lists.sugarlabs.org
> Subject: Re: [Sugar-devel] [IAEP] [Announcement] Sugarizer v0.7 is
> available for your device
>
>
> Great. (Is this the version of TurtleJS from my repo that Michael worked
> on?)
>
> -walter
>
> On Tue, Jan 12, 2016 at 8:06 AM, Lionel Laské
> wrote:
>
Hi all,
I'm proud to announce the seven version (0.7) of Sugarizer, a taste of
Sugar for any device.
http://sugarizer.org
This version is mainly focus on activities, so you could find not less than
8 new/improved activities in this version:
- Paint activity: this famous drawing activit
Hi all,
I'm proud to announce that I'm candidate for the SugarLabs Oversight board
[1].
For those that don't know me, I've updated my profile here [2].
Hope to be able to join the team.
Best regards from France.
Lionel.
[1] https://wiki.sugarlabs.org/go/Oversight_Board/2015-2016-can
(for arm) for xo-1, xo-1.5, you need recompile the abiword rpm.
> We have a spec and patches, but mostly are changes needed to support touch
> in the XO-4 [1]
> Maybe you can try using a standard fedora rpm for 32 bits.
>
> [1] https://github.com/godiard/olpc-abiword-rpm
>
> Gonzalo
>
the result of your test in your environment,
> maybe is time of enable the feature again.
>
> Gonzalo
>
>
> On Sun, Aug 30, 2015 at 4:44 AM, Lionel Laské
> wrote:
>
>> Hi all,
>>
>> An OLPC France teacher working on our small XO-4 deployment asked me if
&g
Hi all,
An OLPC France teacher working on our small XO-4 deployment asked me if
it's possible to enhance Write activity with a spell checker, grammar
checker or a dictionary (all in French).
I reminded me that Write activity is based on AbiWord and it seems that
AbiWord allow some sort of plug-in
Seen lately this conversation. Just to add my 2 cents: TurtleJS [1] use the
meSpeak.js [2] library to implement "Speak" block (see in Media palette).
The interesting thing regarding this library is that it dynamically
generate WAV audio so it don't need an Internet connection instead of other
spee
Hi Sneha, hi all,
Nice to see new contributors interested to help. Your app look like nice.
Not sure however to understand why you choose AngularJS here, Paint seems
more related to Canvas.
BTW, there is already a port of Paint Activity in JavaScript.
Michaël work on it for the GSoC project [1] t
If you talk about Firefox OS, you're right the package was updated on the
Market Place but not on the server. I've just updated it.
If you talk about your browser, may be it's a caching issue. Try to delete
your cache. It should work.
Lionel.
2015-04-13 20:11 GMT+02:00 samson goddy :
Hi all,
I'm proud to announce the sixth version (0.6) of Sugarizer, a taste of
Sugar for any device.
http://sugarizer.org
Main features in this new version:
- Neighborhood view and presence : Sugarizer now include the
neighborhood view to allow users to see other users connected on
Hi Samuel,
Thanks to share your vision. I think you're right, SugarLabs lack of a
clear long-term vision that we could share with all contributors. Hope that
your mail we'll give us opportunity to share our thought on that.
Here's mine.
If Sugar want live, it can't be limited to a niche plat
Hi all,
As some of you, I've seen: https://medium.com/road-to-infinity
Something that look like to a new XO concept with an Android OS proposed by
OLPC Australia. Just my guess.
Is someone have more information on this ?
Is it related to OLPC Foundation ?
Is it related to Sugar ?
Please share w
Hi all,
Just a follow up on the "how to do a XO-4 non-membrane French keyboard".
I've finally designed the French non-membrane keyboard. The SVG file is
visible here [1]. Here [2] is the matching xmodmap file.
Then, I'm doing a xmodmap call in the .xsession file to launch it a startup.
xmodm
2014-12-22 2:21 GMT+01:00 James Cameron :
>
> >
> > Thanks for your advice.
> > I've done some hack with xmodmap, you're right, it's easy to create
> > a .xmodmap file to map French keyboard.
