Many thanks for the advice Phil, I'll follow it.
Ian
On 19/01/2011 13:06, Philip Graham Willoughby wrote:
> Ian,
>
> On 18 Jan 2011, at 16:40, Ian Hardingham wrote:
>
>> In general, my server is too slow. It has to run many operations a
>> second, and many DB operations, so the exact definition
Ian,
On 18 Jan 2011, at 16:40, Ian Hardingham wrote:
> In general, my server is too slow. It has to run many operations a
> second, and many DB operations, so the exact definition of "too slow" is
> a little arbitrary.
Nothing in that paragraph implies that the DB speed is a problem, or that
Hi Phil, thanks for the information.
In general, my server is too slow. It has to run many operations a
second, and many DB operations, so the exact definition of "too slow" is
a little arbitrary.
I'm intruiged that you feel a pre-computed table is not a good idea. Is
there an expectation th
On 18 Jan 2011, at 13:51, Ian Hardingham wrote:
> Hey guys. I am currently doing the following to find out the "record"
> between two players in my game:
>
> SELECT count(*) TotalGames, sum(score > 0) GamesWonByPlayer1, sum(score
> < 0) GamesWonByPlayer2, sum(score = 0) Draws FROM multiturnTa
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