Hey everyone
Recently got a set of 4k monitors for my Win10 PC. I tried to fire up Soft
today and was greeted with the Small Fonts error.
Is there a fix for this? I would hate to constantly change my display
resolution to get Soft to run again.
Not to mention its stuff like this that starts to
This is totally OT:
https://www.linkedin.com/pulse/best-intentions-worst-
executions-kris-holland?trk=v-feed&lipi=urn%3Ali%3Apage%3Ad_flagship3_feed%
3BnOlXhWIGgHMlFNDwP8MyKA%3D%3D
But totally related to SI EOL.
The softimage list proclaimed on EOL subjects: Who will repay for our time
spent on
HAHAHHAHAA. Love your responses guys.
HU is the way now.
No doubt.
On Fri, Jun 16, 2017 at 2:07 PM, Nono wrote:
> True !! Like that said in the Houdini docs if it crash that's the graphic
> card fault ;-)
>
> On Fri, 16 Jun 2017 at 12:43, Andy Chlupka (Goehler) <
> lists.andy.goeh...@gmail.com>
Someone told me or maybe I read on the list here, that you can buy a license
from someone else and have AD to register you as the new owner and issue a new
license file. I also wanted to have one more seat but didn't find anyone
willing to sell me their *precious* XSI license. :) I would ask AD
True !! Like that said in the Houdini docs if it crash that's the graphic
card fault ;-)
On Fri, 16 Jun 2017 at 12:43, Andy Chlupka (Goehler) <
lists.andy.goeh...@gmail.com> wrote:
> What a story :D
>
> I go DAYS shading and lighting within the same session… in Houdini ;-)
>
> Andy
>
> On Jun 16,
http://wp.me/powV4-3qN
Screenshots from What's New in Softimage|3D v3.9.3 (Code Name)
circa June 2001
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In vex ;)
Take a look at 'geometry functions' in the docs.
On Thu, Jun 15, 2017 at 5:06 PM Olivier Jeannel
wrote:
> Hi,
>
> I feel stuck (probably stupidly)
>
> I'm in VOP
>
> I have a geo with several primitives (lines / strands), each primitive has
> a different number of points.
> I can kn
This inquiry is more whimsical probably at this stage but I was wondering
if it was still possible to transfer a Softimage license to someone /
somewhere else?
There are just a couple of tools I'd love to use on a project and my
request for Houdini isn't being heard...
Thanks
Steve_P
--
Soft
Hi guys
I'm just starting to take a look at Houdini's Blendshapes, and it seems to
lag quite a bit behind Maya's Shape Editor to be honest.
I'm just curious if somebody here has any thoughts on the subject, or maybe
even a workflow or some uber node that handles mask painting and corrective
shape
What a story :D
I go DAYS shading and lighting within the same session… in Houdini ;-)
Andy
> On Jun 16, 2017, at 12:29 PM, Anto Matkovic wrote:
>
> Well this seems to be fixed in Update 4, released few days ago. Yesterday I
> had unbelievable experience :) in one year of Maya: modeling sessi
Well this seems to be fixed in Update 4, released few days ago. Yesterday I had
unbelievable experience :) in one year of Maya: modeling session without
problems, around five hours long Sounds like a story for grand-kids,
hehe
From: Anto Matkovic
To: Official Softimage Users Ma
Outside of VOP, Attribute Promote SOP could give you first point number in
primitive, something like promote point number from point to primitive with
minimum as option. Knowing that, you use some subtract, add, whatever in VOP,
later. Attribute Promote SOP seems to be a way faster than these ''
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