Small fonts mode

2017-06-16 Thread Marc Brinkley
Hey everyone Recently got a set of 4k monitors for my Win10 PC. I tried to fire up Soft today and was greeted with the Small Fonts error. Is there a fix for this? I would hate to constantly change my display resolution to get Soft to run again. Not to mention its stuff like this that starts to

Best "touché" letter since EOL

2017-06-16 Thread Pierre Schiller
This is totally OT: https://www.linkedin.com/pulse/best-intentions-worst- executions-kris-holland?trk=v-feed&lipi=urn%3Ali%3Apage%3Ad_flagship3_feed% 3BnOlXhWIGgHMlFNDwP8MyKA%3D%3D But totally related to SI EOL. The softimage list proclaimed on EOL subjects: Who will repay for our time spent on

Re: OTish - Soft2Maya transition list

2017-06-16 Thread Pierre Schiller
HAHAHHAHAA. Love your responses guys. HU is the way now. No doubt. On Fri, Jun 16, 2017 at 2:07 PM, Nono wrote: > True !! Like that said in the Houdini docs if it crash that's the graphic > card fault ;-) > > On Fri, 16 Jun 2017 at 12:43, Andy Chlupka (Goehler) < > lists.andy.goeh...@gmail.com>

RE: XSI licenses

2017-06-16 Thread Sven Constable
Someone told me or maybe I read on the list here, that you can buy a license from someone else and have AD to register you as the new owner and issue a new license file. I also wanted to have one more seat but didn't find anyone willing to sell me their *precious* XSI license. :) I would ask AD

Re: OTish - Soft2Maya transition list

2017-06-16 Thread Nono
True !! Like that said in the Houdini docs if it crash that's the graphic card fault ;-) On Fri, 16 Jun 2017 at 12:43, Andy Chlupka (Goehler) < lists.andy.goeh...@gmail.com> wrote: > What a story :D > > I go DAYS shading and lighting within the same session… in Houdini ;-) > > Andy > > On Jun 16,

Friday Flashback #305

2017-06-16 Thread Stephen Blair
http://wp.me/powV4-3qN Screenshots from What's New in Softimage|3D v3.9.3 (Code Name) circa June 2001 -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: prim array to per point

2017-06-16 Thread David Barosin
In vex ;) Take a look at 'geometry functions' in the docs. On Thu, Jun 15, 2017 at 5:06 PM Olivier Jeannel wrote: > Hi, > > I feel stuck (probably stupidly) > > I'm in VOP > > I have a geo with several primitives (lines / strands), each primitive has > a different number of points. > I can kn

XSI licenses

2017-06-16 Thread Steve Parish
This inquiry is more whimsical probably at this stage but I was wondering if it was still possible to transfer a Softimage license to someone / somewhere else? There are just a couple of tools I'd love to use on a project and my request for Houdini isn't being heard... Thanks Steve_P -- Soft

OT: Houdini Masking Blendshapes and corrective shapes

2017-06-16 Thread Ed Schiffer
Hi guys I'm just starting to take a look at Houdini's Blendshapes, and it seems to lag quite a bit behind Maya's Shape Editor to be honest. I'm just curious if somebody here has any thoughts on the subject, or maybe even a workflow or some uber node that handles mask painting and corrective shape

Re: OTish - Soft2Maya transition list

2017-06-16 Thread Andy Chlupka (Goehler)
What a story :D I go DAYS shading and lighting within the same session… in Houdini ;-) Andy > On Jun 16, 2017, at 12:29 PM, Anto Matkovic wrote: > > Well this seems to be fixed in Update 4, released few days ago. Yesterday I > had unbelievable experience :) in one year of Maya: modeling sessi

Re: OTish - Soft2Maya transition list

2017-06-16 Thread Anto Matkovic
Well this seems to be fixed in Update 4, released few days ago. Yesterday I had unbelievable experience :) in one year of Maya: modeling session without problems, around five hours long Sounds like a story for grand-kids, hehe From: Anto Matkovic To: Official Softimage Users Ma

Re: prim array to per point

2017-06-16 Thread Anto Matkovic
Outside of VOP, Attribute Promote SOP could give you first point number in primitive, something like promote point number from point to primitive with minimum as option. Knowing that, you use some subtract, add, whatever in VOP, later. Attribute Promote SOP seems to be a way faster than these ''