Hi all!
First time posting on the list, so if this is too simple/inane a
question, sorry. (I did google and si-community search this but didn't
see anything on the subject so I thought I'd ask)
I know of the Deform Shape Keys function for handling pose space
deformation in XSI. However, as
Hello and welcome to the list,
I'm not sure if I completely understand your question but you can certainly
read orientations (bone, nulls, etc.) in ICE and you can also drive shape
weights. I think it should then be possible to do what you require. Outside
of ICE, have you looked at the Link
Hi there,
I did an ICE reader for riglab (I'm using it to drive riglab's spaces
between behaviours for now), you can just rip the compound from here and it
should work :)
https://github.com/csaez/riglab/blob/develop/riglab/data/compounds/riglab__ConeReader.xsicompound
Here's the python module
@Sajjad:
Thanks! Yep, I know about those features (I guess that's what the docs
recommend for this sort of stuff??) I was just wondering if that's what
most people did nowadays when it came to having to implement corrective
shapes, especially since all the cool rigs I see these days have
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