Re: New baEssential Shader version

2013-04-17 Thread Leonard Koch
Awesome Holger. Autodesk should have shelled out some money for these a long time ago! On Wed, Apr 17, 2013 at 6:08 PM, Schoenberger wrote: > Hi > > I have released an update of my shaders. > There have been some broken shader parts in the last version. > > You can download the update here: >

New baEssential Shader version

2013-04-17 Thread Schoenberger
Hi I have released an update of my shaders. There have been some broken shader parts in the last version. You can download the update here: http://www.binaryalchemy.de/index_dev.htm regards, Holger

RE: New baEssential Shader version

2012-12-13 Thread Schoenberger
> From: softimage-boun...@listproc.autodesk.com |> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf |> Of Leoung O'Young |> Sent: Thursday, December 13, 2012 4:55 AM |> To: softimage@listproc.autodesk.com |> Subject: Re: New baEssential Shader version |> |> Tha

Re: New baEssential Shader version

2012-12-13 Thread javier gonzalez
Thanks, keep the good work!!! 2012/12/13 Christian > Thank you very much Holger, > > It is much appreciated! > > > Best, > > Christian > > On 2012-12-12 22:18, Schoenberger wrote: > >> Hi >> >> >> I have released a new version of my essential package. >> >> Changes: >> Texture coordinate: world

Re: New baEssential Shader version

2012-12-13 Thread Christian
Thank you very much Holger, It is much appreciated! Best, Christian On 2012-12-12 22:18, Schoenberger wrote: Hi I have released a new version of my essential package. Changes: Texture coordinate: world drag Texture coordinate: arnold Point Reference Cell: New type "Smooth" You can view t

Re: New baEssential Shader version

2012-12-12 Thread Ed Manning
Once again, thank-you Holger! Your generosity makes Softimage *much* more useful than it would otherwise be. On Wed, Dec 12, 2012 at 4:18 PM, Schoenberger wrote: > Hi > > > I have released a new version of my essential package. > > Changes: > Texture coordinate: world drag > Texture coordinate:

Re: New baEssential Shader version

2012-12-12 Thread Leoung O'Young
Thanks Holger, What version of XSI is it compatible with? Leoung On 12/12/2012 4:18 PM, Schoenberger wrote: Hi I have released a new version of my essential package. Changes: Texture coordinate: world drag Texture coordinate: arnold Point Reference Cell: New type "Smooth" You can view th

RE: New baEssential Shader version

2012-12-12 Thread Jack Kao
Thank you so much!

Re: New baEssential Shader version

2012-12-12 Thread Steffen Dünner
Thanks for your invaluable contribution, Holger! Cheers Steffen P.S.: You list the Softimage 2013 version as 2012 on the download page ;) 2012/12/12 Schoenberger > Hi > > > I have released a new version of my essential package. > > Changes: > Texture coordinate: world drag > Texture coordinat

New baEssential Shader version

2012-12-12 Thread Schoenberger
Hi I have released a new version of my essential package. Changes: Texture coordinate: world drag Texture coordinate: arnold Point Reference Cell: New type "Smooth" You can view the new cell type and the new World Drag texture space here: http://www.binaryalchemy.de/develop/shd_ess/whatsnew25