Re: Latest demo video from Mark Schoennagel

2013-11-26 Thread Guillaume Laforge
Amazing :) On Tue, Nov 26, 2013 at 5:16 PM, Alan Fregtman wrote: > Some crowd ICE stuff and how it can cooperate with Maya: > > http://www.youtube.com/watch?v=jmJ2L3jC0A8 > > > > Found it among these other webinars: > http://www.autodesk.co.uk/adsk/servlet/pc/index?siteID=452932&id=17148448 > >

Re: neural net Delete point?

2013-11-26 Thread David Barosin
No problem. Hope you figure it out. On Tue, Nov 26, 2013 at 3:01 PM, Chris Johnson wrote: > Thanks again David...I really appreciate the help! > > > On Tue, Nov 26, 2013 at 2:54 PM, David Barosin wrote: > >> close. You need to compare the 'value' port of the 'remove from array' >> node to 0

Re: Latest demo video from Mark Schoennagel

2013-11-26 Thread David Barosin
Thanks. Haven't heard from Mark in a long time. Maybe the best demo guy. On Tue, Nov 26, 2013 at 5:16 PM, Alan Fregtman wrote: > Some crowd ICE stuff and how it can cooperate with Maya: > > http://www.youtube.com/watch?v=jmJ2L3jC0A8 > > > > Found it among these other webinars: > http://www.au

Latest demo video from Mark Schoennagel

2013-11-26 Thread Alan Fregtman
Some crowd ICE stuff and how it can cooperate with Maya: http://www.youtube.com/watch?v=jmJ2L3jC0A8 Found it among these other webinars: http://www.autodesk.co.uk/adsk/servlet/pc/index?siteID=452932&id=17148448

Re: neural net Delete point?

2013-11-26 Thread Chris Johnson
Thanks again David...I really appreciate the help! On Tue, Nov 26, 2013 at 2:54 PM, David Barosin wrote: > close. You need to compare the 'value' port of the 'remove from array' > node to 0,0,0 using the 'equal to' comparison node. That plugs into the > boolean input of the 'if'. The 'res

Re: neural net Delete point?

2013-11-26 Thread David Barosin
close. You need to compare the 'value' port of the 'remove from array' node to 0,0,0 using the 'equal to' comparison node. That plugs into the boolean input of the 'if'. The 'result' output of the 'remove from array' node is where you get the remaining array to plug into your set data. Hones

Re: neural net Delete point?

2013-11-26 Thread Chris Johnson
this what you mean? Seems to give the same effect? https://www.dropbox.com/s/sw0o5k89h99byyg/if.jpg Thanks for all your help by the way. On Tue, Nov 26, 2013 at 12:49 PM, David Barosin wrote: > Seems like only some of the particles have that issue. Maybe have an > 'if' node in there to chec

Re: neural net Delete point?

2013-11-26 Thread David Barosin
Seems like only some of the particles have that issue. Maybe have an 'if' node in there to check if the the first index of the StrandPosition = 0,0,0. If so remove else leave as is. On Tue, Nov 26, 2013 at 12:30 PM, Chris Johnson wrote: > Pop from Aray didn't workhowever Remove from Arr

Re: neural net Delete point?

2013-11-26 Thread Chris Johnson
Pop from Aray didn't workhowever Remove from Array did but it alos did something else...seems to have deleted a number of the stand segments? https://www.dropbox.com/s/yt2hc2p6vgj4ewb/deletedStrands.jpg On Tue, Nov 26, 2013 at 12:09 PM, David Barosin wrote: > Each particle has a StrandPosi

Re: neural net Delete point?

2013-11-26 Thread David Barosin
Each particle has a StrandPosition attribute. Grab that attribute using a Get Data node set to (self.StrandPosition) Put that get data through a 'pop from array' node and Set Data back to self.StrandPosition. if that doesn't do it, try the same setup using a 'remove from Array' (index 0) nod

Re: neural net Delete point?

2013-11-26 Thread Chris Johnson
there doesn't seem to be a get strand..there is a get posiition on strand? On Tue, Nov 26, 2013 at 11:55 AM, Chris Johnson wrote: > How would something like that look in ICE? > > > > > On Tue, Nov 26, 2013 at 11:22 AM, David Barosin wrote: > >> seems like you have a strand position at 0,0,0 >>

Re: neural net Delete point?

2013-11-26 Thread Chris Johnson
How would something like that look in ICE? On Tue, Nov 26, 2013 at 11:22 AM, David Barosin wrote: > seems like you have a strand position at 0,0,0 > > maybe you need to remove a strand position from the array. (try 'remove > from array' on index 0 or pop the last index) > > > On Tue, Nov 26,

Re: Friday Flashback #147

2013-11-26 Thread Stephen Blair
The duck also appeared in Friday Flashback #138: http://xsisupport.com/2013/09/20/friday-flashback-138/ On Tue, Nov 26, 2013 at 9:57 AM, Morten Bartholdy wrote: > I remember that duck! That is from back when I started using Softimage > :) > > > > Morten > > > > > Den 22. november 2013 kl. 19:0

Re: neural net Delete point?

2013-11-26 Thread David Barosin
seems like you have a strand position at 0,0,0 maybe you need to remove a strand position from the array. (try 'remove from array' on index 0 or pop the last index) On Tue, Nov 26, 2013 at 10:51 AM, Chris Johnson wrote: > I was having a problem with this a while back and had to out it > down.

neural net Delete point?

2013-11-26 Thread Chris Johnson
I was having a problem with this a while back and had to out it down...just getting back to it now. I'm trying to mimic this C4D canned effect in Ice with Neural Net. Problem is it has this point stuck at Global 0 that doesn't seem to be a point. I go to delete point by id and there's no ID there?

Re: Friday Flashback #147

2013-11-26 Thread Morten Bartholdy
I remember that duck! That is from back when I started using Softimage :) Morten Den 22. november 2013 kl. 19:01 skrev Stephen Blair : > Friday Flashback #147 > http://wp.me/powV4-2UR > April 1992 #SOFTIMAGE Animation Software Breaks New Ground