Hi Alessandro,
Thank you so much for the info. Will try that out.
Regards,
Edwin
On 8 May 2015 17:27, "Alessandro Benedetti"
wrote:
> 2015-05-08 10:14 GMT+01:00 Zheng Lin Edwin Yeo :
>
> > Hi Alessandro,
> >
> > I'm using Solr 5.0.0, but it is still able to work. Actually I found this
> > to be
2015-05-08 10:14 GMT+01:00 Zheng Lin Edwin Yeo :
> Hi Alessandro,
>
> I'm using Solr 5.0.0, but it is still able to work. Actually I found this
> to be better than ~1 or ~2, as it can automatically detect
> and allow the 20% error rate that I want.
>
I don't think that the "double" param is suppor
Hi Alessandro,
I'm using Solr 5.0.0, but it is still able to work. Actually I found this
to be better than ~1 or ~2, as it can automatically detect
and allow the 20% error rate that I want.
For this ~1 or ~2, does it mean that I'll have to manually
detect how many characters did I enter, before I
Hi Zheng,
actually that version of the fuzzy search is deprecated!
Currently the fuzzy search syntax is :
~1 or ~2
The ~(tilde) param is the number of edit we provide to generate all the
expanded query to run.
Can I ask you which version of Solr are you using ?
This article from 2011 shows the bi
Thank you for the information.
I've currently using the fuzzy search and set the edit distance value to
~0.79, and this has allowed a 20% error rate. (ie for words with 5
characters, it allows 1 mis-spelled character, and for words with 10
characters, it allows 2 mis-speed characters).
However, f
Hi !
Currently Solr builds FST to provide proper fuzzy search or spellcheck
suggestions based on the string distance .
The current default algorithm is the Levenstein distance ( that returns the
number of edit as distance metric).
In your case you should calculate client side, the edit you want to
Hi,
Would like to check, how do we implement character proximity searching
that's in terms of percentage with regards to the length of the word,
instead of a fixed number of edit distance (characters)?
For example, if we have a proximity of 20%, a word with 5 characters will
have an edit distance