[Sugar-devel] Unable to commit on my gitorious sugar lab account

2014-01-08 Thread laurent bernabe
Hello everyone, though I have just generated a new rsa keys pair, and gave the public one to my gitorious sugarlab account, I got several into the following error : ___ [osbuild LearnChess]$ git push origin master Permission denied (publick

[Sugar-devel] Fedora repository with snapshots from git

2014-01-08 Thread Daniel Narvaez
To give an update on the development * I rewrote most of the web app code, this time with unit tests. It should be a bit smarter in the way it queues builds and hopefully a bit more solid. * I still need to improve the queue to skip builds when we have more recent commits. That will probably happe

Re: [Sugar-devel] Fedora repository with snapshots from git

2014-01-08 Thread Daniel Narvaez
I have now set this up on fedora.sugarlabs.org. To install the repository sudo curl -o /etc/yum.repos.d/sugar-master.repo http://fedora.sugarlabs.org/repo/$distribution The supported distributions are fedora-18-i386 fedora-18-x86_64 fedora-18-armhfp fedora-19-i386 fedora-19-x86_64 fedora-19-armh

Re: [Sugar-devel] What should be the ideal range for animations FPS ?

2014-01-08 Thread laurent bernabe
I'll try to use the inspector whenever I run into serious animation issue. Thanks. Indeed, looks like all this concern seems very difficult without using at least a tweening library. Tween.js/Easel.js looks to be a very good one (it is recommanded to use the ticker function from easel.js, or to wr

Re: [Sugar-devel] What should be the ideal range for animations FPS ?

2014-01-08 Thread Manuel QuiƱones
2014/1/8 laurent bernabe : > > > 2014/1/8 James Cameron >> >> On Wed, Jan 08, 2014 at 11:49:56AM +0100, laurent bernabe wrote: >> True, but if you make a simple test available, others can test it for >> you. >> >> Especially so if you can figure a way to give the test report on >> screen, like a f

Re: [Sugar-devel] What should be the ideal range for animations FPS ?

2014-01-08 Thread laurent bernabe
2014/1/8 James Cameron > On Wed, Jan 08, 2014 at 11:49:56AM +0100, laurent bernabe wrote: > True, but if you make a simple test available, others can test it for > you. > > Especially so if you can figure a way to give the test report on > screen, like a frame rate achieved. > If I've well unde

Re: [Sugar-devel] What should be the ideal range for animations FPS ?

2014-01-08 Thread James Cameron
On Wed, Jan 08, 2014 at 11:49:56AM +0100, laurent bernabe wrote: > Thank you very much : so I undestand that this is at the same time a > software and a hardware (with temperatures) concern. And that the > process can be different in cases of raster based programs and > vector based programs. > >

Re: [Sugar-devel] sucrose-0.100 fails

2014-01-08 Thread Rogelio Mita
green my favorite color 2014/1/7 Daniel Narvaez > Hello, > > thanks for reporting this. > > Buildbot currently needs to be updated when we make changes to > modules.json. We should probably fetch the changes dynamically, but I'm not > sure it's worth the effort right now (changes to modules.jso

[Sugar-devel] New art4apps rpms

2014-01-08 Thread Gonzalo Odiard
A new version art4apps rpms is available to test and play. http://harvest.one-education.org/public/au1b-updates/RPMS/art4apps-0.3-0.noarch.rpm http://harvest.one-education.org/public/au1b-updates/RPMS/art4apps-audio-en-0.3-0.noarch.rpm http://harvest.one-education.org/public/au1b-updates/RPMS/art4

Re: [Sugar-devel] What should be the ideal range for animations FPS ?

2014-01-08 Thread laurent bernabe
Thank you very much : so I undestand that this is at the same time a software and a hardware (with temperatures) concern. And that the process can be different in cases of raster based programs and vector based programs. Unfortunately, I can only test programs on my two computers (an old PC and a

Re: [Sugar-devel] What should be the ideal range for animations FPS ?

2014-01-08 Thread laurent bernabe
Thank you for these suggestions. I'll study them attentively. Regards 2014/1/8 Manuel QuiƱones > 2014/1/7 Daniel Narvaez : > > I'm not an expert of graphics performance or web technologies, but my > > understanding is that you don't want to be the one setting the FPS. The > > system will know

Re: [Sugar-devel] Fedora repository with snapshots from git

2014-01-08 Thread Daniel Narvaez
I made ARM packages. I have not yet had a chance to test them, but if someone would like to give them a try feedback would be very appreciated. This is the sugar-master.repo for the XO [sugar-master] name=Sugar master description=Sugar Learning Platform baseurl=http://jita.sugarlabs.org:3000/out/