On 06/11/2010 03:30 PM, Peter Robinson wrote:
On Tue, Jun 8, 2010 at 5:54 AM, Michael Stonemich...@laptop.org wrote:
Hi folks,
Under the temporary working hypothesis that we want to make a Sugar release
in
a couple of months, I'd like to know more about what we might find ourselves
El Thu, 03-06-2010 a las 12:19 +0200, Tomeu Vizoso escribió:
Thanks, this is really useful. A few observations:
- how to link tickets and patches? One way is to always end the commit
message with a link to the bug: http://bugs.sugarlabs.org/ticket/1622
This is what git-bz does automatically.
El Thu, 03-06-2010 a las 14:03 +0200, Tomeu Vizoso escribió:
Well, but I guess we want to test a particular new process and for
that, it needs to be written somewhere. Otherwise, each of us could
end up testing a different process.
Bernie was going to propose concrete changes but then got
El Fri, 04-06-2010 a las 11:00 +1000, James Cameron escribió:
Does this change fix the bug?
No. (But it does fix the size of icons in the activity ring).
BTW, a lot of testers told me that they like the small toolbar icons of
the 72dpi mode more than the old big ones. I also think it
El Thu, 03-06-2010 a las 15:46 -0600, Kevin Mauricio Benavides Castro
escribió:
Hola como estan a todos los de la lista tengo un problema en un
colegio de una comunidad se entregaron XO y la mayoria de los casos de
problemas tecnicos son de touchpad que es muy revelde para solucionar
este
El Sat, 12-06-2010 a las 10:26 +0200, Simon Schampijer escribió:
PS I'm sure Walter will back me up here!
Can someone explain me what a development manager is?
Didn't we talk about about Release Management? I hope people don't want
to throw away what we have been establishing over the
On Sat, Jun 12, 2010 at 9:26 AM, Simon Schampijer si...@schampijer.de wrote:
On 06/11/2010 03:30 PM, Peter Robinson wrote:
On Tue, Jun 8, 2010 at 5:54 AM, Michael Stonemich...@laptop.org wrote:
Hi folks,
Under the temporary working hypothesis that we want to make a Sugar
release in
a
El Sat, 12-06-2010 a las 01:15 -0400, Chris Ball escribió:
Hi,
Why it is just a pipe dream? 1. Python does not have anything
like the DALVIK virtual machine so every Python process consumes
a lot of memory. Because of this, implementing the above
infrastructure would
El Thu, 10-06-2010 a las 14:24 -0400, Martin Langhoff escribió:
On Thu, Jun 10, 2010 at 1:41 PM, Benjamin M. Schwartz
bmsch...@fas.harvard.edu wrote:
- Reworking the datastore... while I welcome efforts in a new
datastore... _every Sugar release has a new DS implementation_ and
they get
On 06/12/2010 10:49 AM, Bernie Innocenti wrote:
Besides, the assumption that VCS-style deltas will work well with the
binary files stored by most Sugar activities is... wishful at best.
It is one thing to say that we need a new datastore, and another to say
what the new datastore should look
El Sat, 12-06-2010 a las 11:40 -0400, Benjamin M. Schwartz escribió:
It is one thing to say that we need a new datastore, and another to say
what the new datastore should look like. I believe we have consensus on
the first part, and I'm fairly sure we don't have consensus on the second.
I
First, thanks very much to everyone who commented on my previous thread about
wild rumors for sugar-0.90. Your comments are very helpful to me because they
inform my mental picture of what changes might be available within the next few
months to be released. They are also valuable in their own
Besides, the assumption that VCS-style deltas will work well with the
binary files stored by most Sugar activities is... wishful at best.
A design working in real-world scenarios would probably require ad-hoc
deltifiers for each file format, making it very complex, slow and
fragile.
El Sat, 12-06-2010 a las 20:45 +0200, NoiseEHC escribió:
Actually these are the exact same problems that could be solved much
better with some kind of per activity DS (not the Android one, which
would be a little bit overkill). I mean that even making or not making
deltas is dependent on
On Sat, Jun 12, 2010 at 12:57 PM, Bernie Innocenti ber...@codewiz.orgwrote:
El Sat, 12-06-2010 a las 11:40 -0400, Benjamin M. Schwartz escribió:
It is one thing to say that we need a new datastore, and another to say
what the new datastore should look like. I believe we have consensus on
From 12ce2bb69724372132366afa7abf2d3a07be1537 Mon Sep 17 00:00:00 2001
From: Gonzalo Odiard godi...@gmail.com
Date: Sat, 12 Jun 2010 18:08:08 -0300
Subject: [PATCH] fix #813 problem with clipboard , OLPC #9022 also
This resolves pasting of a image from Browse to Paint or inside Paint
Not resolves
Bernie
72 dpi icons looked good to me
Maybe the logic of big icons was not eyesight but touchpad control?
Though the target audience of the XO builds is still children 6-12, it
doesnt have to restrict the audience of other Sugar builds. Sugarlabs
can have a wider mission than OLPC.
There
El Sun, 13-06-2010 a las 08:40 +1000, fors...@ozonline.com.au escribió:
72 dpi icons looked good to me
Maybe the logic of big icons was not eyesight but touchpad control?
Though the target audience of the XO builds is still children 6-12, it
doesnt have to restrict the audience of other
Thanks Michael
I am interested in what each of these changes means for the user experience. Is
it possible to add a link to each of the listed changes so I (and maybe others)
can read up a bit on them?
Should this list be on the wiki? Maybe it is but I cant find it.
Like
Hi guys,
On 12 Jun 2010, at 23:53, Bernie Innocenti wrote:
El Sun, 13-06-2010 a las 08:40 +1000, fors...@ozonline.com.au escribió:
72 dpi icons looked good to me
Maybe the logic of big icons was not eyesight but touchpad control?
Though the target audience of the XO builds is still
Hi Guys,
Was just having to re-installing activities to a fresh Sugar (trying to get to
test recent Physics patches), and noticed that Calculate is only on ASLO up to
version 30! Version 31 was the one supporting the new Sugar toolbars. I guess
an official release of it must have slipped
Hi Guys,
Should pygame be listed as an official Fructose Dependency (or even Glucose)? I
can't find it referenced on the wiki road map pages. Only ask as have just
installed Sugar as the desktop in a regular F13 install and it didn't pull in
pygame as a dependency, so will cause failures for
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