Re: anyone know how ICE "get closest location" actually works under the hood?

2020-03-31 Thread Ed Manning
Thanks, Steve!

On Tue, Mar 31, 2020 at 1:30 AM Steven Caron  wrote:

> I am not suggesting you copy it... read the comments and treat it as a
> guide as how to make your own. Jerome left really detailed comments!
>
> On Mon, Mar 30, 2020 at 6:47 PM Ben Paschke 
> wrote:
>
>> Oh man! I would if I could!!
>>
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Re: anyone know how ICE "get closest location" actually works under the hood?

2020-03-30 Thread Steven Caron
I am not suggesting you copy it... read the comments and treat it as a
guide as how to make your own. Jerome left really detailed comments!

On Mon, Mar 30, 2020 at 6:47 PM Ben Paschke  wrote:

> Oh man! I would if I could!!
>
>
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To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
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Re: anyone know how ICE "get closest location" actually works under the hood?

2020-03-30 Thread Ben Paschke
Oh man! I would if I could!!

- Original Message -
> From: "Steven Caron" 
> To: "Official Softimage Users Mailing, List. 
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDhxNh9a-2B87fHsQzXGv8Z96f6mCYq4LnbYGm0CnG0VhKkoPOlH1i65L7uusvYX29FBW1E5Fbt4zIDiv31Gl3tCPY9OhPc88qeP2gNYzOXnnzB3FVNAPzUrtN-2BzEghymRk2sSrXRWJUad1U5lnS-2FD3IKM-2BojGZoBlhf1sr1vtKy0S8LUFa7bb68OOW7wGiO-2BDVEW93ThOd3V-2F49yRtaCqybKsLO7masimGJW-2BMoOhC5kcz-2BZrRpUUPqlmOjDnzNDBgBQxkY3pfZywnVeCn5oabmARpemGffpqmlJcxSDctgsF21Q8ram4DuE0TvQONxocF5P9JzqcTdPEP7nqH6awnKeA-3D-3DoJy__x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fTRFAU6I8LzpsLwlCpOCJX7DT6lNl0YyWQSNgY-2FQbiXTIoIUdsEnuY3W9hKzT49rdWsy5UX-2FujHWg95uHm6pTJgmNUoULN-2BhTnzvxSxuOoReAnhRaaD1AFmAKEwkw7ZMdKQdtoJkWfIzwYRJEBIWDFm0Kc3C3DBD0HsVIf70F-2FsH6-2BIgfrrc9ajVhoYyZA7-2BMGqzo-2FGT4Jz9aEiiHQYf-2Bi7
>  "
> 
> Sent: Tuesday, 31 March, 2020 11:44:40 AM
> Subject: Re: anyone know how ICE "get closest location" actually works under  
> the hood?

