But I'm still wondering if it's really needed. Anyone witnessed sound
distortion? Or is it happening only on Windows? Would that be a bug
specific to the Windows platform in SDL or mikmod?
I will work on this with FROGGS.
Thanks.
Btw we converted the one mikmod file to OGG.
The *.xm one.
Please join us on #sdl irc.perl.org it makes this much eaiser.
I have joined the channel but I'm only occasionally available there..
That is fine. But you can ask questions on there faster.
Yes. The only problem is there are no logs for other people (and for
us) as there is in an ML.
Thank
Sorry I did not reply sooner, I was very busy.
On Tue, Apr 13, 2010 at 3:28 PM, Kartik Thakore
thakore.kar...@gmail.com wrote:
Hi Guillaume,
I did a git rebase between your master and our redesign branch to make
the new integration branch. And it has your commits
On 2010-04-28, at 8:07 AM, Guillaume Cottenceau gcott...@gmail.com
wrote:
Sorry I did not reply sooner, I was very busy.
On Tue, Apr 13, 2010 at 3:28 PM, Kartik Thakore
thakore.kar...@gmail.com wrote:
Hi Guillaume,
I did a git rebase between your master and our redesign branch to
make
a dev version of Frozenbubble on CPAN.
http://search.cpan.org/%7Ekthakore/Games-FrozenBubble-0.001_1/lib/Games/FrozenBubble.pm
We still have work to do but I would love your thoughts.
Our repo is on http://github.com/kthakore/frozen-bubble . The
branch is
redesign.
Regards,
Kartik Thakore
Hi,
So we released a dev version of Frozenbubble on CPAN.
http://search.cpan.org/%7Ekthakore/Games-FrozenBubble-0.001_1/lib/Games/FrozenBubble.pm
We still have work to do but I would love your thoughts.
Our repo is on http://github.com/kthakore/frozen-bubble . The branch
is redesign