Re: [Sugar-devel] How to Make Activity Designers Happy , Parts I and II

2009-01-02 Thread Walter Bender
Bryan, I appreciate you raising this discussion thread. Unequivocally, We need to make it easier for everyone to contribute. In regard to your essay, I think it is important in this discussion to make a clearer distinction between (1) the constraints on FLOSS development in the developing world

Re: [Sugar-devel] How to Make Activity Designers Happy , Parts I and II

2009-01-02 Thread Walter Bender
On Fri, Jan 2, 2009 at 2:17 PM, Bryan Berry br...@olenepal.org wrote: On Fri, 2009-01-02 at 12:46 -0500, Walter Bender wrote: Bryan, I appreciate you raising this discussion thread. Unequivocally, We need to make it easier for everyone to contribute. Thanks for your support! In regard to

Re: [Sugar-devel] How to Make Activity Designers Happy , Parts I and II

2009-01-01 Thread Bryan Berry
On Thu, 2009-01-01 at 23:06 -0500, Chris Ball wrote: Hi Bryan, Sadly, Javascript can't use the Graphics Processing Unit like Flash can. Ouch, The XO doesn't have much of a GPU, so I wouldn't be so worried about this. Any Javascript renderer that backs onto cairo will get as any