ssions do you need most?
>
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> 7. How much time does it take you to finish your work after it is imported
> into Maya from Softimage? Minutes? Hours? Days?
>
> Matt
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> Date: Mon, 9 Oct 2017 13:30:34 +0900
> From: Martin Yara <furik...@gmail.com>
>
? Minutes? Hours? Days?
Matt
Date: Mon, 9 Oct 2017 13:30:34 +0900
From: Martin Yara <furik...@gmail.com>
Subject: Re: Porting to Maya
To: "Official Softimage Users Mailing List.
I've been using that workflow for a few years. Softimage to Maya, Maya to
Softimage. Mainly for charact
I've been using that workflow for a few years. Softimage to Maya, Maya to
Softimage. Mainly for character modeling and animation, shape animation.
I scripted most of it. Softimage Script -> FBX -> Maya batch with a Maya
Script. Works pretty fine, but it has to be a little customized depending
on
I'm curious to know how many other people are still using Softimage and
porting their work to Maya via .fbx or another route?
1) What kind of work are you doing in this workflow? (character rigging?
environment modeling? motion graphics?, ...)
2) Which features can you not get across (or not
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