I'm noticed that there is no examples on "how to implement Fabric Engine
into XSI C++ Plugins"
Is that possible ? Can someone provide link or some code to understand.
The only one example from Fabric SDK is "Hello World" C++ script.
So far i know that Fabric 2.0 adds dfoSoftimageOp to object
https://vimeo.com/groups/1792/videos/50290984
this video is close enough but all links to src or blog post are broken.
maybe someone have examples shown in it ?
2016-01-30 19:15 GMT+03:00 Andruha Prostrelov <prostre...@gmail.com>:
> I'm noticed that there is no examples on "ho
Thank you Steven. Already have it.
I guess its way too complex example and its hard to figure out how should i
use this example of "how to implement Fabric Engine into your DCC"
in my problem "how to use\invoke Fabric Engine from Softimage C++ plugins".
I know that SpliceSoftimage git thread
I develop simple tool that should create and slide edge segments while user
perform Tool_Drag() callback.
So far i know two approaches for this:
1st:
Through CustomTool_Draw() callback mimic new edge_segments slide via
OGL LINE\STRIPE primitive movements.
This way i didn't perform any
gt; On Thu, Dec 10, 2015 at 9:01 AM, Andruha Prostrelov <prostre...@gmail.com>
> wrote:
>
>> I am looking for the way to pass a "struct" from Tool Class to the
>> CustomOperator_Update() callback.
>> I saw two approaches to this in SDK. First one should w
If i use Plugin's UserData i have a problem with releaseing memory.
struct myStruct{
XSI::CLongArray polyData;
XSI::CValueArray edgeSegmentsArray;
}
SICALLBACK XSILoadPlugin( PluginRegistrar& in_reg ){
PlugData * pDataPtr = new PlugData ;
ogMessage() (eg;
>> Object.FullName.GetAsText() or CString.GetAsciiString() ).
>>
>> I would need to see an example of your CLongArray issue to comment on it
>> as I've never run into that issue.
>>
>> Matt
>>
>>
>>
>>
>>
>>
>>
The friend of mine provide me with this variant:
#include
std::string my_debug_string( src_edges.GetAsText().GetAsciiString());
During debugg session you monitor my_debug_string var
Hello list =)
My name is Andrew and i am XSI enthusiast.
Since i develop pluggins in C++ i often debugg values through
Application().LogMessage function.
But i can't reach this log messages when i am in debugg process.
And without this LogMessage function i have a problem debugging CString
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