I love the help page, it´s wonderful! Who could ever fail with that kind of
help? :D Thanks!
Great design!
On Fri, Oct 6, 2017 at 7:03 AM, Morten Bartholdy
wrote:
> I wholeheartedly agree :)
>
> Morten
>
>
>
> > Den 6. oktober 2017 klokken 11:05 skrev Andrew Prostrelov <
>
I wholeheartedly agree :)
Morten
> Den 6. oktober 2017 klokken 11:05 skrev Andrew Prostrelov
> :
>
>
> It looks like it took alot of time and work to release this plugin.
> Its looks solid and provide alot of tools that XSI really needed in 2017.
> Nice work. It's so
It looks like it took alot of time and work to release this plugin.
Its looks solid and provide alot of tools that XSI really needed in 2017.
Nice work. It's so great that we still have such enthusiasts.
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> listproc.autodesk.com] *On Behalf Of *Martin Yara
> *Sent:* Thursday, October 05, 2017 12:57 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* mTextureEditor
>
>
>
> Hi, I just released a custom Texture Editor I hope some of you find it
> useful.
>
>
&
: mTextureEditor
Hi, I just released a custom Texture Editor I hope some of you find it useful.
I started to write this because we have 2 Softimage projects that are going to
last at least 1 more year (at least one of them), and the UV work is pretty
heavy so using default tools is a little slow
This looks pretty cool Martin - thanks for sharing, and not least thanks for
making another great tool for our beloved.
Morten
> Den 5. oktober 2017 klokken 12:56 skrev Martin Yara :
>
>
> Hi, I just released a custom Texture Editor I hope some of you find it
> useful.
>
Thanks. I uploaded a video about 1 month ago when it was a work in
progress, beta version. I just released it last night.
I think it got usable enough, but yeah, probably add a few tools in the
future if needed.
Right now I have to focus on our Maya projects...
Martin
On Thu, Oct 5, 2017 at
I saw the video for this last week. Looks awesome . Are you still adding
more features to it in the future ?
On 5 Oct 2017 12:56, "Martin Yara" wrote:
> Hi, I just released a custom Texture Editor I hope some of you find it
> useful.
>
> I started to write this because we
Hi, I just released a custom Texture Editor I hope some of you find it
useful.
I started to write this because we have 2 Softimage projects that are going
to last at least 1 more year (at least one of them), and the UV work is
pretty heavy so using default tools is a little slow and painful.
I'm
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