> oh, if we are going that route I would look up the FabricEngine implementation
> as a guide/hint since it was written by the same person who maintained much of
> the Softimage implementation.
> 
> 
> 
> On Mon, Mar 30, 2020 at 5:48 PM Ben Paschke < [ mailto:ben.pasc...@rsp.com.au 
> |
> ben.pasc...@rsp.com.au ] > wrote:
> 
> 
> Just for ideas, maybe you could check out blender source code for the
> implementation of their closest_point_on_mesh function?
> Possibly in here somewhere: [
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78riS8c7imIC4PYtRuv4xtaUFosZVsJb0-2F1opeLvVTOx0OZlPeGw4CGihmP5t3Y5i0exqRMrE0P2ejgnahdoEMl0M8sbUIO2FrIhd9hWiB6IYz-2BEJLf1k3vKyuB0fLMi6mMfQ5mHM4KSEx6lnOh6A5ZOBLYJGMFXyDJ-2BxZWjD0e3fNzvt-2F2YCN4lp2n8sVKwxCPIua0pbSL4e6k2-2Bvao1w9hd4abf-2BJrHq15qZdNECvEcxG-2BV5bkFBaL54zCP0IKey0DEwBakBf-2Bvw-2FleOsDa70H0LptCqva8vKtGlyEUSl658Qx-2FQ8oU9tQrpnaQWTgqR8Te16TYL4zaw3sTdYf4wKEISClYwXLm2p565bJK8vdO9Bx7UaRkXXWePUhvsvij8owXrpBgdIm7kfcYFzGY-2BlHvICsvu-2Flzq2a7k5YQ2Z0qKaqLAF4sNELc0qOaqWE5AD3AGqONYXqOdaQrunW00QFv4DqEA8tx1Y9eQbyx0EBW3f2mICcx-2Fsv4uFKXBscFVUjaU8OA4vP7ZiDew43u7-2BYDRGgvNzmll1QqMy7T2kgdQeNE4JMl2WSipdRDNS3NmgLsPdoVzIJlwytXmYhbSz99a-2FXSFjX5vhQXeE6C1CC9YMoF-2FwYxYvjvmR4v-2FbCLu1BwZivDP9PNC2WCW-2B0JvBEG5n8OOAIbT48w6t3aoRxG-2Fda527iRCE4CmwiwuP4eRI2kL7xm-2F4bUPlcLjxUv2i8MFcx8rDaKjx8PCsMdSp8nNbLxab-2F7e56CwHJNnXUWcRB2k4uj1vf70p2-2BJSNDxD94ZF30S2dlei5DePBDa2RlsJ7YgpohPhgngg-2FkXHn5lcl7JXRC8x3TSehSccIeUz38PzjYTvoh1xEesmqvcZw2sDSPZ2OaekGVDkkTLj2VhPc1sNWtHkG6jQEK7OaCelGg-2Fc2qnCfaILuAwPm0jvuwOlKeFDshNzB5EzZv8uQdthJZpC6GIr7hKgzZlE8Fm5jyz7xEuHjAWCk0Ec3sHgyo5NvKAHWeKnl5PfW6oL7MC7NFFc80b22V8-2BR6muQuoVJz5gPq1dC8ZlPMCQK-2FDf-2FGkNMGW0PdJuNkxWjFmSuTemwHG1btIJjKHG77-2FkU9C7s3eTwfHrlUkSzz-2BJC0GXofVXwmDsNu6oDS3tVWUPmykYrP6wgfAEEdKbZ8HOqka4J74obGCNyM-2BpEuTIS-2BbsIDLNUjJ1viYR-2BqO30zcADb5s8NDJI7muzG3qw0OfeOZ-2Bx91Y-2FUJH9Qo8WRIQMP1mF7rgMJml-2BHK-2B9Zdf55hvCvxPKoMq8pEfkEHa99PG8-2FSvPLRGw-2FxYrbG9aFJVdodL3jBg4N5Gvd5JHwAhwEaP-2F8FYP7LEUEC3HpZWysRtoScaK20opwYa2FrCRvzeKLyQii1Aj4cGl3lIBXKmhxRnjOwg0kEOEy-2B5sDPbUd9sTbNhbWmq5mK8yQ5Xsyys59wbCD8vUjWuAmXkvPdyQ9njZJ8bgzcQDW7W5tyNl-2FbVVmtDXH1zA93Psixu-2BHmgraAM9-2F7if-2FhMOHk6FjvfJFt9eonmJwHu2ASV9ToW-2F7e0-2FSNkVm6ESwlFKliTgwkLaAnKMrX9m08dEK4-2FuQp4LzEXRHVHWpIuYZxGQ6UH5dnydalhgtP7EicD9GCDf-2F1oV8nHUY7bFA8iyOkmmU-2B8bzuRq0fbDzGSgTHMIxRbcJ4Zcd5bgfFyy4KuqiO870ZeHqx8Qs7SMQe6T1jaSvcLViFdpJzmfPGHd2X-2Fof8upd6l-2BuFeXkb1e63CLjsZng2pbWUpw8wM0wHv4AgGoaejfvZB7V0k5qro6WNixJ7y7ikmMFVGEU847EMhNRiy63VNipnZ-2BxPUlfRrLIk62fvrx3Y6IzzXfKM-2BsNLXEtCs-2FaNvnyPqUSFsLHGYeKnYGOLCLGzWoNjYCc1whAtY3NNb77cLVyuO9Ef25IiSxrAlsbCkoMc3xAO35Skf6GtN2fwNlQId-2FkLHkpWNxRHdyNgCePeaOxnmyLvJKtmGTL8fA0-2FXVj9cSd5-2F9GIyk7Vz-2F3W9YbguPPPlI993nm3KONdQNH31KMlekqhmlxNJ4hyHhBtxPqyVWUU-2BrbQwP0KzsB6CUll3ABRwAofiu6h1It3LCTKV9EbKJQ3hUmGsq19vU0jus60f9oJANtSeTVj7vNI2xBcUVE50Tj7akkqIf5DxBKA9icdSiyEzVW1GXe5svm8wPGES-2FZ1Rz83VlNbKxsbZPTqx7s7gKw3ADHRtdyw4KTfH0e7-2F0jGtW92XtJ-2BvpzJRCoxpvbMQNIdX1pt2YYoj0oR4AwkO9HGEdrcQkCDgAsez5yeRvELWps-2FoO-2F8B0Z9mMi-2B7yVnHkrDEjR0tWCC-2B8JhVHRHG0WbFt4kkXVwL5LOUYfLk1NCOdEp86bY6-2BbZkS2w0cR-2BPOcu38cvUDRtIgN3UReeVoNkrDGUr55gdCiqTlGgl8Qkgf4Ca1f0bNHWyizPX-2BfAAbj6yaRpfkDvLW7jMRjD-2B9-2FeILvX3T4IRiO6Ch0nPPgHyJ3hWeakuL6tdywPo4IDjBAZxPU4cmULrJEhQV9JtkUOa1R2iz6D0rBNzYlPTg-3D-3DBrb4_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fTRFAU6I8LzpsLwlCpOCJX7DT6lNl0YyWQSNgY-2FQbiXTObqvGAGoSTYYI3ch6SXJynK8T0ZFG4XWRCLPTvQJbCuUwANZNXSmKD7tdz03gZHMQ6RV9B0v5R2tfaNaZV-2Bcb1QwRW6WXWiWQROZ-2BVAdC9o5Wqr6UtJAAaCNHha15vN0ZkyFR36vqYIkxduP5O6kCxA54mcnhdYtQ-2Fk8KQDqNj4
> |
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDLSRVI-2BJtA9WEfSslUfvcKBeq39MM4UMlr8qjXGeMzyr5eAItyf4Oswqj13ZSv0cLHuzjn15e9cCpEDuWPypLX5rk3XswSPY7xwhJo-2F-2BGiTa9A7vzluNJre-2FXSZcqIp3Rf9Wi6Ac5vQF1My2TGVmPNwV66ZOEDDFbHB3C30xnZA

