Re: akeytsu animation software demo

2015-03-04 Thread Jordi Bares Dominguez
But that is because is not done correctly in Max either. On 4 Mar 2015, at 14:53, David Saber davidsa...@sfr.fr wrote: A world devoid of rigging is the world of Max's Biped... I know a lot of animators who are really happy with it! But when you come from Softimage of Maya, it's shocking.

Re: akeytsu animation software demo

2015-03-04 Thread Sebastien Sterling
Somthing like gear is pretty good, and i'd love to see how kraken is developing. On 4 March 2015 at 16:16, Jordi Bares Dominguez jordiba...@gmail.com wrote: But that is because is not done correctly in Max either. On 4 Mar 2015, at 14:53, David Saber davidsa...@sfr.fr wrote: A world

Re: akeytsu animation software demo

2015-03-04 Thread Cesar Saez
I agree, rigging as an specialization will be replaced by tools in the next 5-10 years (and riggers will move to development or other disciplines). We have already seen several algorithms to create armatures based on the mesh shape, there are tools to convert delta mush like deformations to

Re: akeytsu animation software demo

2015-03-04 Thread Cesar Saez
I agree, rigging as an specialization will be replaced by tools in the next 5-10 years (and riggers will move to development or other disciplines). We have already seen several algorithms to create armatures based on the mesh shape, there are tools to convert delta mush like deformations to

Re: OT: Epic going completely crazy

2015-03-04 Thread Adam Seeley
Some more comparisons.. http://blog.digitaltutors.com/whats-better-deal-unreal-engine-4-unity-5/ On 3 March 2015 at 21:49, Perry Harovas perryharo...@gmail.com wrote: Thanks everyone. So (just to be clear, because i don't think I was) I was trying to get vertex level animation (not morph

Re: akeytsu animation software demo

2015-03-04 Thread David Saber
A world devoid of rigging is the world of Max's Biped... I know a lot of animators who are really happy with it! But when you come from Softimage of Maya, it's shocking. I still think a custom rig is better. David On 2015-02-27 11:11, Jordi Bares Dominguez wrote: Rigging should not exist in