Yeah that's what the docs seem to suggest "OnBeginSceneSaveAs event identifier. Fired when a scene is saved using File > Save As. Fired after the scene is loaded"
Will look into OnBeginCommand cheers -----Original Message----- From: softimage-boun...@listproc.autodesk.com on behalf of Martin Chatterjee Sent: Wed 30/01/2013 12:54 To: softimage@listproc.autodesk.com Subject: Re: siOnBeginSceneSaveAs Oh, just to clarify: in my experience the *siOnBeginSceneSaveAs *event fires BEFORE the actual save but AFTER the user interaction with a fileBrowser dialog. Cheers, Martin -- Martin Chatterjee [ Freelance Technical Director ] [ http://www.chatterjee.de ] [ https://vimeo.com/chatterjee ] On Wed, Jan 30, 2013 at 1:53 PM, Martin Chatterjee < martin.chatterjee.li...@googlemail.com> wrote: > Hmm, my guess is that this is not a bug. > > The siOnBeginSceneSaveAs event has access to the FilePath via the Context > Attributes - and this FilePath can only be present AFTER the user > interaction with the file browser. > > However I'd also love be able to catch/trap/replace the factory SaveAs > command. > > Never thought of using OnBeginCommand - good call, I'll give that a try. > > > Cheers, Martin > > -- > Martin Chatterjee > > [ Freelance Technical Director ] > [ http://www.chatterjee.de ] > [ https://vimeo.com/chatterjee ] > > > On Wed, Jan 30, 2013 at 1:48 PM, Marc-Andre Belzile < > marc-andre.belz...@autodesk.com> wrote: > >> That's probably a bug. You could also set an OnBeginCommand event for the >> SceneSaveAs command. >> >> -mab >> >> From: softimage-boun...@listproc.autodesk.com [mailto: >> softimage-boun...@listproc.autodesk.com] On Behalf Of Gareth Bell >> Sent: Wednesday, January 30, 2013 7:38 AM >> To: softimage@listproc.autodesk.com >> Subject: siOnBeginSceneSaveAs >> >> >> >> Hi all, >> >> Is it possible to trigger an event as soon as the Save As is clicked like >> with siOnBeginSceneSave - from my experience of using siOnBeginSceneSaveAs >> it is triggered after the scene is saved. >> >> Basically I run a check for some information and then want a message box >> to appear before the filebrowser dialog appears. As it currently stands it >> will appear after the scene has been saved >> >> cheers >> >> g >> > >
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