>
> On Tue, Sep 12, 2017 at 04:15:15AM -0400, Frediano Ziglio wrote:
> > >
> > > On Mon, Sep 11, 2017 at 11:15:44AM +0100, Frediano Ziglio wrote:
> > > > Instead of having MarkerPipeItem pointing to a variable on an external
> > > > stuff with the possibility to forget to reset it or having
On Tue, Sep 12, 2017 at 04:15:15AM -0400, Frediano Ziglio wrote:
> >
> > On Mon, Sep 11, 2017 at 11:15:44AM +0100, Frediano Ziglio wrote:
> > > Instead of having MarkerPipeItem pointing to a variable on an external
> > > stuff with the possibility to forget to reset it or having possibly
> > >
>
> On Mon, Sep 11, 2017 at 11:15:44AM +0100, Frediano Ziglio wrote:
> > Instead of having MarkerPipeItem pointing to a variable on an external
> > stuff with the possibility to forget to reset it or having possibly
> > dangling pointers use reference counting to keep the item and
> > mark the
On Mon, Sep 11, 2017 at 11:15:44AM +0100, Frediano Ziglio wrote:
> Instead of having MarkerPipeItem pointing to a variable on an external
> stuff with the possibility to forget to reset it or having possibly
> dangling pointers use reference counting to keep the item and
> mark the item when sent.