have the complete code on a >>> github repo: >>> >>> https://github.com/frezik/UAV-Pilot [2] >>> >>> The relevant code is in UAV::Pilot::SDL::Video, and the decoding >>> happens in the xs file for UAV::Pilot::Video::H264Decoder. The test >>> t/160_video_decode.t should run the decoding end of things. There's >>> a test video in t_data/ardrone_video_stream_dump.bin, though that >>> contains the PaVE headers from the UAV before each frame. Those >>> headers can be stripped out by bin/uav_video_dump. >>> >>> I'll try to come up with a more concise example later this evening. >>> >>> Thanks, >>> Timm >>> >>> On 24.07.2013 01 [3]:00, Tobias Leich wrote: >>> Hi, can you paste a complete example please? Maybe with a link to a test video file. What I would try first is SDL's latest release, which is 2.540 or so. Cheers, FROGGS Am 23.07.2013 23:44, schrieb tmur...@wumpus-cave.net: > I'm working on a project involving decoding h.264 video frames with > ffmpeg and then outputting them to an SDL surface. From what I've > read, the YUV overlay is meant for this kind of job, but I'm having > trouble getting it to work with the Perl bindings. > > One thing that seems odd to me in the Perl docs is: > > As of release 2.3 direct right to overlay is disable. > > Besides the typos, this troubles me because it seems that disabling > the feature makes the YUV overlay completely useless. > > Not to be deterred, I wrote this code: > > SDL::Video::lock_YUV_overlay( $overlay ); > # The order of array indexen is correct, according to: > # http://dranger.com/ffmpeg/tutorial02.html [1] > my $pitches = $overlay->pitches; > $$pitches[0] = scalar @{ $last_vid_frame[0] }; > $$pitches[2] = scalar @{ $last_vid_frame[1] }; > $$pitches[1] = scalar @{ $last_vid_frame[2] }; > my $pixels = $overlay->pixels; > $$pixels[0] = $last_vid_frame[0]; > $$pixels[2] = $last_vid_frame[1]; > $$pixels[1] = $last_vid_frame[2]; > SDL::Video::unlock_YUV_overlay( $overlay ); > > SDL::Video::update_rects( $sdl, $bg_rect ); > SDL::Video::display_YUV_overlay( $sdl, $bg_rect ); > > When I run this, I get an error about not being able to find the > pitches() method against the class "SDL::Overlay". Eh? (Same thing > happens for the pixels() method if I put that call first.) I can call > width() and format() and such just fine on that object. > > If needed, I can handle the overlay entirely at the C level. I may > end up doing that anyway; the C array that comes out of ffmpeg is > being transformed into a Perl array-of-arrays, which is going to > be an > expensive operation to do for 720p at 30 fps in realtime. But I'd > like > to try this at the Perl level for now. > > I might also have to convert the output from ffmpeg using > sws_scale(). It's coming out in YUV420P mode, and I'm using YV12 to > init the overlay. But I'd like to get the above working before > messing > with that. > > Thanks, > Timm Murray >> >> >> >> Links: >> -- >> [1] http://dranger.com/ffmpeg/tutorial02.html >> [2] https://github.com/frezik/UAV-Pilot >> [3] tel:24.07.2013%2001 >
Re: YUV Overlay
Well, that's a bug. I'll have to update that script with the right module name. Thanks for letting me know. That script only dumps the video to a file without displaying it. The script 'uav_video_display', released with version 0.5, is the important one here. I ended up solving my overlay issue by doing most of it in C. I probably needed to do this, anyway, as doing it with Perl datastructures would have meant creating an SV for each value in the three YUV channels and pushing them onto an AV. 720p is 0.9 megapixels, so that would have been a very expensive operation to do 30 times a second to handle realtime video. The C technique is used in the recently released UAV::Pilot v0.5. I have run across a new problem when trying to draw on top of the YUV overlay. I can draw a line using the RGB colorspace, but it shows up black. Maybe I need to convert RGB to YUV? Or perhaps draw on a separate surface and blit that on top? Thanks, Timm On 05.08.2013 08:41, Tobias Leich wrote: Hi, I installed UAV-Pilot right now, but it explodes like: $ bin/uav_video_dump Can't locate UAV/Pilot/Control/ARDrone/Video/FileDump.pm in @INC (@INC contains: /etc/perl /usr/local/lib/perl/5.14.2 /usr/local/share/perl/5.14.2 /usr/lib/perl5 /usr/share/perl5 /usr/lib/perl/5.14 /usr/share/perl/5.14 /usr/local/lib/site_perl .) at bin/uav_video_dump line 9. BEGIN failed--compilation aborted at bin/uav_video_dump line 9. Is there something I can do in order to test your example script? Cheers, FROGGS Am 24.07.2013 22:53, schrieb tmur...