Re: [Simh] Mac Development of SIMH

2017-07-09 Thread Paul Koning
> On Jul 9, 2017, at 11:45 AM, Al Kossow wrote: > > > > On 7/9/17 8:11 AM, John Forecast wrote: >> The development environment (xCode) is >> also a free download and includes an IDE along with a set of command line >> tools. >> > > It is also easy to use make and conventional Unix build too

Re: [Simh] Mac Development of SIMH

2017-07-09 Thread Al Kossow
On 7/9/17 8:11 AM, John Forecast wrote: > The development environment (xCode) is > also a free download and includes an IDE along with a set of command line > tools. > It is also easy to use make and conventional Unix build tools and stay away from xcode completely beyond an initial tools ins

Re: [Simh] Mac Development of SIMH

2017-07-09 Thread John Forecast
Rob, I developed the CDC1700 emulator entirely on an old iMac (2008). El Capitan (10.11) will require an early 2009 Mac Mini or newer. If you want to run the latest version (and the next one one due in the fall) you will need a 2010 or later model. OS upgrades are a free download from apple.c

Re: [Simh] Mac Development of SIMH

2017-07-09 Thread Clem cole
Rob Let's take this off list. The quick answer is it depends on your expectations. The difference will primarily be that the compiler moved forward in time and the UX stuff has changed. The Unix-ness is pretty much constant. Clem Sent from my PDP-7 Running UNIX V0 expect things to be almos

[Simh] Mac Development of SIMH

2017-07-09 Thread Rob Jarratt
Hello Everyone, I am working on an emulator. I would like this emulator to work on a MacBook because that is the machine used by one of the original designers of the machine I am emulating. I don't have any Mac hardware (other than an old Mac Classic and a IIci). I know very little about Mac ha