Attached are the log records; have no idea why this happened; Qnap
dashboard indicates system health is good with no errors.
+---+
|Filename: LMS_DB_Corruption_2016-05-30.txt |
|Download:
Can confirm that wipePlaylist:1 is correct (and case sensitive!) and
works with the playlist preview. I'm using the following for a JSON
request to retrieve and resume the playlist created with the preview
request.
_LUA_
Code:
local data = {
id= 1,
Strange...
description: playlist in this answer always means the
clientplaylist_xyz.m3u in the prefs folder.
what i did :
- synced two players
- made sure no clientplaylist is there by deleting the files
- add a track to the "master"
- they will play and shown in the webgui
- but
earthbased wrote:
> If you go into dbPoweramp Options then to Codecs then Advanced you can
> change rating to 0-100. I did still need to rerip a CD that flagged
> invalid rating. Unfortunately there doesn't appear to be an easy way to
> change the ratings on existing FLAC music files. It
swayzak wrote:
> I should say this problem is affecting both of my Touches.
>
> Would a factory reset of the Touches help here ?
seems like a network problem so a factory reset of Touch not likely to
help. First I'd do this, even if done before:
1. turn off modem, router, computer running
I should say this problem is affecting both of my Touches.
Would a factory reset of the Touches help here ?
Touch x 2, Booms x 2, SqueezeCommander on Galaxy S3 (Duet Receiver
+ Controllers x 2 - semi-retired)
pinkdot wrote:
> You could change some settings in My Music. Take a look at
> 'Compilations' and the filter on contributor role. See if that does the
> trick for you.
Thank you but I'm quite happy with the fact that compilations get listed
as such. Only when there is no compilation for files
pippin wrote:
> It should not be that way. Do you maybe use the sync options plugin with
> its capability to save client playlists while a player is synced to
> another one?
What specifically should not be that way?
Maybe I should add more detail.
I guess the simple way of describing things
Just make sure the old and the new server are running at the same time.
Or shut down one of them, edit its server.prefs file to remove the
server_uuid value, restart. Otherwise the players might get confused
when they see the same UUID for two different installations.
--
Michael