Re: ICE Crowds in Now You See Me (making-of/breakdown video)

2013-09-28 Thread Jens Lindgren
This is just awesome work Alan!
Really like the making offs. It's probably the most in-depth making offs
I've ever seen.

/Jens


On Sat, Sep 28, 2013 at 12:41 AM, Sebastien Sterling 
sebastien.sterl...@gmail.com wrote:

 Crowd sym's are like a game and there are rules and you have to follow
 them CAUSE ITS NOT A GAME !

 Baffling work Rodeo people, for a film about magic tricks, looks like
 there was a lot more magic on screen then the average viewer would expect
 :)


 On 27 September 2013 22:53, Alan Fregtman alan.fregt...@gmail.com wrote:

 If anyone's interested, Rodeo's put up a few more nice making-of videos:

 http://vimeo.com/74730094 (this is my fav)
 http://vimeo.com/74729133
 http://vimeo.com/75252736

 ICE used for the MGM ground crowds, the falling money (and some of the
 bills being sucked into the vents) and the fancy motiongraphic'y
 projection animated cubey stuff on the walls of the building shot.



 On Fri, Sep 13, 2013 at 4:22 PM, Alan Fregtman 
 alan.fregt...@gmail.comwrote:

 Hey guys,

 Rodeo has put up a full breakdown reel of this and other work for the
 film:
 http://www.rodeofx.com/all-films/now-you-see-me

 Enjoy! :)



 On Fri, Sep 13, 2013 at 3:32 PM, Eric Thivierge 
 ethivie...@hybride.comwrote:

 You think this is a GAME!?!?!?! :P


 On September-13-13 3:27:29 PM, Guillaume Laforge wrote:

 Should be the same game oriented software. ;-P





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Re: ICE Crowds in Now You See Me (making-of/breakdown video)

2013-09-28 Thread Rob Chapman
Am insisting on lidar scans for every job from now onwards! :)
On 28 Sep 2013 16:02, Jens Lindgren jens.lindgren@gmail.com wrote:

 This is just awesome work Alan!
 Really like the making offs. It's probably the most in-depth making offs
 I've ever seen.

 /Jens


 On Sat, Sep 28, 2013 at 12:41 AM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 Crowd sym's are like a game and there are rules and you have to follow
 them CAUSE ITS NOT A GAME !

 Baffling work Rodeo people, for a film about magic tricks, looks like
 there was a lot more magic on screen then the average viewer would expect
 :)


 On 27 September 2013 22:53, Alan Fregtman alan.fregt...@gmail.comwrote:

 If anyone's interested, Rodeo's put up a few more nice making-of videos:

 http://vimeo.com/74730094 (this is my fav)
 http://vimeo.com/74729133
 http://vimeo.com/75252736

 ICE used for the MGM ground crowds, the falling money (and some of the
 bills being sucked into the vents) and the fancy motiongraphic'y
 projection animated cubey stuff on the walls of the building shot.



 On Fri, Sep 13, 2013 at 4:22 PM, Alan Fregtman 
 alan.fregt...@gmail.comwrote:

 Hey guys,

 Rodeo has put up a full breakdown reel of this and other work for the
 film:
 http://www.rodeofx.com/all-films/now-you-see-me

 Enjoy! :)



 On Fri, Sep 13, 2013 at 3:32 PM, Eric Thivierge ethivie...@hybride.com
  wrote:

 You think this is a GAME!?!?!?! :P


 On September-13-13 3:27:29 PM, Guillaume Laforge wrote:

 Should be the same game oriented software. ;-P





 --
 To unsubscribe: mail softimage-requ...@listproc.autodesk.com with
 subject unsubscribe and reply to the confirmation email.



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 --
 Jens Lindgren
 --
 Lead Technical Director
 Magoo 3D Studios http://www.magoo3dstudios.com/

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Re: ICE Crowds in Now You See Me (making-of/breakdown video)

2013-09-28 Thread Adam Seeley


It's a good one to show clients who assume you just press the make stadium  
populate stadium  buttons.

Adam. 

-
http://www.linkedin.com/in/adamseeleyuk

https://vimeo.com/adamseeley







 From: Rob Chapman tekano@gmail.com
To: softimage@listproc.autodesk.com 
Sent: Saturday, 28 September 2013, 16:15
Subject: Re: ICE Crowds in Now You See Me (making-of/breakdown video)
 


Am insisting on lidar scans for every job from now onwards! :)
On 28 Sep 2013 16:02, Jens Lindgren jens.lindgren@gmail.com wrote:

This is just awesome work Alan!
Really like the making offs. It's probably the most in-depth making offs I've 
ever seen.
 
/Jens



On Sat, Sep 28, 2013 at 12:41 AM, Sebastien Sterling 
sebastien.sterl...@gmail.com wrote:

Crowd sym's are like a game and there are rules and you have to follow them 
CAUSE ITS NOT A GAME !