@wumpus-cave.net: I've made a simplified, standalone example: http://pastebin.com/dPPNc8VL The big array at the top is a single YUV420P frame. Expected behavior is to display that frame in a window for 5 seconds, and then quit. If I comment out the overlay handling, it displays a green background. I've verified that I'm running SDL 2.540. Thanks, Timm On 24.07.2013 08:17, Kartik Thakore wrote: Can we run this with out needing ARDdrone? On Wed, Jul 24, 2013 at 8:22 AM, wrote: Short on time at the moment, but I have the complete code on a github repo: https://github.com/frezik/UAV-Pilot [2] The relevant code is in UAV::Pilot::SDL::Video, and the decoding happens in the xs file for UAV::Pilot::Video::H264Decoder. The test t/160_video_decode.t should run the decoding end of things. There's a test video in t_data/ardrone_video_stream_dump.bin, though that contains the PaVE headers from the UAV before each frame. Those headers can be stripped out by bin/uav_video_dump. I'll try to come up with a more concise example later this evening. Thanks, Timm On 24.07.2013 01 [3]:00, Tobias Leich wrote: Hi, can you paste a complete example please? Maybe with a link to a test video file. What I would try first is SDL's latest release, which is 2.540 or so. Cheers, FROGGS Am 23.07.2013 23:44, schrieb tmur...@wumpus-cave.net: I'm working on a project involving decoding h.264 video frames with ffmpeg and then outputting them to an SDL surface. From what I've read, the YUV overlay is meant for this kind of job, but I'm having trouble getting it to work with the Perl bindings. One thing that seems odd to me in the Perl docs is: As of release 2.3 direct right to overlay is disable. Besides the typos, this troubles me because it seems that disabling the feature makes the YUV overlay completely useless. Not to be deterred, I wrote this code: SDL::Video::lock_YUV_overlay( $overlay ); # The order of array indexen is correct, according to: # http://dranger.com/ffmpeg/tutorial02.html [1] my $pitches = $overlay->pitches; $$pitches[0] = scalar @{ $last_vid_frame[0] }; $$pitches[2] = scalar @{ $last_vid_frame[1] }; $$pitches[1] = scalar @{ $last_vid_frame[2] }; my $pixels = $overlay->pixels; $$pixels[0] = $last_vid_frame[0]; $$pixels[2] = $last_vid_frame[1]; $$pixels[1] = $last_vid_frame[2]; SDL::Video::unlock_YUV_overlay( $overlay ); SDL::Video::update_rects( $sdl, $bg_rect ); SDL::Video::display_YUV_overlay( $sdl, $bg_rect ); When I run this, I get an error about not being able to find the pitches() method against the class "SDL::Overlay". Eh? (Same thing happens for the pixels() method if I put that call first.) I can call width() and format() and such just fine on that object. If needed, I can handle the overlay entirely at the C level. I may end up doing that anyway; the C array that comes out of ffmpeg is being transformed into a Perl array-of-arrays, which is going to be an expensive operation to do for 720p at 30 fps in realtime. But I'd like to try this at the Perl level for now. I might also have to convert the output from ffmpeg using sws_scale(). It's coming out in YUV420P mode, and I'm using YV12 to init the overlay. But I'd like to get the above working before messing with that. Thanks, Timm Murray Links: -- [1] http://dranger.com/ffmpeg/tutorial02.html [2] http
Re: YUV Overlay
Hi, I am unable tun run that script either: $ perl bin/uav_video_display perl: symbol lookup error: /usr/local/lib/perl/5.14.2/auto/UAV/Pilot/Video/H264Decoder/H264Decoder.so: undefined symbol: av_init_packet Do you have an example of your line-drawing problem somewhere? Am 05.08.2013 15:58, schrieb tmur...