Re: [Sugar-devel] What should be the ideal range for animations FPS ?

2014-01-09 Thread laurent bernabe
Thank you very much. I am looking forward to test these feature : as soon as I manage to fix a problem with my Sugar Gitorious account. Regards 2014/1/9 Manuel Quiñones ma...@laptop.org 2014/1/8 Manuel Quiñones ma...@laptop.org: 2014/1/8 laurent bernabe laurent.bern...@gmail.com:

Re: [Sugar-devel] Fedora repository with snapshots from git

2014-01-09 Thread Code Raguet
On Wed, Jan 8, 2014 at 10:49 PM, Daniel Narvaez dwnarv...@gmail.com wrote: * I still need to improve the queue to skip builds when we have more recent commits. That will probably happen because the ARM slave is super slow. * I want to find a better machine to run the ARM builds, they take

Re: [Sugar-devel] Fedora repository with snapshots from git

2014-01-09 Thread Daniel Narvaez
Hey, I don't know who aklis is but great! :) That would really be appreciated! Thanks! I'd try with the XO first because I suspect that will be pretty fast. On Thursday, 9 January 2014, Code Raguet wrote: On Wed, Jan 8, 2014 at 10:49 PM, Daniel Narvaez dwnarv...@gmail.comjavascript:_e({},

Re: [Sugar-devel] What should be the ideal range for animations FPS ?

2014-01-09 Thread laurent bernabe
You're right : I've already a Githhub account. I was just trying hard to push my project on the Sugar Hub. I will try with a new repository into Github instead. Regards 2014/1/9 Daniel Narvaez dwnarv...@gmail.com I wouldn't let issue with gitorious stop you, git is cool because you can

Re: [Sugar-devel] Fedora repository with snapshots from git

2014-01-09 Thread Rogelio Mita
thanks aklis! 2014/1/9 Code Raguet irag...@activitycentral.com On Wed, Jan 8, 2014 at 10:49 PM, Daniel Narvaez dwnarv...@gmail.comwrote: * I still need to improve the queue to skip builds when we have more recent commits. That will probably happen because the ARM slave is super slow. * I

Re: [Sugar-devel] Fedora repository with snapshots from git

2014-01-09 Thread Code Raguet
On Thu, Jan 9, 2014 at 1:36 PM, Daniel Narvaez dwnarv...@gmail.com wrote: I'd try with the XO first because I suspect that will be pretty fast. yup, it should. It's a good idea. ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org

Re: [Sugar-devel] What should be the ideal range for animations FPS ?

2014-01-09 Thread Daniel Narvaez
Personally I think activities.sugarlabs.org should be the Sugar hub and git would be just on any of the many free git hosts available. Probably not everyone agrees with me there but the sugar core modules all live on github already. On Thursday, 9 January 2014, laurent bernabe wrote: You're

Re: [Sugar-devel] What should be the ideal range for animations FPS ?

2014-01-09 Thread Gonzalo Odiard
I wonder if would not be a good idea add a repository property in the activity.info file, to allow users (and future tools) locate where are the sources. In the future, as w have a Duplicate option, we can add a Get Last sources or similar, and clone the repository to allow easier participation.

Re: [Sugar-devel] What should be the ideal range for animations FPS ?

2014-01-09 Thread Manuel Quiñones
2014/1/9 Daniel Narvaez dwnarv...@gmail.com: Personally I think activities.sugarlabs.org should be the Sugar hub and git would be just on any of the many free git hosts available. Probably not everyone agrees with me there but the sugar core modules all live on github already. +1 -- ..

Re: [Sugar-devel] What should be the ideal range for animations FPS ?

2014-01-09 Thread Code Raguet
On Thu, Jan 9, 2014 at 2:38 PM, Gonzalo Odiard godi...@sugarlabs.orgwrote: I wonder if would not be a good idea add a repository property in the activity.info file +1 ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org

Re: [Sugar-devel] What should be the ideal range for animations FPS ?

2014-01-09 Thread Daniel Narvaez
Yes, I think that's a great idea (both adding the property and integrate it in the sugar experience in te future). On Thursday, 9 January 2014, Gonzalo Odiard wrote: I wonder if would not be a good idea add a repository property in the activity.info file, to allow users (and future tools)

Re: [Sugar-devel] What should be the ideal range for animations FPS ?

2014-01-09 Thread laurent bernabe
Believe it or not, it was a ridiculous error !!! I tried to access git command from inside osbuild shell (without then trying outside it) : shame at me. Anyway, problem is solved. Regards 2014/1/9 laurent bernabe laurent.bern...@gmail.com You're right : I've already a Githhub account. I was

[Sugar-devel] [ASLO] Release Memorize-46

2014-01-09 Thread Sugar Labs Activities
Activity Homepage: http://activities.sugarlabs.org/addon/4063 Sugar Platform: 0.96 - 0.100 Download Now: http://activities.sugarlabs.org/downloads/file/28872/memorize-46.xo Release notes: This version of Memorize add two main features. * A complete port to gtk3, with improvements in the use

[Sugar-devel] [DESIGN] Journal Icon View

2014-01-09 Thread Sam Parkinson
Err, this seems to have missed the meeting. You can still have a look :) -- Forwarded message -- From: Sam Parkinson sam.parkins...@gmail.com Date: Dec 21, 2013 2:19 PM Subject: Re: [DESIGN] Journal Icon View To: sugar-devel@lists.sugarlabs.org Cc: Oh, I've changed the location of

[Sugar-devel] Touch Screen isn't very Sweet

2014-01-09 Thread Sam Parkinson
Hey I've been playing around with an XO duo (the oplc au XO) and found it very weird in the tablet mode. When in that mode no gesture or button seems to bring up the frame. Unlike other XOs it is touch screen. As touch screens start to infiltrate the XOs we need to maybe think of a gesture.

Re: [Sugar-devel] Touch Screen isn't very Sweet

2014-01-09 Thread Walter Bender
Glad you got your hands on an XO. (From OLPCAU in Sydney?) A gesture from the edge inward should bring up the frame. Doesn't work? Lots of room for improvement. -walter On Thu, Jan 9, 2014 at 3:51 PM, Sam Parkinson sam.parkins...@gmail.com wrote: Hey I've been playing around with an XO duo

Re: [Sugar-devel] Touch Screen isn't very Sweet

2014-01-09 Thread Gonzalo Odiard
May be is not easier to get it right at the first try, but you can show the frame doing a little swipe down starting at the top border of the screen. Gonzalo On Thu, Jan 9, 2014 at 5:53 PM, Walter Bender walter.ben...@gmail.comwrote: Glad you got your hands on an XO. (From OLPCAU in Sydney?)

Re: [Sugar-devel] Fedora repository with snapshots from git

2014-01-09 Thread Daniel Narvaez
Thinking again about your cross compilation idea in irc, I remembered that the building is actually relatively fast (because sugar compiled code is so little). What takes time is mock setting up a chroot. Which is nice for build isolation and to support multiple distribution versions on a single

Re: [Sugar-devel] The quest for data

2014-01-09 Thread Anish Mangal
Sorry for being late to the party. Clearly the quest for data is a commonly shared one, with many different approaches, questions, and reporting/results. One of the already mentioned solutions is the sugar-stats package, originally developed by Aleksey, which have now been part of dextrose-sugar