Re: [Sugar-devel] interesting article on evaluation

2015-02-28 Thread Dr. Gerald Ardito
Walter,

I agree with your position about this. I often think of it in these terms:
we want to talk about depth of learning and not just proficiency in regards
to skills and content. To do that, we need to offer al alternative world
to the one that argues for more and more high stakes testing. The tools you
propose seem really consistent with that.
And thanks for sharing the article.
Gerald

On Sat, Feb 28, 2015 at 2:09 PM, Walter Bender walter.ben...@gmail.com
wrote:

 Amidst all the discussion about the future of Sugar, it would be good
 to keep in mind what more we can do in terms of analyitics and
 evaluation. We have a pretty decent mechanism (wrtiten by Martin) for
 data gathering about what kids do; the portfolio for assessing what
 they have done; and a few rubrics for tying together some of these
 data.  The ideas expressed in [1] suggest we could do more.

 regards.

 -walter

 [1]
 http://www.bostonglobe.com/magazine/2015/02/26/things-every-kid-should-master/uM72LGr63zeaStOp9zGyrJ/story.html

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Re: [Sugar-devel] [Server-devel] The quest for data

2014-01-12 Thread Dr. Gerald Ardito
Just to add my $.02, I agree with Walter and Claudia's approach in this
paper. Making the specifics of learning visible to teachers and students,
and doing the development from this perspective, I think is the best way to
go.
Thanks.
Gerald


On Sun, Jan 12, 2014 at 9:33 AM, Walter Bender walter.ben...@gmail.comwrote:

 On Fri, Jan 10, 2014 at 3:37 PM, Sameer Verma sve...@sfsu.edu wrote:
  On Fri, Jan 10, 2014 at 3:26 AM, Martin Dluhos mar...@gnu.org wrote:
  On 7.1.2014 01:49, Sameer Verma wrote:
  On Mon, Jan 6, 2014 at 12:28 AM, Martin Dluhos mar...@gnu.org wrote:
  For visualization, I have explored using LibreOffice and SOFA, but
 neither of
  those were flexible to allow for customization of the output beyond
 some a few
  rudimentary options, so I started looking at various Javascript
 libraries, which
  are much more powerful. Currently, I am experimenting with Google
 Charts, which
  I found the easiest to get started with. If I run into limitations
 with Google
  Charts in the future, others on my list are InfoVIS Toolkit
  (http://philogb.github.io/jit) and HighCharts (http://highcharts.com).
 Then,
  there is also D3.js, but that's a bigger animal.
 
  Keep in mind that if you want to visualize at the school's local
  XS[CE] you may have to rely on a local js method instead of an online
  library.
 
  Yes, that's a very good point.  Originally, I was only thinking about
 collecting
  and visualizing the information centrally, but there is no reason why it
  couldn't be viewed by teachers and school administrators on the
 schoolserver
  itself. Thanks for the warning.
 
 
 
  In fact, my guess would be that what the teachers and principal want
  to see at the school will be different from what OLE Nepal and the
  government would want to see, with interesting overlaps.

 You left out one important constituent: the learner. Ultimately we are
 responsible for making learning visible to the learner. Claudia and I
 touched on this topic in the attached paper.

 Just to place all my cards on the table, as much as I hate to suggest
 we head down this route, I think we really need to instrument
 activities themselves (and build analyses of activity output) if we
 want to provide meaningful statistics about learning. We've done some
 of this with Turtle Blocks, even capturing the mistakes the learner
 makes along the way. We are lacking in decent visualizations of these
 data, however.

 Meanwhile, I remain convinced that the portfolio is our best tool.

 regards.

 -walter


 
  cheers,
  Sameer
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Re: [Sugar-devel] The quest for data

2014-01-12 Thread Dr. Gerald Ardito
Agreed.


On Sun, Jan 12, 2014 at 6:02 PM, Walter Bender walter.ben...@gmail.comwrote:

 On Sun, Jan 12, 2014 at 3:32 PM, Sameer Verma sve...@sfsu.edu wrote:
  On Sun, Jan 12, 2014 at 6:33 AM, Walter Bender walter.ben...@gmail.com
 wrote:
  On Fri, Jan 10, 2014 at 3:37 PM, Sameer Verma sve...@sfsu.edu wrote:
  On Fri, Jan 10, 2014 at 3:26 AM, Martin Dluhos mar...@gnu.org wrote:
  On 7.1.2014 01:49, Sameer Verma wrote:
  On Mon, Jan 6, 2014 at 12:28 AM, Martin Dluhos mar...@gnu.org
 wrote:
  For visualization, I have explored using LibreOffice and SOFA, but
 neither of
  those were flexible to allow for customization of the output beyond
 some a few
  rudimentary options, so I started looking at various Javascript
 libraries, which
  are much more powerful. Currently, I am experimenting with Google
 Charts, which
  I found the easiest to get started with. If I run into limitations
 with Google
  Charts in the future, others on my list are InfoVIS Toolkit
  (http://philogb.github.io/jit) and HighCharts (
 http://highcharts.com). Then,
  there is also D3.js, but that's a bigger animal.
 