> > Something like:
> >
> > keycode a = q Q
> > keycode z = w W
> > keycode q = a A
> > keycode w = z Z
>
>
2014-12-18 21:18 GMT+01:00 James Cameron :
>
>
> You might be able to hack something up with xmodmap, if you only need
> to swap a few keys around. There are many examples of xmodmap on the
> internet. xmodmap may be suitable for a temporary solution on a small
> group of laptops. google "french
2014-12-16 5:08 GMT+01:00 James Cameron :
>
>
> > Is there a way to create a custom layout for French non membrane
> > keyboard ?
>
> Yes, but I do not know what that way is.
>
> The best I can find is old information:
>
> http://wiki.laptop.org/go/How_to_create_a_keyboard_layout
>
> Are you planni
to create a custom layout for French non membrane keyboard ?
Lionel.
[1] http://wiki.laptop.org/go/OLPC_Keyboard_layouts#OLPC_keyboard_layouts
2014-12-14 21:06 GMT+01:00 James Cameron :
>
> On Fri, Dec 12, 2014 at 09:54:49PM +0100, Lionel Laské wrote:
> > (Sorry, probabl
(Sorry, probably not the right for this question list but lists.laptop.org
seems to be down)
Hi all,
We're starting a small XO-4 deployment (25 XO) in a school in France.
We want to switch the English (US international) keyboard to a French one
(AZERTY).
Of course, I know it means that we'll nee
Strange. Perfectly work here in Sugarizer.
Don't understand your error log:
- The first mean that you're not in Sugarizer (websocket is the way to
communicate between sugar-web in Sugar and Sugar python),
- I don't understand what is "sugar.js" file. There is now such file
neither in your repositor
__
>
> volo create simple-tictactoe-activity ./sugar-web-template
>
> ______
>
> Regards
>
> 2014-12-10 12:46 GMT+01:00 Lionel Laské :
>
>>
>> Yes, you need to git pull from your local repository to see
Hi Laurent,
I've worked on your icon issue and solved it (sent you a pull request [1]).
Shortly, some needed js library was missing: domReady.js, text.js and
webL10n.js.
It's why it doesn't work.
I've also replaced the sugar-web library version by the one working both on
Sugar and Sugarizer.
Teste
in both environments...
>
> Gonzalo
>
> On Tue, Dec 2, 2014 at 3:04 PM, Lionel Laské
> wrote:
>
>> It's a nice first start.
>> Now replace your lib/sugar-web directory with the one from
>> lib/ActivityTemplate directory.
>> It should work.
ing the same errors in the navigator console.
>>
>>
>> Regards
>>
>> 2014-12-01 15:57 GMT+01:00 Lionel Laské :
>>
>>>
>>>
>>> 2014-12-01 15:25 GMT+01:00 laurent bernabe :
>>>
>>>>
>>>> So it seems that th
2014-12-01 15:25 GMT+01:00 laurent bernabe :
>
> So it seems that the option is not taken into account from my Chrome
> instance.
> I will look for another way (like in settings:// ?) to set this option.
>
> Ensure that no other instance is running. If one instance is running, it's
not possible to
ach the screenshot
>
> Regards
>
> 2014-12-01 11:44 GMT+01:00 Lionel Laské :
>
>> Hi Laurent,
>>
>> No screenshot include :-(
>>
>> Lionel.
>>
>> 2014-11-30 15:20 GMT+01:00 laurent bernabe :
>>
>>> Hello again,
>>&g
Hi Laurent,
Could you try your activity in Sugarizer Client ?
Just change the sugar web library to get the one compatible both with
Sugar/Sugarizer and it should work.
Instruction here [1] and here [2].
Lionel.
[1] http://developer.sugarlabs.org/activity.md.html
[2] http://sugarizer.o
2014-11-17 11:50 GMT+01:00 Iain Brown Douglas :
> I have used Tank Attack (love the music) with a six year old tester used
> to Tux Muth.
>
Nice. Music is the key for child activities.
> We have difficulty with seeing the question on a small screen.
Yes. You're right. It's difficult to adapt
Tank Operation activity [1] is a Sugar Web TuxMath clone.
At least it was my intention :-)
Lionel.
