SDLx::Sprite rotation artifacts and size limitation

2012-04-23 Thread Andreas Lund
Hi, Running Strawberry Perl on Win 7 x64 I have installed SDL and Alien::SDL from CPAN (selecting option 1) and I'm writing a twin stick shooter game for fun. I have three questions: 1) When rotating sprites using the -rotation() method the sprites often get a line of artifact noise along one

Re: SDLx::Sprite rotation artifacts and size limitation

2012-04-23 Thread Tobias Leich
Hi Andreas, Am 23.04.2012 09:53, schrieb Andreas Lund: Hi, Running Strawberry Perl on Win 7 x64 I have installed SDL and Alien::SDL from CPAN (selecting option 1) and I'm writing a twin stick shooter game for fun. I have three questions: 1) When rotating sprites using the -rotation()

Re: SDLx::Sprite rotation artifacts and size limitation

2012-04-23 Thread Andreas Lund
Mon, 23 Apr 2012 20:56:21 +0200, Tobias Leich em...@froggs.de wrote: Hi again, Its quit cool, but I'm not that good when it comes to do two things at the same time ;o) I can't see anything strange when rotating the player-sprite. The problem isn't constant but it's very annoying when it