Working on it. Thanks for the feedback.
On Fri, 13 Mar, 2020, 1:56 AM James Cameron, wrote:
> Sorry, no, I can't. I don't understand it fully myself, and I've a
> lack of time. My focus is on the reverse; to bring Sugarizer
> activities back into Sugar.
>
> In general, you should spend the
Walter and I are your organisation administrators for GSoC 2020.
On the GSoc Mentors mailing list from 8th March and still going is a
thread "Deadline to invite mentors" which morphed into the expertise
required of mentors to do a project [1].
After putting forward the Sugar Labs compromise
Hi Sam,
For this idea the path is pretty simple. Select atleast 100 issues to
resolve over the course of the summer and tell us how you'd resolve them.
Maybe even try resolving a few beforehand so that we know that you are able
to actually resolve a few issues? Might increase chances of
Hello Jui,
I've used all of those methods. It is important to test any changes,
and to test both Sugar and activities that use the changes. And when
you make a commit, be sure to mention the tests.
Yes, you may make changes to a source repository clone in
/usr/src/sugar of Sugar Live Build and
Hello,
If I make changes to the sugar gtk repository, how should I test sugar with
changed configurations? Should I use a virtual Machine for testing? On a
ubuntu VM install all dependencies, especially sugar-artwork,
sugar-datastore, and sugar-toolkit-gtk3.
and then clone the repository, run
You mean Abhishek? Said it was quite tough. Maybe you can do better,
and work together.
On Fri, Mar 13, 2020 at 02:16:45AM +0530, Swayam Samyak Debasis wrote:
> I think someone else is already working on it. Can you pleaseprovide me any
> other activity to port.
>
> On Fri, Mar 13, 2020 at
This is fixed, please upgrade the sugar-write-activity package.
It was a workaround for the AbiWord flickering bug, which has since
been fixed by AbiWord project.
On Mon, Mar 09, 2020 at 06:03:37PM +, shaansubbaiah.c...@bmsce.ac.in wrote:
> Hi James,
>
> I have tried the other activities
Hi Swayam,
Thanks for your interest in Sugarizer and for your contributions.
Yes you're free to open issues on the Sugarizer repository.
The usual process is:
- Open the issue
- Wait for reviewers feedback
- Depending on feedback, open a PR to solve the issue.
Regards.
Lionel.
Le
I think someone else is already working on it. Can you pleaseprovide me
any other activity to port.
On Fri, Mar 13, 2020 at 1:57 AM James Cameron wrote:
> Hey, maybe try Implode? ;-)
>
> On Thu, Mar 12, 2020 at 09:47:55PM +0530, Swayam Samyak Debasis wrote:
> > Hi, actually I am contributing
Sounds great.
Release of next Sugar depends on test results. While I've made some
of my own testing, I've heard almost nothing from anyone else. Could
you please tell us what testing you've done on Arch?
I'm not asking for issues, I'm asking for what works.
On Thu, Mar 12, 2020 at 09:41:13PM
Hello,
After the conversation from the last board meeting and Claudia's input, we
were able to initiate a new set of deliverables, duly considering the
feedbacks received. We went ahead to make researches on "rebranding
processes", coining a number of references. Reading a number of materials
on
For your interest, the Physics activity in Sugar offers this as a
button with garbage can icon, and a prompt to confirm. Unfortunately,
there is no way to undo the action, so a child can lose their work in
an attack from another child.
On Thu, Mar 12, 2020 at 09:51:57PM +0530, Swayam Samyak
Hey, maybe try Implode? ;-)
On Thu, Mar 12, 2020 at 09:47:55PM +0530, Swayam Samyak Debasis wrote:
> Hi, actually I am contributing to sugarizer for a while. As there are no major
> open issues in sugarizer I want to ask Lionel Laske if he can suggest any
> issues regarding porting activity to
Sorry, no, I can't. I don't understand it fully myself, and I've a
lack of time. My focus is on the reverse; to bring Sugarizer
activities back into Sugar.
In general, you should spend the time to decompose and document the
algorithm using your own understanding of Python source code. The
Released to the Arch User Repository
* gwebsockets-git (0.7+git)
* sugar-artwork-git (0.116+git)
* sugar-datastore-git (0.116+git)
* sugar-git (0.116+git)
* sugar-runner-git (0.110+git)
* sugar-toolkit2-gtk3-git (0.116+git)
* sugar-toolkit-gtk3-git (0.116+git)
Hi,
Actually, I want to ask Lionel Laske if physics activity needs any refresh
button which completely clears the screen rather than deleting each shape
one by one.
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Hi, actually I am contributing to sugarizer for a while. As there are no
major open issues in sugarizer I want to ask Lionel Laske if he can suggest
any issues regarding porting activity to sugarizer from sugar.
Thanks.
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I have been trying to understand the game but it is quite tough .If you
could provide me with some logic,algorithm and references used ,it would be
helpful to understand the code.
Thank You
On Thu, Mar 12, 2020 at 9:07 AM James Cameron wrote:
> The board is not random in the beginning.
>
> When
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