[1] http://activities.sugarlabs.org/en/sugar/addon/4733
2014-11-11 21:27 GMT+01:00 :
>
> Date: Tue, 11 Nov 2014 17:25:24 -0300
> From: Gonzalo Odiard
> To: Ankush Khandelwal , Su
Hi all,
As I've worked on Sugarizer v0.5, I was faced to the need to adapt web
activities to a responsive design. Shortly, it means that activities could
be usable with different screen resolution from smartphone to PC. I would
like to share with you some lessons I've learnt.
1) Think to mul
Nice. Thanks !
2014-10-21 1:22 GMT+02:00 Gonzalo Odiard :
>
>
> On Mon, Oct 20, 2014 at 4:16 PM, Lionel Laské
> wrote:
>
>>
>> Thanks Gonzalo.
>> Nice to hear you're starting HTML activities. Will be happy to help if I
>> can. I'm work
Thanks Gonzalo.
Nice to hear you're starting HTML activities. Will be happy to help if I
can. I'm working on a feedback post regarding my experience on responsive
design adaptation. Will share it with the list soon.
Sure, I'm okay to use bugs.sugarlabs.org. I've got already an account
(llaske).
Tel
Hi Christian,
I'm sorry to say that neither OntoLab, neither Sugarfox (tm) has
contributed in anything to Sugarizer.
Sugarizer is a free open source software under Apache Licence thanks to
SugarLabs and all its contributors.
Regarding your own contribution in Sugarizer 0.5, it's limited to what's
Hi all,
I'm proud to announce the fifth version (0.5) of Sugarizer, a taste of
Sugar for any device.
http://sugarizer.org
I've decided to put the focus on this version on three majors points:
- Responsive Design: to ensure that Sugarizer could work on any screen
size, from the small
Will try to be there.
Lionel.
2014-09-02 22:49 GMT+02:00 :
>
> Date: Tue, 2 Sep 2014 20:23:20 +
> From: Walter Bender
> To: Gonzalo Odiard
> Cc: Sugar-dev Devel
> Subject: Re: [Sugar-devel] [GSoC] wrap up meeting
> Message-ID:
> <
> cadf7c8vv_effb8ygg1aoxfc1f1ykv5kwx6q4dx
Done.
Add Cordova container feature.
Lionel
2014-09-02 17:41 GMT+02:00 Martin Abente :
> Hello everyone,
>
> We are in the process of updating the feature proposals list for Sugar
> 0.104 [1]. We will use this list in the next development meeting to start
> revising features.
>
> If you
+1 for a GSoC mentors meetings.
But 7PM EDT is definitively not the best time for my time zone (1AM !).
Best regards from France.
Lionel.
2014-08-29 22:55 GMT+02:00 :
>
> Date: Fri, 29 Aug 2014 17:54:55 -0300
> From: Gonzalo Odiard
> To: Walter Bender
> Cc: Martin Abente , Sugar-
Sure I've done.
The roadmap seems compatible with the current status of the project.
Plus, this feature has a very small impact on the Sugar source code (mainly
in apisocket.py).
Lionel.
2014-07-25 15:41 GMT+02:00 Martin Abente :
> Thanks Lionel and Puneet!
>
> BTW, have you checked
Hi all,
As decided to the meeting, Puneet has wrote a new page for the Cordova
container Feature that we could include in 0.104.
You could find this new page it here:
http://wiki.sugarlabs.org/go/Features/Cordova_Container_for_Sugar
Thanks to Puneet for the job.
Lionel
2014-07-24
I've no time now to upgrade to Sugar 0.102. I should deliver the image very
soon.
As a work around, I've done put a more recent version (94) of Write in my
sugar-activities-extra directory.
And good news: it perfectly works !
Sorry I don't have a public repository for the image but you can find
gt; like in
> https://github.com/godiard/olpc-os-builder/blob/au1b/examples/olpc-os-13.2.0-xo4.ini#L37
>
>
> On Thu, Jul 17, 2014 at 4:55 PM, Lionel Laské
> wrote:
>
>>
>> Hi all,
>>
>> I'm working on olpc-os-builder to write a custom image for XO 1.7
Hi Gonzalo,
Thanks for your answer.
2014-07-17 22:21 GMT+02:00 Gonzalo Odiard :
> Do you have a abiword rpm with introspection enabled?
>
Not sure to understand the question :-(
I didn't add any custom rpm in the image.
Where can I find the information about that ?