Baffling work Rodeo people, for a film about magic tricks, looks like there 
was a lot more magic on screen then the average viewer would expect :) 




On 27 September 2013 22:53, Alan Fregtman alan.fregt...@gmail.com wrote:

If anyone's interested, Rodeo's put up a few more nice making-of videos:

http://vimeo.com/74730094 (this is my fav)
http://vimeo.com/74729133
http://vimeo.com/75252736

ICE used for the MGM ground crowds, the falling money (and some of the bills 
being sucked into the vents) and the fancy motiongraphic'y projection 
animated cubey stuff on the walls of the building shot.





On Fri, Sep 13, 2013 at 4:22 PM, Alan Fregtman alan.fregt...@gmail.com 
wrote:

Hey guys,


Rodeo has put up a full breakdown reel of this and other work for the film:
http://www.rodeofx.com/all-films/now-you-see-me



Enjoy! :)





On Fri, Sep 13, 2013 at 3:32 PM, Eric Thivierge ethivie...@hybride.com 
wrote:

You think this is a GAME!?!?!?! :P


On September-13-13 3:27:29 PM, Guillaume Laforge wrote:

Should be the same game oriented software. ;-P




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Re: ICE Crowds in Now You See Me (making-of/breakdown video)

2013-09-28 Thread olivier jeannel

Very instructive !
Even the 2d crowd could have be generated with ice.

How long did you work on this project ?




Le 28/09/2013 17:25, Adam Seeley a écrit :



It's a good one to show clients who assume you just press the make 
stadium  populate stadium  buttons.


Adam.
-
http://www.linkedin.com/in/adamseeleyuk 
http://www.linkedin.com/profile/view?id=21162305

https://vimeo.com/adamseeley https://vimeo.com/album/2280465





*From:* Rob Chapman tekano@gmail.com
*To:* softimage@listproc.autodesk.com
*Sent:* Saturday, 28 September 2013, 16:15
*Subject:* Re: ICE Crowds in Now You See Me (making-of/breakdown video)

Am insisting on lidar scans for every job from now onwards! :)
On 28 Sep 2013 16:02, Jens Lindgren jens.lindgren@gmail.com 
mailto:jens.lindgren@gmail.com wrote:


This is just awesome work Alan!
Really like the making offs. It's probably the most in-depth
making offs I've ever seen.
/Jens


On Sat, Sep 28, 2013 at 12:41 AM, Sebastien Sterling
sebastien.sterl...@gmail.com
mailto:sebastien.sterl...@gmail.com wrote:

Crowd sym's are like a game and there are rules and you have
to follow them CAUSE ITS NOT A GAME !

Baffling work Rodeo people, for a film about magic tricks,
looks like there was a lot more magic on screen then the
average viewer would expect :)


On 27 September 2013 22:53, Alan Fregtman
alan.fregt...@gmail.com mailto:alan.fregt...@gmail.com wrote:

If anyone's interested, Rodeo's put up a few more nice
making-of videos:

http://vimeo.com/74730094 (this is my fav)
http://vimeo.com/74729133
http://vimeo.com/75252736

ICE used for the MGM ground crowds, the falling money (and
some of the bills being sucked into the vents) and the
fancy motiongraphic'y projection animated cubey stuff on
the walls of the building shot.



On Fri, Sep 13, 2013 at 4:22 PM, Alan Fregtman
alan.fregt...@gmail.com mailto:alan.fregt...@gmail.com
wrote:

Hey guys,

Rodeo has put up a full breakdown reel of this and
other work for the film:
http://www.rodeofx.com/all-films/now-you-see-me

Enjoy! :)



On Fri, Sep 13, 2013 at 3:32 PM, Eric Thivierge
ethivie...@hybride.com
mailto:ethivie...@hybride.com wrote:

You think this is a GAME!?!?!?! :P


On September-13-13 3:27:29 PM, Guillaume Laforge
wrote:

Should be the same game oriented software. ;-P





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Jens Lindgren

--
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Magoo 3D Studios http://www.magoo3dstudios.com/

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Re: Dual Quaternion ICE node woes...

2013-09-28 Thread Alok Gandhi
Not possible since cat is out of bag now ... , I mean the beard.

Sorry but couldn't resist!

And happy friday to you too (talking from inside my time-machine)

Alok

On 2013-09-27, at 7:49 PM, Eric Thivierge ethivie...@gmail.com wrote:

 Everyone leave my cat out of this...  but do continue to fear the beard. 
 Happy Friday

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Linux: 2014 sp2 install notes and stuff

2013-09-28 Thread Jon Swindells
just some notes from the past week or so on getting 2014 installed and
working
well in Mint 15 Cinnamon.

Most of this info, if not all, is available on the webs (most of it on
Stephen's blog) but, as i used
the list extensively when looking for answers, i though this would be the
appropriate place for my notes.

##
NOTES:
update everything BEFORE proprietry driver: // wasn't obvious to my
win-centric mindset
sudo apt-get update  sudo apt-get upgrade  sudo apt-get dist-upgrade
//reboot into new kernel if tehre is one
// headers
sudo apt-get install -y linux-headers-$(uname -r)

i needed cuda but if you don't, go with the os nvidia drivers.
xsi/maya worked best with 310's for me, later drivers gave me segfaults in
xsi - quite
possibly due to conflicting ogl linkage.

