Hi list,
Recently I have encountered with the problem that I cant update UVs and
Usernormals clusters on the mesh.
Situation is here:
I have a some custom op connected to some original geometry ( input ) and
setted on the some result geo ( output ). Work is going in the operator
update callback.
Hi List,
a simple question about custom op. I have a custom op which can has either
1 or 2 input geometries and connected to polymesh of created geo as output
target ( see screenshot ).I need to get name of the global parent (
X3DObject ) of the object on which this operator is applied ( grid_FR
can't you use the OperatorContext and use either GetOutputTarget ? or maybe
use GetSource to get the operator itself and navigate up?
i haven't tried it in c++ but a simple runtime SCOP with this in the Update
callback works...
Application.LogMessage(In_UpdateContext.Operator.Parent3DObject)
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