  Keep in mind that if you want to visualize at the school's local
  XS[CE] you may have to rely on a local js method instead of an online
  library.
 
  Yes, that's a very good point.  Originally, I was only thinking about
 collecting
  and visualizing the information centrally, but there is no reason why
 it
  couldn't be viewed by teachers and school administrators on the
 schoolserver
  itself. Thanks for the warning.
 
 
 
  In fact, my guess would be that what the teachers and principal want
  to see at the school will be different from what OLE Nepal and the
  government would want to see, with interesting overlaps.
 
  You left out one important constituent: the learner. Ultimately we are
  responsible for making learning visible to the learner. Claudia and I
  touched on this topic in the attached paper.
 
 
  Thanks for the paper. While we did point out to Portfolio and Analyze
  Journal activities in our session at OLPC SF Summit in 2013, I didn't
  include it in the scope of the blog post. I'll go back and update it
  when I get a chance.
 
  Just to place all my cards on the table, as much as I hate to suggest
  we head down this route, I think we really need to instrument
  activities themselves (and build analyses of activity output) if we
  want to provide meaningful statistics about learning. We've done some
  of this with Turtle Blocks, even capturing the mistakes the learner
  makes along the way. We are lacking in decent visualizations of these
  data, however.
 
 
  I haven't had a chance to read the paper in depth (which I intend to
  do this afternoon), but how much of this approach would be shareable
  across activities? Or would the depth of analysis be on a per activity
  basis? If the latter, then I'd imagine it would be simpler for
  something like the Moon activity than the TurtleBlocks activity.
 
  Meanwhile, I remain convinced that the portfolio is our best tool.
 
 
  I think the approaches differ in scope and purpose. In the RFPs I've
  been involved in, the funding agencies and/or the decision makers
  either request or outright require dashboard style features to
  report frequency of use, time of day, and in some cases even GPS-based
  location in addition to theft-deterrence, remote provisioning, etc.
  The same goes for going back to an agency to get renewed funding or to
  raise funds for a new site expansion. In a way, the scope of the
  learner-teacher bubble is significantly different from that of the
  principal-minister of edu. One is driven by learning and pedagogy,
  while the other is driven by administration. Accordingly, the reports
  they want to see are also different. While the measurements from the
  Activity may be distilled into coarser indicators for the MoE, I think
  it is important to keep the entire scope in mind.

 Don't get me wrong: satisfying the needs of funders, administrators,
 etc. is important too. They have metrics that they value and we should
 gather those data too. My earlier post was just to suggest ultimately
 we need to consider the learner and how making learning visible can be
 of use. That theme seemed to be missing from the earlier discussion.

 
  I am mindful of the garbage in, garbage out problem. In building
  this pipeline (which is where my skills are) I hope that the data that
  goes into this pipeline is representative of what is measured at the
  child's end. I am glad that you and Claudia are the experts on that
  end :-)
 
  cheers,
  Sameer
 
  regards.
 
  -walter
 
 
 
  cheers,
  Sameer
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Re: [Sugar-devel] Sugar Labs Oversight Board 2014

2013-12-30 Thread Dr. Gerald Ardito
Thanks Luke.
On Dec 29, 2013 3:36 PM, Luke Faraone l...@sugarlabs.org wrote:

 Hello all,

 Since we only had three candidates for three slots, the three candidates
 will assume their roles on the board. That is,

   * Chris Leonard (cjl) 2013 Candidate Statement
 http://wiki.sugarlabs.org/go/User:Cjl/Candidate_Statement
   * Walter Bender 2013 Candidate Statement
 
 http://wiki.sugarlabs.org/go/User:Walter#Regarding_the_Sugar_Labs_Oversight_Board
 
   * Jose Miguel Garcia (Jmgarcia) 2013 Candidate Statement
 http://wiki.sugarlabs.org/go/User:Jmgarcia


 are members of the Sugar Labs Oversight Board effective 1 January, 2014.

 --

  __
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 __)ugarLabs.org


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Re: [Sugar-devel] [support-gang] Fun-Sized Sugar… Why Not?

2013-11-12 Thread Dr. Gerald Ardito
Caryl,

I am really intrigued by this idea, and am interested in participating in
the project.
I would encourage that you add Turtle Blocks to the scope of work.