  CUDA  
only needed for cuda dev (ie, you only need this install if you plan on
compiling your own cuda apps)

https://developer.nvidia.com/cuda-downloads
i used the 5.5 ubuntu 12.10 .run version. now i know a bit more, i think
the deb package would be easier
all round. ah well. live and learn

the installer always crapped out if i didn't split/unpack it:
sh cuda*.run -extract=/path/to/extract/dir/

drivers : NVIDIA-Linux-x86_64-319.37
cuda : cuda-linux64-rel-5.5.22-16488124
samples : cuda-samples-linux-5.5.22-16488124
!!! 5.5 toolkit installs and compiles fine with gcc 4.7. no need to build
or altenate 4.6!!!

//install Driver, cuda then samples

drop to a cmd shell (ctr+alt + F2)
stop x server:
sudo service mdm stop ##cinnamon/mate
## obviously ## sudo cp /etc/default/grub /etc/default/grub__bak
sudo nano /etc/default/grub
add or change GRUB_CMDLINE_LINUX_DEFAULT :
GRUB_CMDLINE_LINUX_DEFAULT=quiet nouveau.modeset=0
Save, close nano
sudo update-grub
sudo reboot ## i blacklisted the other drivers before rebooting

at log in prompt drop to a shell again,stop the mdm and:
sudo nano /etc/modprobe.d/blacklist.conf
add to the end:
blacklist amd76x_edac
blacklist vga16fb
blacklist nouveau
blacklist rivafb
blacklist NVidiafb
blacklist rivatv
save and quit nano
 if you had previous nvidia drivers: ## i didn't
sudo apt-get remove --purge NVidia*

install driver:
sudo sh NVIDIA-Linux-x64-319.37.run
registered with DKMS
NO to 32 bit libs ## if you want 32bit support,
  ## you'll need to do some shennanigans with xsi to
  ## stop it segfaulting (see below)
yes to run the xconfig util ## always failed for me but they still went in
fine every time - permissions ??
it once asked me to remove nouveau - it failed. did it above anyway

Reboot and you should be good to go.

http://docs.nvidia.com/cuda/cuda-getting-started-guide-for-linux/index.html#runfile-installation
!!! pts 5  7 !!!
libGL.so -- this puppy is the cause of most startup segfaults, xsi
typically can't find it

cuda would only install from cmd shell with mdm stopped.

samples went in without issue every time (from desktop even)

i used ~/.bashrc to export required paths:
export PATH=$PATH:/usr/local/cuda-5.5/bin
export LD_LIBRARY_PATH=/usr/local/cuda-5.5/lib64:/lib:$LD_LIBRARY_PATH



XSI PRE-INSTALL NOTES:
deps: tcsh, alien lsb gamin ## i didn't make a note of these but you'll
know instantly if you don't have the right dependencies for install
extra downloads:
 ##the adlm that comes with 2014 sp2 will not install for me no matter what
i do
http://images.autodesk.com/adsk/files/nlm11.11_ipv4_linux64.tar.gz
tar xzvf nlm11.11_ipv4_linux64.tar.gz
use alien on the rpms
sudo alien -ci rpmsFrom_nlm11.11_ipv4_linux64  ## include scripts and
install (dkpg -i)


the setup script references /usr/lib64, doesn't exist on mint so -

ln -s /usr/lib /usr/lib64   ## or change the setup script

mental ray:
sudo mkdir /usr/tmp/
sudo chmod a+wr /usr/tmp/
## or simlink to /tmp, up to you

make sure _setup has the right permissions (note the underscore) (chmod +x )
tcsh
sudo sh setup
i used network for my server type but this:
http://wikihelp.autodesk.com/Installation_Help/enu/2014/Help/0161-Product_161/0538-Softimag538/0539-Softimag539/0540-Softimag540/0541-Installi541
leads me to believe that you could probably use a standalone edu license in
2014 ala maya

setup usually goes ok but with errors:
Error: Application/bin/cmdreg -f Application/bin/XSICOMDLLs.lst
Error: Registering python
the rpm errors can be ignored if you set it up previously.

you'll need to register the stuff the installer missed: (from SB's blog)
tcsh
source /usr/Softimage/Softimage_2014_SP2/.xsi_2014_SP2
cd /usr/Softimage/Softimage_2014_SP2/Application/bin/
cmdreg libdsprsr.so
ldd for any missing libs and install them
 register com dlls
tcsh
cd /usr/Softimage/Softimage_2014_SP2/Application/bin/
cmdreg -f XSICOMDLLs.lst

register python
mwpython win32com/axscript/client/pyscript.py

Deleting the X11 folder (and all it's contents) gets rid of the main
segfault problem
/usr/Softimage/Softimage_2014_SP2/Application/mainwin/mw/lib-amd64_linux/X11

run xsi