Hi.
I have some educational content .swf files that i wish to visualize
inside Sugar and also making a content bundle for them.
What is the present way of doing so (both making the bundle and
visualizing .swf files) ?, we have not talked in a while about content
bundles at least that i remember ;
Sorry this is late everyone. We mainly focused on the deducto/colour deducto
activities as requested. Food Force II was attempted, but the game was
highly unstable and we couldn't test any in-game functionality.
Time: 11am - 1:30pm, 14 November 2009
Location: Southern Cross, Able Smith St, Welling
http://wiki.sugarlabs.org/go/Development_Team/Sugargame
== Sugargame ==
Sugargame is a Python package which allows [http://www.pygame.org/ Pygame]
programs to run well under Sugar.
It is fork of the olcpgames framework, which is no longer maintained.
http://git.sugarlabs.org/projects/sugargame
Activity Homepage:
http://activities.sugarlabs.org/addon/4234
Sugar Platform:
0.82 - 0.86
Download Now:
http://activities.sugarlabs.org/downloads/file/26465/listenandspell-2.xo
Release notes:
1. First phase of revision of the database;
2. Spellings non case-sensitive.
Sugar Labs Activities
htt
2009/11/21 Wade Brainerd :
> Screencast: http://www.youtube.com/watch?v=gSLhWEKchVE
>
> I agree that the new terminology is weird. My original version said
> "Blah failed to start." and the button said "Close".
> That made a bit more sense to me since "Stop" implies that something
> *has* started
Screencast: http://www.youtube.com/watch?v=gSLhWEKchVE
I agree that the new terminology is weird. My original version said
"Blah failed to start." and the button said "Close".
That made a bit more sense to me since "Stop" implies that something
*has* started.
-Wade
On Thu, Nov 19, 2009 at 9:11
On 11/21/2009 11:51 AM, Mathieu Bridon (bochecha) wrote:
>> - Testing: I hope to see much much more testing in this release cycle.
>> Two things should help here: a) I encourage the creation of a testing
>> team. b) The 0.88 release will be packaged early. For testing purposes
>> 0.88 will be packa
On Sat, Nov 21, 2009 at 11:51:58AM +0100, Mathieu Bridon (bochecha) wrote:
- Testing: I hope to see much much more testing in this release
cycle. Two things should help here: a) I encourage the creation of a
testing team. b) The 0.88 release will be packaged early. For testing
purposes 0.88 wil
On Sat, Nov 21, 2009 at 08:14:38AM +, Peter Robinson wrote:
On Sat, Nov 21, 2009 at 12:10 AM, James Cameron wrote:
I think I've seen Ubuntu handling this UI design issue by building a
data set of providers. It might be possible to piggy back on some of
that work.
Well NetworkManager in
Well, most other distros do it... its a great way (only way I can think of)
of showing what's going to be included in the future, but just not
recommened to be runnning in a production environment. In any case, right
now, most locations are pilots that benefit from seeing what's coming up...
kinid
> - Testing: I hope to see much much more testing in this release cycle.
> Two things should help here: a) I encourage the creation of a testing
> team. b) The 0.88 release will be packaged early. For testing purposes
> 0.88 will be packaged for F12. Other distributions are encouraged to do
> simil
On Sat, Nov 21, 2009 at 12:10 AM, James Cameron wrote:
> On Fri, Nov 20, 2009 at 03:48:22PM +0100, Tomeu Vizoso wrote:
>> It's great to hear that. Starting with the user experience, what if we
>> have a control panel section where the 3G account is setup and a
>> device icon in the bottom frame th
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