On Sep 5, 2007, at 1:57 AM, Yoshiki Ohshima wrote:
Even just making a character/console based plotter would give
kids a lot to learn, at the same time.
There are some folks in the Python scientific computing community
working on this. I'm pretty excited about it.
--
Ivan Krstić [EMAIL
Ivan,
Even just making a character/console based plotter would give
kids a lot to learn, at the same time.
There are some folks in the Python scientific computing community
working on this. I'm pretty excited about it.
Cool. If you are excited about it, it means a lot. If it
While in the abstract, Yoshiki has a great idea, I see three problems:
(1) Especially for young children who are just beginning to read and
write, imposing Python and its syntax on them is to high of a hurdle
for accessing a calculator;
(2) While I love Pippy, it has a long ways to go towards
Reinier,
Firstly, I apologize if my first email sounded too harsh to you.
(It definitely didn't mean to be personal.)
Being the main Calculate developer, I don't agree on your opinion about
Calculate. I think it deserves to be a separate activity. It's true that
it was a little
hi,
On Wed, 05 Sep 2007 13:00:50 +0200
Reinier Heeres [EMAIL PROTECTED] wrote:
...
I just think the two activities are suited for different
things.
...
yes, I agree. A calculator is not to learn python.
Some time ago the calculator activity looks like real pocket calculator and I
think
Hi Yoshiki,
(I'm the Pippy author.)
Imagine if Pippy has a button called Print!, which would be
located right next to the Run! button. And, if Print! prints
out the results of running the program into the bottom pane, that
is pretty much all we need. (For the record, the
Hi, Chris,
(I'm the Pippy author.)
(We didn't have much time to discuss with you while I was in
Cambridge two weeks ago...)
Imagine if Pippy has a button called Print!, which would be
located right next to the Run! button. And, if Print! prints
out the results of running
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