Hi,
I would like to get automake to install some .h files in $(top_srcdir)/include
prior to compiling the objects for my project. However, there doesn't appear to
be any way to do this elegantly. If I add the rules to all-local, it gets
executed after everything is compiled, does anyone know
On Mon, Mar 07, 2005 at 10:50:38AM +1100, Ian Su wrote:
I would like to get automake to install some .h files in
$(top_srcdir)/include prior to compiling the objects for my
project. However, there doesn't appear to be any way to do this
elegantly. If I add the rules to all-local, it gets
On Wed, 2005-02-16 at 17:34 +1100, [EMAIL PROTECTED] wrote:
I'd like to finally sit down and learn GNU Automake properly.
...
My only concern about this book is that it seems to have not been
updated since 2001 or so. Is this a problem or is it still accurate for
current versions of the
Thanks very for both replies.
I tend to like reading from dead trees as my eyes get out of focus
after a while of reading so much text from the display, and I'd prefer
to try to pay back the authors by buying a proper copy (and get
my dead trees bound in a way which is easier to handle and
carry
Hello,
I'd like to finally sit down and learn GNU Automake properly.
The only book I found about this is the online book at
http://sources.redhat.com/autobook/ (available also in hardcopy).
My only concern about this book is that it seems to have not been
updated since 2001 or so. Is this a
On Wed, 16 Feb 2005 17:34:30 +1100
[EMAIL PROTECTED] wrote:
Hello,
I'd like to finally sit down and learn GNU Automake properly.
The only book I found about this is the online book at
http://sources.redhat.com/autobook/ (available also in hardcopy).
My only concern about this book is
I have an automake question. Any help is appreciated.
Suppose I have a C source tree like this:
src/game.c
src/utils/util.c
src/gfx/gfx.c
and I need to compile game, which simply contains all the .c files as objects.
I could simply put
bin_PROGRAMS = game
game_SOURCES = game.c
On Mon, 17 Jan 2005 12:23:58 +1100
Ian Su [EMAIL PROTECTED] wrote:
I have an automake question. Any help is appreciated.
Suppose I have a C source tree like this:
src/game.c
src/utils/util.c
src/gfx/gfx.c
and I need to compile game, which simply contains all the .c files as
This one time (2005-01-17 12:50pm), at band camp, Erik de Castro Lopo said:
At the top of your Makefile.am put:
SUBDIRS = utils gfx
and then add a Makefile.am in each of those directories.
I know about SUBDIRS, but what goes into the Makefile.am in the subdirectories?
They don't have a
On Mon, Jan 17, 2005 at 12:23:58PM +1100, Ian Su wrote:
I have an automake question. Any help is appreciated.
Suppose I have a C source tree like this:
src/game.c
src/utils/util.c
src/gfx/gfx.c
and I need to compile game, which simply contains all the .c files as
objects.
I
Thanks Conrad.
Actually what I'm really trying to do is build a single shared library (using
libtool) from multiple subdirectories via automake. I didn't want to make my
example too complex so I didn't mention that.
In the libtool manual, section 3.7* it seems to suggest that the static library
On Mon, 17 Jan 2005 13:01:24 +1100
Ian Su [EMAIL PROTECTED] wrote:
This one time (2005-01-17 12:50pm), at band camp, Erik de Castro Lopo said:
At the top of your Makefile.am put:
SUBDIRS = utils gfx
and then add a Makefile.am in each of those directories.
I know about SUBDIRS,
On Mon, 17 Jan 2005 13:26:22 +1100
Ian Su [EMAIL PROTECTED] wrote:
Thanks Conrad.
Actually what I'm really trying to do is build a single shared library (using
libtool) from multiple subdirectories via automake. I didn't want to make my
example too complex so I didn't mention that.
OK,
This one time, at band camp, Erik de Castro Lopo wrote:
On Mon, 17 Jan 2005 13:01:24 +1100
Ian Su [EMAIL PROTECTED] wrote:
This one time (2005-01-17 12:50pm), at band camp, Erik de Castro Lopo said:
At the top of your Makefile.am put:
SUBDIRS = utils gfx
and then add a
On Mon, 17 Jan 2005 13:34:47 +1100
Jamie Wilkinson [EMAIL PROTECTED] wrote:
which is hardly intuitive, but it's because automake doesn't treat object
files as things that can be referred to in different recursion scopes, onl
programs and libraries are allowed to be used outside of the current
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