@wumpus-cave.net: > Well, that's a bug. I'll have to update that script with the right > module name. Thanks for letting me know. > > That script only dumps the video to a file without displaying it. The > script 'uav_video_display', released with version 0.5, is the > important one here. > > I ended up solving my overlay issue by doing most of it in C. I > probably needed to do this, anyway, as doing it with Perl > datastructures would have meant creating an SV for each value in the > three YUV channels and pushing them onto an AV. 720p is 0.9 > megapixels, so that would have been a very expensive operation to do > 30 times a second to handle realtime video. > > The C technique is used in the recently released UAV::Pilot v0.5. > > I have run across a new problem when trying to draw on top of the YUV > overlay. I can draw a line using the RGB colorspace, but it shows up > black. Maybe I need to convert RGB to YUV? Or perhaps draw on a > separate surface and blit that on top? > > Thanks, > Timm > > On 05.08.2013 08:41, Tobias Leich wrote: >> Hi, I installed UAV-Pilot right now, but it explodes like: >> $ bin/uav_video_dump >> Can't locate UAV/Pilot/Control/ARDrone/Video/FileDump.pm in @INC (@INC >> contains: /etc/perl /usr/local/lib/perl/5.14.2 >> /usr/local/share/perl/5.14.2 /usr/lib/perl5 /usr/share/perl5 >> /usr/lib/perl/5.14 /usr/share/perl/5.14 /usr/local/lib/site_perl .) at >> bin/uav_video_dump line 9. >> BEGIN failed--compilation aborted at bin/uav_video_dump line 9. >> >> Is there something I can do in order to test your example script? >> >> Cheers, FROGGS >> >> Am 24.07.2013 22:53, schrieb tmur...@wumpus-cave.net: >>> I've made a simplified, standalone example: >>> >>> http://pastebin.com/dPPNc8VL >>> >>> The big array at the top is a single YUV420P frame. Expected behavior >>> is to display that frame in a window for 5 seconds, and then quit. If >>> I comment out the overlay handling, it displays a green background. >>> >>> I've verified that I'm running SDL 2.540. >>> >>> Thanks, >>> Timm >>> >>> On 24.07.2013 08:17, Kartik Thakore wrote: Can we run this with out needing ARDdrone? On Wed, Jul 24, 2013 at 8:22 AM, wrote: > Short on time at the moment, but I have the complete code on a > github repo: > > https://github.com/frezik/UAV-Pilot [2] > > The relevant code is in UAV::Pilot::SDL::Video, and the decoding > happens in the xs file for UAV::Pilot::Video::H264Decoder. The test > t/160_video_decode.t should run the decoding end of things. There's > a test video in t_data/ardrone_video_stream_dump.bin, though that > contains the PaVE headers from the UAV before each frame. Those > headers can be stripped out by bin/uav_video_dump. > > I'll try to come up with a more concise example later this evening. > > Thanks, > Timm > > On 24.07.2013 01 [3]:00, Tobias Leich wrote: > >> Hi, can you paste a complete example please? Maybe with a link to a >> test >> video file. >> >> What I would try first is SDL's latest release, which is 2.540 or >> so. >> >> Cheers, FROGGS >> >> Am 23.07.2013 23:44, schrieb tmur...@wumpus-cave.net: >> >>> I'm working on a project involving decoding h.264 video frames with >>> ffmpeg and then outputting them to an SDL surface. From what I've >>> read, the YUV overlay is meant for this kind of job, but I'm having >>> trouble getting it to work with the Perl bindings. >>> >>> One thing that seems odd to me in the Perl docs is: >>> >>> As of release 2.3 direct right to overlay is disable. >>> >>> Besides the typos, this troubles me because it seems that disabling >>> the feature makes the YUV overlay completely useless. >>> >>> Not to be deterred, I wrote this code: >>> >>> SDL::Video::lock_YUV_overlay( $overlay ); >>> # The order of array indexen is correct, according to: >>> # http://dranger.com/ffmpeg/tutorial02.html [1] >>> my $pitches = $overlay->pitches; >>> $$pitches[0] = scalar @{ $last_vid_frame[0] }; >>> $$pitches[2] = scalar @{ $last_vid_frame[1] }; >>> $$pitches[1] = scalar @{ $last_vid_frame[2] }; >>> my $pixels = $overlay->pixels; >>> $$pixels[0] = $last_vid_frame[0]; >>> $$pixels[2] = $last_vid_frame[1]; >>> $$pixels[1] = $last_vid_frame[2]; >>> SDL::Video::unlock_YUV_overlay( $overlay ); >>> >>> SDL::Video::update_rects( $sdl, $bg_rect ); >>> SDL::Video::display_YUV_overlay( $sdl, $bg_rect ); >>> >>> When I run this, I get an e
Re: YUV Overlay
