>
> Hi,
>
> On Mon, Jan 09, 2017 at 05:20:10PM +0100, Behrooz Shabani wrote:
> > Thanks for the info Victor.
> >
> > I will try to set it up and because I am new to the code base and have no
> > idea where to start, I will ping you on IRC for help if you don't mind
> > (assuming you're `toso`).
On Thu, 2017-01-12 at 04:04 +0330, Armin Ranjbar wrote:
> Thanks!
>
> i can not see anything changed in spice-common and spice (judging by
> last commits), am i wrong?
>
Changes are in stream-preference branches
For spice:
https://gitlab.com/victortoso/spice/commits/stream-preference
>
> ---
Thanks!
i can not see anything changed in spice-common and spice (judging by last
commits), am i wrong?
---
Armin ranjbar
On Thu, Jan 12, 2017 at 1:34 AM, Victor Toso wrote:
> Hi,
>
> On Mon, Jan 09, 2017 at 05:20:10PM +0100, Behrooz Shabani wrote:
> > Thanks for the
Hi,
On Mon, Jan 09, 2017 at 05:20:10PM +0100, Behrooz Shabani wrote:
> Thanks for the info Victor.
>
> I will try to set it up and because I am new to the code base and have no
> idea where to start, I will ping you on IRC for help if you don't mind
> (assuming you're `toso`).
As discussed by
Hi,
On Mon, Jan 09, 2017 at 05:20:10PM +0100, Behrooz Shabani wrote:
> Thanks for the info Victor.
>
> I will try to set it up and because I am new to the code base and have
> no idea where to start, I will ping you on IRC for help if you don't
> mind (assuming you're `toso`).
That's me, yes :)
Hi,
On Mon, Jan 09, 2017 at 11:46:56AM -0500, Frediano Ziglio wrote:
> >
> > Hi,
> >
> > On Mon, Jan 09, 2017 at 04:27:35AM -0500, Frediano Ziglio wrote:
> > > The patches for Virgl are working and require only tweaks. We wanted
> > > to have some working PoC for all next 3D software, that
>
> Hi,
>
> On Mon, Jan 09, 2017 at 04:27:35AM -0500, Frediano Ziglio wrote:
> > The patches for Virgl are working and require only tweaks. We wanted
> > to have some working PoC for all next 3D software, that include GPU
> > passtrough to make sure that the Virgl doesn't complicate the overall
Thanks for the info Victor.
I will try to set it up and because I am new to the code base and have no
idea where to start, I will ping you on IRC for help if you don't mind
(assuming you're `toso`).
On Mon, Jan 9, 2017 at 5:02 PM, Victor Toso wrote:
> Hi,
>
> On Mon, Jan
Hi,
On Mon, Jan 09, 2017 at 04:27:35AM -0500, Frediano Ziglio wrote:
> The patches for Virgl are working and require only tweaks. We wanted
> to have some working PoC for all next 3D software, that include GPU
> passtrough to make sure that the Virgl doesn't complicate the overall
> design. We
The patches for Virgl are working and require only tweaks.
We wanted to have some working PoC for all next 3D software, that include
GPU passtrough to make sure that the Virgl doesn't complicate
the overall design. We plan to have these definitive PoCs in a couple of
months.
About video
Thanks Gerd and hello mailing list :-),
As it is obvious from my previous email, I am looking for some guidance to
make some contribution while I am working on my specialization.
At this moment, I know what I like to be able to do with Spice:
- Remote access with 3D acceleration
-
On Mi, 2017-01-04 at 15:40 +0100, Behrooz Shabani wrote:
> Hi Gerd,
>
>
> I hope you are doing well.
>
>
> I watched one of your talks about virgl and spice, great work!
>
>
> Currently, I am busy with my specialization at Saxion university which
> is about virtualization of graphic cards.
>
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