> Hint: we use a custom rp
Hi all,
I've got an issue with Write 79 on XO 1.75 using a custom build based on
Sugar 0.98.7.
When I launch the activity, it don't start and write the error:
Traceback (most recent call last):
File "/usr/bin/sugar-activity", line 161, in
main()
File "/usr/bin/sugar-activity", line 119,
Hi all,
I'm working on olpc-os-builder to write a custom image for XO 1.75.
I would like to insert Tuxmath and GCompris into the package.
Because the .XO package on Sugar store is not compatible with ARM, I need
first to install tuxmath and gcompris package using:
yum install gcompris
yu
Hi Kevin,
I wrote three Sugar Web activities using HTML 5 Audio (FoodChain,
Abecedarium, TankOp), you could have a look on the source code to see how
I've managed the sound.
Basically, I'm relying on HTML5 tag. BTW my personal experience
tell me that only ONE HTML5 tag should be present in the a
2014-06-22 20:17 GMT+02:00 Sameer Verma :
> Excellent progress! I'm impressed at how you typed in the user ID on
> Android :-) Perhaps that part should be an easier to remember id, or
> we need to re-think the workflow.
>
> Thanks Sameer.
Today the user ID is just... the object identifier in the M
Hi all,
Since the last version, Sugarizer allow to use a server to store settings
and contents. In this short video I show you how you could use this
features to share settings and content between a computer and an Android
tablet.
http://www.dailymotion.com/video/x1zypes_sugarizer-server-featu
Yes, is it.
Thanks to point it.
Lionel.
2014-06-15 0:09 GMT+02:00 Gonzalo Odiard :
> This is http://bugs.sugarlabs.org/ticket/3223
>
>
>
>
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Hi all,
Testing a new OS build on an XO-1, I was surprised to have an issue on Moon
activity (failed to start, see log below). Trying to understand why into
the source code, I finally understood that it was related to an invalid
system date (set around 1999). Seems that Moon activity can't work if
Hi all,
Working on the last version of Sugarizer, I've spent lot of time to better
handle compatibility issues on different browsers.
Here two issues that I've detected in sugar-web. I would like to share it
with you:
1) CustomEvent: Like lot of HTML5 features, CustomEvent is only a draft.
Hi Caryl,
Thanks for your enthusiasm. I share you wish than lot of people involve in
Sugarizing (means, porting/rewriting to Sugar Web) !
Regarding newbie guide, a very basic one is here [1]. Not as cool than the
James Simmons ebook but it's a good start.
Regarding Memorize, Sugarizer integrate
2014-05-24 8:45 GMT+02:00 Lionel Laské :
>
>
> Regarding the "Restart" listed two times it's a... bug. I'm going to
> remove it.
>
>
> Ooops. Not exactly a bug indeed, the same word is used for two different
things.
The first "Restart" means &qu
Hi Christian,
Thanks a lot.
Are you able to send a pull request on the Git repository with this update
? It will be easier for me to integrate and it will allow you to be
integrated in the contributor list.
Regarding the "Restart" listed two times it's a... bug. I'm going to remove
it.
Hi all,
I'm proud to announce the fourth version (0.4) of Sugarizer, a taste of
Sugar for any device.
http://sugarizer.org
To remind you, Sugarizer reproduce main features of Sugar in
HTML5/JavaScript. Sugarizer also expose these features to allow running in
a browser Sugar Web activities
Sure I will do.
Thanks.
Lionel.
2014-05-18 11:10 GMT+02:00 Christian Stroetmann :
> On the 18th of May 2014, Lionel Laské wrote:
>
> While you are already updating your website you may want to take care of
> some typos:
>
Hmm. You're right, the repository name had changed ("sugarizer" instead of
"Sugarizer") because I'm working on the next release.
I've fixed the sugarizer.org web site. It should works now.
Lionel.
2014-05-18 1:02 GMT+02:00 :
>
> In fact, I do know the web loaction.
> But I only t
Hi all,
I'm please to announce that videos for sessions at SugarCamp Paris #3 are
now online here [1]. Slides are include too.
Hope you'll enjoy it like we've enjoyed organize it !
Best regards from Paris.
Lionel.
