Re: SDL 2.0.0 has finally been released

2013-08-15 Thread Kartik Thakore
Yeah all of them. Also smpeg was missing. On Wed, Aug 14, 2013 at 6:10 AM, kmx k...@volny.cz wrote: On 13.8.2013 22:24, Kartik Thakore wrote: Yeah read this! Hey kmx, anyway you can update the packs? or FROGGS If you mean urls in Alien::SDL2 - https://github.com/**

Re: SDL 2.0.0 has finally been released

2013-08-15 Thread Chris Marshall
Are there any perl bindings to SDL2? The libsdl.org site only lists C#, Pascal, and Python. --Chris On Thu, Aug 15, 2013 at 9:08 AM, Kartik Thakore thakore.kar...@gmail.com wrote: Yeah all of them. Also smpeg was missing. On Wed, Aug 14, 2013 at 6:10 AM, kmx k...@volny.cz wrote: On

Re: SDL 2.0.0 has finally been released

2013-08-15 Thread Kartik Thakore
We are working on it: http://github.com/PerlGameDev/SDL2 On Thu, Aug 15, 2013 at 9:26 AM, Chris Marshall devel.chm...@gmail.comwrote: Are there any perl bindings to SDL2? The libsdl.org site only lists C#, Pascal, and Python. --Chris On Thu, Aug 15, 2013 at 9:08 AM, Kartik Thakore

Re: SDL 2.0.0 has finally been released

2013-08-15 Thread Chris Marshall
Excellent, thanks for the link! --Chris On Thu, Aug 15, 2013 at 9:27 AM, Kartik Thakore thakore.kar...@gmail.com wrote: We are working on it: http://github.com/PerlGameDev/SDL2 On Thu, Aug 15, 2013 at 9:26 AM, Chris Marshall devel.chm...@gmail.com wrote: Are there any perl bindings to

Re: SDL 2.0.0 has finally been released

2013-08-15 Thread Kartik Thakore
No problem. Btw do you have any comments on the new Constants.pm ? Using XS to load them instead of use constants? On Thu, Aug 15, 2013 at 9:53 AM, Chris Marshall devel.chm...@gmail.comwrote: Excellent, thanks for the link! --Chris On Thu, Aug 15, 2013 at 9:27 AM, Kartik Thakore

Re: SDL 2.0.0 has finally been released

2013-08-15 Thread Chris Marshall
The current POGL module uses XS functions for constant values. alias pointed out that that prevents the perl compiler from doing performance optimizations resulting bigger, slower code. For the current POGL2 work, I'm switching to use constants from the XS loader where the constant values are

SDL2 + POGL2 + PDL confluence

2013-08-15 Thread Chris Marshall
PDL/SDL/OpenGL users- With the recently announced SDL2 release and in-progress work to provide perl bindings for the same, I wanted to share my thoughts for leveraging joint capabilities of these three modules with a couple of specific points. 1) SDL2 brings integrated hardware acceleration via

Re: SDL2 + POGL2 + PDL confluence

2013-08-15 Thread Kartik Thakore
Hey Chris, I am definitely interested in helping with this. Perhaps we should make a test module that tests just these integration. It will get latest branches of the 3 projects and run tests. What do you think? On Thu, Aug 15, 2013 at