On Fri, May 20, 2016 at 5:16 PM, Marc-André Lureau
wrote:
> For some unclear reason, when multiple display use gl in the same
> process (with virt-manager for ex), the texture content can be
> overwritten by another display on update.
>
> Although the gl contexts are differents when using multiple
For some unclear reason, when multiple display use gl in the same
process (with virt-manager for ex), the texture content can be
overwritten by another display on update.
Although the gl contexts are differents when using multiple widgets,
even when sharing a texture ID, it shouldn't overwrite the