Re: building asset tools

2013-01-27 Thread jo benayoun
hey Stefan I would say, the most important is to make the right difference between the asset and the file on disk. The asset is just a concept, often just an entry in whatever storage unit you choose with metadatas and bind to a file on disk. So to keep things simple, why not considering your asset

Re: FBXImport Materials

2013-01-27 Thread Christian Gotzinger
We have two main issues with the Softimage implementation of FBX: Lack of display layer support Lack of spline/curve support (or does the 2013 version have this? I'm not sure) The Maya and 3ds max implementations have this functionality, and I really don't understand why Softimage lacks it. I curr