Thiagos presentation was not streamed afaik.
You can watch live streaming on the website.
http://www.fmx.de/media/fmx-live-stream.html
On 5/10/2012 8:28 PM, Gustavo Eggert Boehs wrote:
So, did nobody atend to this?
2012/5/10 Leonard Koch leonardkoch...@gmail.com
Depending on the complexity of control you want, the following may not work.
You could make a custom preference file per project. These preferences,
amongst other things, could hold what app versions are allowed. A
beginsceneload event could then check that the correct app version is the
host.
On
I haven`t used Naiad, but is it possible to export the simulation into
realflow .bin? (You would think its possible trough some way)
With .bin you could use the realflow importer to get it into SI?
- Juhani
2012/5/11 Rob Chapman tekano@gmail.com
Hi folks,
trying out the splendid Naiad,
Partio supports .prt, but not .icecache. I'd be interested to know if
anyone was able to compile the icecache patch from the good folks at Mad
Crew? I couldn't get it to compile...
The PRT format is really simple and a Python script to convert particles
would be pretty straightforward, especially
wait... Fury can load .PRT files? thats a new one - very handy!
On 11 May 2012 11:28, Ciaran Moloney moloney.cia...@gmail.com wrote:
Partio supports .prt, but not .icecache. I'd be interested to know if
anyone was able to compile the icecache patch from the good folks at Mad
Crew? I couldn't
Speaking of Exocortex, I was wondering if ne1 knows anything about Mealstrom?
It was on their page up until one or two months ago but has now disappeared.
Is it no longer being developed?
Reason I'm asking is that I've been playing with PhoenixFD in Max a few days ago
and I was blown away by the
I was wondering the same.
I was especially interested in the exocortex surfacer and wondered if it was
able to handle other types of input objects aswell.
Original-Nachricht
Datum: Fri, 11 May 2012 12:45:23 +0200
Von: Stefan Kubicek s...@tidbit-images.com
An:
that works a treat Cairan! PRT to Icecache - in your face! and a side
thanks to Brad as well!
and yes of course, deferred loading is the way to go with many millions,
this is for research and testing process right now and am very happy to see
the Naiad particles in Softimage.
many thanks
Hi Rob,
You might want to consider using the Explorer to view the Materials.
The explorer should do a better job in this.
Regards,
Chris Chia
From: softimage-boun...@listproc.autodesk.com
[softimage-boun...@listproc.autodesk.com] on behalf of Rob Wuijster
Hey Rob,
We still believe that Maelstrom's technology (surfacer + simulator)
has potential at a technological level but at the moment we don't see
an effective market opportunity in the VFX space. (We are engaged in
other fluid simulation projects though outside of the VFX space.) We
would also
Hey guys,
This one really surprised me. I tend to avoid global variable in Softimage
plugins as much as I can, but sometimes it might be convenient.
So basically, I wanted to use a global variable ( simple Python Dictionary
) to keep some stuff in reference while interacting with a PPG. I
My experience with global variables in scripting is softimage treats them like
static declared variables from C/C++. The variable is initialized once, then
cached for all future invocations of the script during the user session. They
are not de-referenced when the script
I am not sure whether this works under windows as well, the plugin script
can get refreshed and all your global variables will be re-initialized. The
only good approaches that I have been using is to store the varaibles in
UIITems lists. This works well for the 3D com objects as well. Another idea
Hm, yes I could store it in a parameter or another way ... just this feels
hacky to get something basic done (granted no refresh happend during the
plugin execution).
This should work, like Matt mentioned :/
Oh well.
2012/5/11 Alok Gandhi alok.gandhi2...@gmail.com
I am not sure whether
Yes if PPG is not getting refreshed then this seems weird. The only thing
that comes to mind is maybe the custom command execution is making things
go wrong. What if you use a function declared inside the plugin instead of
calling the custom command ? or maybe the custom command should be
I'll add some context:
- everything lives in the same plugin
- I tried storing it in a container coming from an imported module
- tried accessing and setting the global variable directly in the
globals() dictionary
- Grumble Gumble.
2012/5/11 Alok Gandhi
Tried your solution but could not get it to work :(
Found a way, but I would need to understand the internal mechanism to
reproduce it more cleanly.
from win32com.client import constants
constants.__dicts__.append({'PLUGIN_GLOBAL_SCOPE': None,'project':
{},'category': '','entities': []})
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