Re: anyone know how ICE "get closest location" actually works under the hood?

2020-03-30 Thread Steven Caron
oh, if we are going that route I would look up the FabricEngine
implementation as a guide/hint since it was written by the same person who
maintained much of the Softimage implementation.

[image: image.png]

On Mon, Mar 30, 2020 at 5:48 PM Ben Paschke  wrote:

> Just for ideas, maybe you could check out blender source code for the
> implementation of their closest_point_on_mesh function?
> Possibly in here somewhere:
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDLSRVI-2BJtA9WEfSslUfvcKBeq39MM4UMlr8qjXGeMzyr5eAItyf4Oswqj13ZSv0cLHuzjn15e9cCpEDuWPypLX5rk3XswSPY7xwhJo-2F-2BGiTa9A7vzluNJre-2FXSZcqIp3Rf9Wi6Ac5vQF1My2TGVmPNwV66ZOEDDFbHB3C30xnZAwwmIfMNcyLH4wMCGmvfqm3EDEkRre9g54WjLDeuCn6OOt-2FXDOJkuI9UvjaGL-2BkRVQV6qTSDC4wFda4keUNRp1x4Qk4cat-2B-2BhwrTccd9-2FE3iJ7SmXBi9T26ynP-2FbrB0IRZR1-2BngYfhXqgfRziI3tc-2BTI4dOdfrligYSuR9kQviOIiEmD8Zwa0-2B0JjYuJE4cGPsxTZjWq8-2FZTA3hXksWePy8B8hL4JmGAwVmJJTzIO8NjCes8C9XQl4YMvA2xICHQDTilqSnT-2FoI4Act1VRcCyQEAhrV1g7D5A5iIqsimj6h70kZVsHqbjZuCt4t7nN8A7NICUOxIl0RzZkDrJXAQNBtp-2Buaz1wAFBzclQ-2BN8EOp3srGxj07-2FBepUTNWMcy9UeYgOFK1Evad-2FZ7T5Mmuv04W3S4KbM2DoDCqlETLRBs36qdDKeoTIPP9-2Bl2pNR6TmGdEB-2B75tuI7jXFKqDuR0-2FggoIPyGD-2FInVBu3UxBEW7-2FRS27IuGI31bH4y5-2FtQCKLpFUapOEs14BbRSPA583jLC365bemt5fc8WlO-2BZLGw0gRpH4A7J3Z4-2BmjWZEX0Ig7D8LFtOVMwsmLUDCCZR-2BaBogw-2FKPGI8WNMjO7k6U1Ksd9sz-2F-2BMSu8TFww40mp-2FUcVa-2FtmeupDz0MlvWKgre3vrJ5TLIkULGlONDivKAceq3AMq2SwfpbUrTxlM-2F5rmpT-2FEXSenbfQrlFGcHAHYrslSckLupqSK3T2CB5kcdrDIS8Zn5sD1FtlXbqo0lVZmgxdlvHXNd6bxYgqO2SqRP0RsX-2BhK4QV1l19jTA0234Y5CioK-2BNmd-2B8cPeItY81ar0Wf-2FYaPbaZW-2BkGr-2BW247riHk6pQvXHU5yQYE5TKbS9RyLW0Ox0WUQuW6akc0fwplII34R-2BQ-2FRGqH3Fkak9O2GAwZDazO5yEIc9S5aTi9z8MnQUL-2BBql5OGhjb9bgo4hYEsMQpRgpI-2FI9bXqjARU3jbsbNImhYRNw0H0GHskKzhe917Td5dD8uHcMgczk4fCdHb8AlR6f57-2Fc0t3capxzM-2BE53aypkD6uVC6-2B8CCzX31gc2It2W1SzvK-2FpRrg3yDHYrS9AAZE8EemF4k1QkS7IGPCGf9lUEwdvmUwkBsLFlf7LFPnsjbmJMWTyeCdBLPT5bmICAtkARJY9U1nBvVCQSB5IlbFYFedEE1-2BQlqimdbaybFhtEs9-2FeMl2zEzIX5dpeHW-2FFQAThbRM0AEsBndhT0hX3jvq59-2BLwNGAJkaRv8y4-2F4g-3D-3DE9vW_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fSoNzffEIRFaNX7xN-2FSHeTW2-2B4J6T5HMCGvNJXyN1RXnAhkn0kdYMmMaPXS3aSJy7coN9ZZ6k9ZCfhDGUD95VC-2BsRKB9q2s9J-2F3xuJrej8FsWs3fRGjEAF4vVYTtEyXnjJwhtvMYrL4uzI-2BdRblZyMyO-2FdlWpyyXJbX0BhCfWkQn0o2BpXcomwAX7TyM6acQeM-3D