P.S.: Due to a technical issue when recording, the sound is off on
Hi all,
It was a great first day yesterday, we're slightly tired but we'll be
online here [1] in 1 hour for the second day of the SugarCamp Paris #3.
Some great sessions are planned: GCompris, Sugarizer, Vikidia, Bernie and
two new sessions that emerging from our talks yesterday:
- XO Semantic We
Hi all,
There is already a bunch of friends here in Paris for the SugarCamp
tomorrow and some others will be here soon. We're very excited to start the
event.
You really can't be there with us ?
Good news: you could follow the event live from the web here:
http://cite-sciences.ubicast.eu/lives/s
Hi all,
Sorry for our silence but we're very busy finalizing preparation to ensure
SugarCamp Paris #3 will be an unforgettable event.
We're very excited to have you all with us during few days.
Read last news (session update, social event, pre-post event place) on the
event here: http://olpc-fran
Hi Sam,
You could find an example in my LOLActivity [1].
Load is call here [2].
Save is call each time the board change [3].
The Load/Save process is here [4].
Hope it could help.
Best regards from France.
Lionel.
[1] http://activities.sugarlabs.org/en/sugar/addon/4717
[2] https://
Hi Gaurav (and others interested by the this GSoC project),
The start point for the project is to have a good understanding of: what is
Sugar, what is Sugar Web Framework and how the interface between Sugar for
Python and Sugar for JavaScript works. Note that you'll need both a good
knowledge of J
Nice sum up Prasoon !
+1 for the node.js server back office.
It will be easy to install it on a XSCE server and I'm starting to include
a node.js part to my Sugarizer Server so it could work too on Sugarizer.
Just as reminder, Suraj and I worked some months ago on:
- A feature list of what is nee
Hi all,
I'm please to announce that a first version of the SugarCamp #3 Paris
schedule is online here: http://olpc-france.org/sugarcamp/index.en.html
We've got place for others session, plus we've got room to handle multiple
sessions at the same time. So do not hesitate to suggest other contents.
Nice !
Didn't know it exist.
You've been one of the ancestor of the Sugar Web ! - after Wikipedia
activity of course.
It could be interesting to join it with the idea to develop a
Write-activity like using WebODF [1].
So we could add a word processor plus a spreadsheet fully written in web.
Could
Hi James,
Nice to hear that you've been inspired by the book and by HTML5 for Sugar.
Hope that we'll be more and more people each day to transform Sugar Web
into a first-class platform.
Of course, there has been lot of progress on this stuff since the book. BTW
most/all progress are about Sugar 0
2014-02-27 9:29 GMT+01:00 Christian Stroetmann :
>
> Nevertheless, it was meant as a place holder and an idea contributer, if
> the company LEGO would be interested in such a One LEGO Laptop Per Child
> (TM) device on the one hand and on the other hand a mark that my company
> publicated the concep
ome point.
>
>
> On Tuesday, 25 February 2014, Lionel Laské wrote:
>
>>
>>
>> > What means "Standalone" ?
>>>
>>> Standalone means
>>>
>>> http://developer.sugarlabs.org/web-architecture.md.html#web%20activities%20standa
Hi Christian,
2014-02-26 16:33 GMT+01:00 :
>
>
> I would like to inform you all about the following points:
> 1. We have registered our project Sugarfox (TM), publicated on the 9th
> of October 2013 ([1]), at Mozilla Firefox OS and its related marketplace
> with the creation of a partner account f
> What means "Standalone" ?
>
> Standalone means
>
> http://developer.sugarlabs.org/web-architecture.md.html#web%20activities%20standalone
>
> Ok. Thanks for the explanation.
> > FYI the method return true because env.getURLScheme() return "http", so
> the test condition is false.
> > Does it mea
it1 and for webkit2?
>
> Gonzalo
>
>
> On Tue, Feb 25, 2014 at 5:30 PM, Lionel Laské wrote:
>
>>
>> I've updated the env.js file to use hostname instead of protocol.
>> I've send a pull request [1].
>>
>> How I could test it in "Stand a
related to the issue of using webkit1, then http.
> Maybe the js code can check if the ip is 0.0.0.0?
