Hi all,
I hadn't checked this newsgroup in a while and was happy to see that it still alive and well. I saw that some people had been sharing some SDL Perl games online, and I had a few to share as well. At "http://home.comcast.net/~g.f.taylor/GarrysGames.html"; you can find four games I have written as well as a simple flip book program to let a child play at making animation on the computer. The games are "Toad" (a Frogger wanna be), "RabbitHat" (like Centipede), "BunnyHunt" (sort of like Pac-Man) and "Bonk The Buggies". All (with the exception of Toad which in its very first incarnation was a game I wrote in TRS-80 Basic back in 1981) were written originally to run on my Windows 3.11 PC for my little girl so that she could play games which were not quite so violent as games were starting to become at the time.

A few years ago I got the idea of trying to get them to run again by rewriting them in Perl. The downloads are Windows XP/Vista installs which include a bare bones Perl environment for running the games (the installs put the code into its own separate place, and shouldn't interfere with your existing Perl setups). I did this so that I could share the games with friends and family who either don't have SDL installed, don't have Perl installed, or don't do any programming and just needed something that will run. The code as it currently stands was not written for general publication, so there are probably places where the Perl code itself is not always the best looking it could be, but the games themselves work pretty well. Also, it is worth noting that I wound up being lazy and made a few additions to the Perl SDL code that I was using to add an additional function or two for printing text onto the screen that was centered or right aligned.

While I have not made any Unix installs for the code, I have actually run the games on a few Linux machines that I have access to, where I also had installed SDL. I have not updated my SDL installs in several years now, so there may be complications that arise if running it with a new version of SDL.

I hope you enjoy the games (or at least aren't too mean about it if you don't &^> ).
            Garry Taylor

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