>  
>
> - Original Message -
> > From: "Ed Manning" 
> > To: "Official Softimage Users Mailing, List.
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDLSRVI-2BJtA9WEfSslUfvcKBeq39MM4UMlr8qjXGeMzyr5eAItyf4Oswqj13ZSv0cLHuzjn15e9cCpEDuWPypLX5rk3XswSPY7xwhJo-2F-2BGiTa9A7vzluNJre-2FXSZcqIp3Rf9Wi6Ac5vQF1My2TGVmPNwV66ZOEDDFbHB3C30xnZAyiTe15sWUjPYkXp1VQ4WGwqX638JLcxeVhFTTYABOFp84KFuZTzynZP3oBp8-2F9HhwkheDIKBc2o2j9jL4YMwKNi1OyZTe7fVsk3pAMWaFnqhDUyyblcB0JgQR6LCnnSpDgCElpzNLyazcidH3sXuEpDirBtLN5blTfssLfpQX9mUepTLn4Mfs9PWOs9DEe7gl8Zulk4F0WRsTcgrhE6LZoFmezLmfnrni8f6WVZGV4Nwg1fL51D4Q58ZpTSLfenXVx-2FLQ5eKgeYgA7eqrJBDZGpuhvNTf48k5E3TcDgCl71xy5vFX-2BLNwIbq1XP0fl6PE7FBiBFcIoJMxzKi9PbVsQtT3xj6W5COAJkkVoRHjdNtp8bQ2v9YMnLARYF8vtn50uRDot9oe1ink929La9dbyyYliBGEC7MF0HlJfqmAJHS-2FfmOTHDe1bm5Po12x18QwJ6dHVW7Oxbi5TxO8trooBf9ZXgMRH-2Fev3wntM6ySHVPnr4xDcr0-2B6DUxfAPNvM-2FbJA65phHzy-2B0D0H8ejptj94qfxuvEqauJ5AZXrSgz8cVQIz19on0dnxSCaxoj6avUoQhOLZ67Hr2vcl7fPRldyE-2Fb8j68QyF5TvUTXYMhjccNgku5Qyb-2F59o-2FjSjEfo1tNqsL-2BGVQD9kLJSSlR8Q-2FDsy3qQe3Tg2OTio9LYdNlT1DniXOAMkSyrqU-2Bs7T8JZoUO4LiFlLpzv5WRiOPcCi11Ksx0YSAI6hnRcT5gUBpkCh7zjrJ0-2BraVSqyrptjsbkcAIlVxldoyYQha0nvofBs5qI56mYHOSYIma-2Bcwb4SFxwsGVmzr4zYFzEqEVgfDa3abtWMuMK8fhX1VxcGatj29xQ4u-2FniHU3VZoIQwsg2FHYgylqj-2B9BZecuCbzL0vJYnLmcCHvXtquqI1-2Fj2PX4FvByUXL1B5mrEs5ygTWhjzjYSgyswfHG229U1wpw-2Bnr2hPA4EZcDtmNvplSkHlhkbrT18aow0EBn-2FmzY6vZUWmeInE3gL7IfDsxEQlo7N-2FCK6ff8KgtDAbZk8-2F424J-2BNgeDHAFpypoIL77F8CNDv8mSv-2BQ7m7le7ZOKPOZqN2NVdKm4zDqffDIOWgNaBoUB-2Fc20onN1LRAI-2FQ1POMLQOAIQ-3D-3Dhfdh_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fSoNzffEIRFaNX7xN-2FSHeTW2-2B4J6T5HMCGvNJXyN1RXnOgVpGW28av3Cp1U3KaQzTO6KjeXdLemyVoKq4A2eb-2BE6SV0cK97Dh0sVNjI5XP3xJor-2FjwyBIwkfiMfOSN1Rt-2BvAtwAZGjvFpw-2B6Lfc3LDL5bNvHi7-2BXms3Tuvu2hV4AH38sX4EDV3PTtmNVhOyP-2Fs-3D
>  
> "
> > 
> > Sent: Monday, 30 March, 2020 12:13:06 PM
> > Subject: anyone know how ICE "get closest location" actually works under
> the  hood?
>
> > need to reverse-engineer it in c++
> >
> > thanks!
> >
> >
> >
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> > Softimage Mailing List.
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> with
> > "unsubscribe" in the subject, and reply to confirm.
>
> --
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Re: anyone know how ICE "get closest location" actually works under the hood?

