On Fri, Apr 11, 2008 at 12:12 PM, Simon Schampijer [EMAIL PROTECTED] wrote:
Thanks Tomeu for reviewing.
I few things I found out when looking into that - I don't think
introduced by the patch but maybe worth to look at.
- I had the 'connecting...' label in the palette on the mesh view
Thanks Tomeu for reviewing.
I few things I found out when looking into that - I don't think
introduced by the patch but maybe worth to look at.
- I had the 'connecting...' label in the palette on the mesh view even
though I was already connected. Later it went away.
- The palette of the AP in
On Thu, Apr 10, 2008 at 12:53 AM, Eben Eliason [EMAIL PROTECTED] wrote:
What do you mean here?
+self.props.icon_name = icon_name
+# This breaks style guidelines; we should store a reference
+self._palette._icon.props.icon_name = icon_name
I'm
If I remember correctly icon is a a Palette property so why not just
access it through the property...
Marco
On Thu, Apr 10, 2008 at 9:31 AM, Tomeu Vizoso [EMAIL PROTECTED] wrote:
On Thu, Apr 10, 2008 at 12:53 AM, Eben Eliason [EMAIL PROTECTED] wrote:
What do you mean here?
+
r+
On Thu, Apr 10, 2008 at 3:02 PM, Simon Schampijer [EMAIL PROTECTED] wrote:
Eben Eliason wrote:
I made the following changes to the patch:
- display the AP icon in the palette in color
- display the badge as well
- removed the channel info in the secondary-text (for now)
Hi Eben,
I made the following changes to the patch:
- display the AP icon in the palette in color
- display the badge as well
- removed the channel info in the secondary-text (for now)
What do you mean here?
+self.props.icon_name = icon_name
+# This breaks style
I made the following changes to the patch:
- display the AP icon in the palette in color
- display the badge as well
- removed the channel info in the secondary-text (for now)
Sounds good.
What do you mean here?
+self.props.icon_name = icon_name
+# This
This is my attempt at cleaning up the appearance and behavior of the
palettes attached to APs in the neighborhood view. I can't see APs in
jhbuild, so I can't test it. It compiles, but I won't promise it
runs. Also, there are a couple of bits of info that I want to show
that I didn't know how to
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