>
> Gonzalo
>
>
> On Tue, Feb 25, 2014 at 2:02 PM, Lionel Laské wrote:
>
>>
>> I've tried to analyze more the issue. The problem come from env.js [1],
>> th
etURLScheme() return "http", so the
test condition is false.
Does it mean that the test condition should not be this ?
Any suggestion about this method is welcome.
Lionel.
[1] https://github.com/sugarlabs/sugar-web/blob/master/env.js#L11
2014-02-24 23:28 GMT+01:00 Lio
Hi all,
I'm working to merge Sugarizer and Sugar Web API.
I've just found an issue that I thought it was related to my work but that
is not because I've found the same issue in the last version of Maze Web
[1].
The symptom is that the icon don't use buddy color and that the Stop button
don't answ
Just to let you know status of our work on Sugarizer (instant)
collaboration.
We've decided to rethink from scratch what collaboration means. So we've
wrote a functional overview of the expected features [1]. Suraj has started
to implement a prototype with WebSockets using node.js. It's here [2].
M
>
>
> The whole environment thing is really messy at the moment and this is
> going to make it worst. Though I think it's more important to avoid forking
> too much then to find a clean way to do it right now.
>
> Okay. I'm going to work to a sugar-web version that could be the same for
Sugar and S
d to do that, or maybe we could just include the
>> libs in sugarlabs/sugar-web-template? Most people know how to press the
>> download as zip button on github.
>> On Feb 15, 2014 11:10 PM, "Daniel Narvaez" wrote:
>>
>>> On 14 February 2014 21:27, Lionel L
2014-02-14 14:13 GMT+01:00 Daniel Narvaez :
>
> Though I would like Sugarizer to be gradually merged into sugar-web and
> the differences between the two environments to be reduced as much as
> possible. Tons of do this on osbuild, do that on sugarizer is not going to
> be maintainable.
>
+1. Be s
Nice. Cool !
Thanks Manuel.
Lionel.
2014-02-11 23:25 GMT+01:00 Manuel Quiñones :
> Here is a pull request
> https://github.com/sugarlabs/sugar-web-template/pull/23
>
>
>
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Hi all,
I'm playing with the last version of Sugar Web Framework [1]
At the top of the "sugar-web/graphics/activitypalette.js" [2] file there
is:
define(["sugar-web/graphics/palette",
"text!sugar-web/graphics/activitypalette.html"], function
(palette, template) {
'us
Hi all,
As you know, it's not really simple for beginners to start writing Sugar
activities.
The capacity to write Sugar Web activities had lower the barrier for new
developers because no Python/Gtk knowledge is need today.
By the way, the need to have a Sugar working environment (using osbuild)
Hi all,
We're proud to announce that registration for the SugarCamp #3 Paris 2014
is now open.
http://fr.amiando.com/sugarcamp3.html
Everyone interested by a great week-end of tech and edu talks, feedback
from the the OLPC deployments and fun ... are welcome in Paris on 12 and
13th April.
We wi
Hi all,
We didn't talk a lot about that and I'm afraid we miss to mention it but at
the end of next year, a team of OLPC France guys have achieved the
translation in French of the book "Movilizacion social para CEIBAL".
It's a way for us to thanks Uruguay for its inspiring OLPC deployment.
The tr
Sure. Where do you think I could document it ?
Lionel.
2014-02-04 Gonzalo Odiard :
> Great. Would be good have this issue documented.
>
> Gonzalo
>
>
>
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iles with others and it works now.
Thanks for your help to all.
@Ignacio, I've took theses files from your WhatIs activity...
Lionel.
[1] https://github.com/llaske/FoodChain/blob/master/images/en.svg
2014-02-03 Lionel Laské :
> Nice !
> Great Gonzalo, I'm goi
Nice !
Great Gonzalo, I'm going to inspect that.
Lionel.
2014-02-03 James Cameron :
> On Mon, Feb 03, 2014 at 05:11:30PM -0200, Gonzalo Odiard wrote:
> > The lines with doctype and body are not related with the problem,
> > just commenting the reerence to styles.css solves the problem.
Hi Bastien,
I've just tried. Don't pass :-(
However the tool seems to be a bit paranoiac, it consider for example this
file as NON-FREE: http://llaske.github.io/Sugarizer/js/constant.js !