2020-03-30 Thread Ben Paschke
Just for ideas, maybe you could check out blender source code for the 
implementation of their closest_point_on_mesh function?
Possibly in here somewhere: 
https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDeNKab7qfuyVCb3REukB7uOLzA5famBZ-2B-2F8zifufqpDPuQ7wQLjRylwsiJRsu59ZGmY-2B1E-2F0Fmg51M2sa35sxukGSO3EjQaY-2BBx42JE-2Fp-2F8AvZjIxx-2BiLvNnYzTcpSFKM1lo0SlbQq6EZsnDNfmf9Pz2GB2xb-2FJyU367clFaW7LGa0vi9RVBFToNbK71QlFYG2Af6DuYKQ5CxDsfL-2FI3MY5l7kJ8dT0K8f1HwIjBCT-2Fls0aWQT0a6cOZrjligXWxqbPTcy-2FpKPd4ABsuOWI5BGMi2mTMT1kTDc-2BDXE0ybHYRSip8006Vh2VbhYL2TxAqU-2BNNDld6iqJJqAfb7rZQ-2BQmtKltTV4kWSPvrL1N4zC9gXUIYWXehOrmzeoiwE9-2BhzYl-2Fjuw74Wus5jmgEimpNoQ-3D-3DH2VV_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fRjhCTUBdu-2F0zyafUDoOOGPVOqpBDJpKKHFfy1c-2FFsexjxhOrVa19bbVt3mqQpfKvnjbSnsL0JjiDkQgB1kYeShQG4Zp6krwG518O6z0u8tO-2FbugBLZhMiRvOfovqVQoajfXhLSJ3ayUZ6sjnGLewttpuUEcTi9b0tXwKBDz6Ru-2FJJjMMKLDLzE73h7-2F-2Becc4Q-3D
 