Do you happen to have ffmpeg installed? I'm not really sure how best to list a Perl module dependency on a C library. Alien::ffmpeg seems to recompile the whole library, which shouldn't be necessary for people who already have ffmpeg installed. The code for drawing on top of the overlay is on github: https://github.com/frezik/UAV-Pilot/blob/master/lib/UAV/Pilot/SDL/VideoOverlay/Reticle.pm The "after 'init_video_overlay'" sub gets and stores the RGB color mapping. Drawing the lines is done in process_video_overlay(). Thanks, Timm On 05.08.2013 09:50, Tobias Leich wrote: Hi, I am unable tun run that script either: $ perl bin/uav_video_display perl: symbol lookup error: /usr/local/lib/perl/5.14.2/auto/UAV/Pilot/Video/H264Decoder/H264Decoder.so: undefined symbol: av_init_packet Do you have an example of your line-drawing problem somewhere? Am 05.08.2013 15:58, schrieb tmur...@wumpus-cave.net: Well, that's a bug. I'll have to update that script with the right module name. Thanks for letting me know. That script only dumps the video to a file without displaying it. The script 'uav_video_display', released with version 0.5, is the important one here. I ended up solving my overlay issue by doing most of it in C. I probably needed to do this, anyway, as doing it with Perl datastructures would have meant creating an SV for each value in the three YUV channels and pushing them onto an AV. 720p is 0.9 megapixels, so that would have been a very expensive operation to do 30 times a second to handle realtime video. The C technique is used in the recently released UAV::Pilot v0.5. I have run across a new problem when trying to draw on top of the YUV overlay. I can draw a line using the RGB colorspace, but it shows up black. Maybe I need to convert RGB to YUV? Or perhaps draw on a separate surface and blit that on top? Thanks, Timm On 05.08.2013 08:41, Tobias Leich wrote: Hi, I installed UAV-Pilot right now, but it explodes like: $ bin/uav_video_dump Can't locate UAV/Pilot/Control/ARDrone/Video/FileDump.pm in @INC (@INC contains: /etc/perl /usr/local/lib/perl/5.14.2 /usr/local/share/perl/5.14.2 /usr/lib/perl5 /usr/share/perl5 /usr/lib/perl/5.14 /usr/share/perl/5.14 /usr/local/lib/site_perl .) at bin/uav_video_dump line 9. BEGIN failed--compilation aborted at bin/uav_video_dump line 9. Is there something I can do in order to test your example script? Cheers, FROGGS Am 24.07.2013 22:53, schrieb tmur...@wumpus-cave.net: I've made a simplified, standalone example: http://pastebin.com/dPPNc8VL The big array at the top is a single YUV420P frame. Expected behavior is to display that frame in a window for 5 seconds, and then quit. If I comment out the overlay handling, it displays a green background. I've verified that I'm running SDL 2.540. Thanks, Timm On 24.07.2013 08:17, Kartik Thakore wrote: Can we run this with out needing ARDdrone? On Wed, Jul 24, 2013 at 8:22 AM, wrote: Short on time at the moment, but I have the complete code on a github repo: https://github.com/frezik/UAV-Pilot [2] The relevant code is in UAV::Pilot::SDL::Video, and the decoding happens in the xs file for UAV::Pilot::Video::H264Decoder. The test t/160_video_decode.t should run the decoding end of things. There's a test video in t_data/ardrone_video_stream_dump.bin, though that contains the PaVE headers from the UAV before each frame. Those headers can be stripped out by bin/uav_video_dump. I'll try to come up with a more concise example later this evening. Thanks, Timm On 24.07.2013 01 [3]:00, Tobias Leich wrote: Hi, can you paste a complete example please? Maybe with a link to a test video file. What I would try first is SDL's latest release, which is 2.540 or so. Cheers, FROGGS Am 23.07.2013 23:44, schrieb tmur...@wumpus-cave.net: I'm working on a project involving decoding h.264 video frames with ffmpeg and then outputting them to an SDL surface. From what I've read, the YUV overlay is meant for this kind of job, but I'm having trouble getting it to work with the Perl bindings. One thing that seems odd to me in the Perl docs is: As of release 2.3 direct right to overlay is disable. Besides the typos, this troubles me because it seems that disabling the feature makes the YUV overlay completely useless. Not to be deterred, I wrote this code: SDL::Video::lock_YUV_overlay( $overlay ); # The order of array indexen is correct, according to: # http://dranger.com/ffmpeg/tutorial02.html [1] my $pitches = $overlay->pitches; $$pitches[0] = scalar @{ $last_vid_frame[0] }; $$pitches[2] = scalar @{ $last_vid_frame[1] }; $$pitches[1] = scalar @{ $last_vid_frame[2] }; my $pixels = $overlay->pixels; $$pixels[0] = $last_vid_frame[0]; $$pixels[2] = $last_vid_frame[1]; $$pixels[1] = $last_vid_frame[2]; SDL::Video::unlock_YUV_overlay( $overlay ); SDL::Video::update_rects( $sdl, $bg_rect ); SDL::Video::display_YUV_over