Lionel
2014-01-29 Bastien
> Hi Lionel,
>
> would be nice to see if the sugarizer passes the lib
)
> Should I reset/clean something to see the new activities?
>
> Gonzalo
>
>
> On Wed, Jan 29, 2014 at 8:22 AM, Lionel Laské wrote:
>
>> Hi all,
>>
>>
>>
>> I'm proud to announce the third version of Sugarizer, a taste of Sugar
>>
Hi all,
I'm proud to announce the third version of Sugarizer, a taste of Sugar for
any device.
http://sugarizer.org
To remind you, Sugarizer reproduce main features of Sugar in
HTML5/JavaScript. Sugarizer also expose these features to allow running in
a browser Sugar Web activities wrote f
t right now.
> In sugar-build in my desktop is not doing this.
> Is your XO connected to a access point or not?
> Can you test with both situations?
>
> Gonzalo
>
>
> On Tue, Jan 28, 2014 at 5:23 PM, Lionel Laské wrote:
>
>>
>> Done. But no more luck :
ties/FoodChain.activity//favicon.ico not found.
>>
>> and I can't see that line in your log.
>> Are you sure you have the last testing image?
>>
>> Gonzalo
>>
>>
>> On Sun, Jan 26, 2014 at 5:38 AM, Lionel Laské wrote:
>>
>>>
>>&
the server show every file served,
> but when I run it here, I get a line:
>
> file /home/gonzalo/Activities/FoodChain.activity//favicon.ico not found.
>
> and I can't see that line in your log.
> Are you sure you have the last testing image?
>
> Gonzalo
>
>
>
Hi James,
Thanks for advice.
I've tried tcpdump. See an extract below or full trace here [1].
To be honest, I'm not familiar with tcpdump log. BTW I don't see any error
but I see the same 1mn delay in the log (between 21:30:46 and 21:32:27). So
I guess it don't come from a DNS timeout...
Thanks Daniel.
Same issue with SUGAR_USE_WEBKIT1 so I guess it's not related to it.
Lionel.
2014-01-27 Daniel Narvaez
> The webkit1 code does not seem to be sending a response if a file does not
> exist, which I suppose could cause what you are seeing. Though it's logging
> an
>>
>> export SUGAR_USE_WEBKIT1=yes
>>
>> Then run with sugar-launch and see if you can reproduce the issue.
>>
>> On Sunday, 26 January 2014, Lionel Laské wrote:
>>
>>>
>>> Hi all,
>>>
>>> I'm currently porting my FoodChain
will
> still try to load it. The document ready event (or whatever the name was)
> would not fire, until the file is loaded, or it times out (I think it was
> about 40 seconds).
>
> Emil Dudev
>
>
>
> On Sun, Jan 26, 2014 at 10:38 AM, Lionel Laské wrote:
>
>>
&g
Hi all,
I'm currently porting my FoodChain activity [1] as a full Sugar Web
activity. It's mainly a packaging work because FoodChain is already written
in HTML5/JavaScript but with a Python package around it.
The new Sugar Web activity works well but when I'm testing it on Sugar
0.100 on the XO,
Hey great !
The animation at the end of the game (exploding dot !) is very cool.
Will be include in the next version of Sugarizer !
Thanks for that Manuel.
Lionel.
2014/1/14
> Date: Mon, 13 Jan 2014 21:56:14 -0200
> From: Manuel Qui?ones
> To: Sugar-dev Devel
> Subject: Re: [S
Nice.
It's why I think we need to separate the "data exchange" part of the API to
the "network handling (invitation, ...)" part.
Suraj and I worked on a first functional overview of what the presence API
mean [1].
We hope to start a first implementation of a prototype of both the backend
and the fr
by definition, Sugarizer can't use Telepathy, it's a place where I
hope to reproduce the full experience on top of the collaboration API we'll
decide to choose.
Lionel.
2014/1/11 Daniel Narvaez
> On 11 January 2014 12:19, Lionel Laské wrote:
>
>>
>> 1)
Hi Emil,
Thanks for this work. Nice to see that you've done this experiment.
Here my feelings on collaboration. It should probably join the Daniel's
remarks:
1) Sugar Web collaboration should be different than Sugar Collaboration. I
think that trying to join both will expand complexity. Plus I d
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