- Original Message -
> From: "Ed Manning" 
> To: "Official Softimage Users Mailing, List. 
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDhxNh9a-2B87fHsQzXGv8Z96f6mCYq4LnbYGm0CnG0VhKkoPOlH1i65L7uusvYX29FBW1E5Fbt4zIDiv31Gl3tCPc7MMAFxQdvlA-2B8oPuiN0YJ5ex7QUoMLMl91MxxwPVf7Hb4weiIZSgW5qmpRWDqxw0SyQzqiDgOD5U8PMABjZu7t8VEQqXUG0BWQ2j1BxboQtsPNJHucCv388qyiL5lOD6-2Bd6zVbD-2BGWRIalt4mhRf0avwipYdRF3HAZn8C7cOIgWi8vVzRp7o6BFPY3-2BX5JJBi6RIxvnyAkbSwkDIcBIULTfQu57FpOLT9ypd-2BcAmN55I1F9wPbb18-2BD-2FWmGuY7Uw-3D-3DgH4J_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fRjhCTUBdu-2F0zyafUDoOOGPVOqpBDJpKKHFfy1c-2FFsexiccuqKa5XalG3y2nHuAhUz4JXxx5ZrI4OnIcPb6eKxFAaazA-2BlDtFVao0MgNHdIjmcVXXl6MNEA-2F-2Fm0c0qx0Ok-2BvhycxFz0I9yXM29QDQU4s9WjMiB2HRbfwqofrFvGNVlYIkqRKYEzBa6IyTQLsQU-3D
>  "
> 
> Sent: Monday, 30 March, 2020 12:13:06 PM
> Subject: anyone know how ICE "get closest location" actually works under the  
> hood?

> need to reverse-engineer it in c++
> 
> thanks!
> 
> 
> 
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Re: anyone know how ICE "get closest location" actually works under the hood?

2020-03-30 Thread Ed Manning
touchdesigner. Should have mentioned we need it run on the GPU.

On Mon, Mar 30, 2020 at 1:06 AM Steven Caron  wrote:

> I don't know the exact implementation but generally speaking they are
> spatial queries backed by some sort of an acceleration structure with some
> barycentric coordinates to get a polygon position/location. Assuming your
> mesh data structure has attributes to interpolate you can do that with the
> weights I believe.
>
> Are you reverse-engineering in Softimage or another program?
>
> On Sun, Mar 29, 2020 at 6:42 PM Ed Manning  wrote:
>
>> need to reverse-engineer it in c++
>>
>> thanks!
>>
>>
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>> with "unsubscribe" in the subject, and reply to confirm.
>>
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Re: anyone know how ICE "get closest location" actually works under the hood?

2020-03-29 Thread Steven Caron
I don't know the exact implementation but generally speaking they are
spatial queries backed by some sort of an acceleration structure with some
barycentric coordinates to get a polygon position/location. Assuming your
mesh data structure has attributes to interpolate you can do that with the
weights I believe.

Are you reverse-engineering in Softimage or another program?

On Sun, Mar 29, 2020 at 6:42 PM Ed Manning  wrote:

> need to reverse-engineer it in c++
>
> thanks!
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
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