Thanks.
Gerald


On Sun, Nov 10, 2013 at 12:42 AM, Caryl Bigenho cbige...@hotmail.comwrote:

 Hi Folks…


 First I would like to state that I fully support the maintenance and
 expansion of Sugar for the XO family and believe that should be one of the
 main goals of Sugar Labs as we move into the future.


 That said, I want to speak out in favor of developing a different version
 of Sugar that could be distributed worldwide, either (1) to the many
 Android tablets and phones that are or will be in the hands of children and
 teachers, in the form of an app available free at the PlayStore or, (2) on
 its own new website where students could create projects., much like that
 of Scratch (http://scratch.mit.edu/projects/editor/?tip_bar=getStarted).
 My reasons for advocating this approach are several, including such things
 as:


  The large number of devices already in use that could  utilize Sugar in
 this way


  The large number of new users that could be continuously added (unlike
 for the XO)


  There are probably any more people are able to create and work in HTML5,
 CSS, and JavaScript than can program Sugar Activities in Python.


 Of course, this would necessitate starting most of these from scratch, but
 the project could be started with a small set of key Activities that would
 allow users to have the Sugar experience and begin using it for Project
 Based Learning.


 I have put together a small mind-map (attached) showing what this might
 include for starters. There would be a set of resource Activities (such as
 the 4 shown on the map) and a set of creating Activities (like the 4 on
 the map) that would use some or all of the resource Activities to create
 curriculum based projects. As time goes on, more Activities could be added
 to updates.


 Recruiting for this project could reach out to new volunteers at places
 like SCaLE and Linux Users Groups.  I would love to help work with a small
 team to recruit and organize this effort. I am just a beginner at HTML, but
 understand a lot about Sugar and how to use it for learning.


 Caryl

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Re: [Sugar-devel] [Sur] Sugar oversight board meeting

2013-11-03 Thread Dr. Gerald Ardito
Walter,

I will be at the meeting, and expect to arrive late.
Gerald

On Sunday, November 3, 2013, Walter Bender wrote:

 We have a SLOB meeting scheduled for Monday, 4 November at 9AM EST
 (2PM GMT). Please join us on irc.freenode.net #sugar-meeting
 (chat.sugarlabs.org)

 Tenemos una reunión SLOB programada para el lunes, 4 de noviembre a 09
 a.m. EST (14:00 GMT). Por favor, únase a nosotros en irc.freenode.net
 #-sugar-meeting (chat.sugarlabs.org)

 Topics:

 (1) election
 (2) ambassadors
 (3) tech/learning meetups
 (4) status of Trip Advisor grant
 (5) Google Code In
 (6) your topic here...

 -walter

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Re: [Sugar-devel] Sugar 0.100.0 (stable)

2013-10-31 Thread Dr. Gerald Ardito
This is really impressive.
Congratulations!

Gerald
On Oct 31, 2013 8:45 PM, Daniel Narvaez dwnarv...@gmail.com wrote:

 Hello,

 we are proud to announce the release of Sugar 0.100.0. A lot is new for
 both users and developers, see the release notes

 http://wiki.sugarlabs.org/go/0.100/Notes

 Sources:


 http://download.sugarlabs.org/sources/sucrose/glucose/sugar-datastore/sugar-datastore-0.100.0.tar.xz

 http://download.sugarlabs.org/sources/sucrose/glucose/sugar-artwork/sugar-artwork-0.100.0.tar.xz

 http://download.sugarlabs.org/sources/sucrose/glucose/sugar-runner/sugar-runner-0.100.0.tar.xz

 http://download.sugarlabs.org/sources/sucrose/glucose/sugar/sugar-0.100.1.tar.xz

 http://download.sugarlabs.org/sources/sucrose/glucose/sugar-toolkit-gtk3/sugar-toolkit-gtk3-0.100.0.tar.xz

 Thanks to everyone that contributed with code, translations and testing!

 --
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Re: [Sugar-devel] Sugar Digest 2013-10-22

2013-10-22 Thread Dr. Gerald Ardito
Walter,

This is very inspiring work.
Thank you.

Gerald


On Tue, Oct 22, 2013 at 10:33 AM, Walter Bender walter.ben...@gmail.comwrote:

 == Sugar Digest ==

 Free software gives the license. Sugar provides the means.

 1. I'm back from a week in Paraguay and Uruguay to celebrate Turtle
 Art Days in Caacupé and Montevideo.

 Turtle Art Day Caacupé exceeded my expectations. 275 students, their
 parents, and 77 teachers joined educators and Sugar developers from
 eight countries throughout the Americas and as far away as Australia
 (Tony Forster). Brian Silverman and Artemis Papert, the co-creators of
 Turtle Art, led workshops to a room full entralled children. Martin
 Abente, Andres Aguirre, and Alan Aguiar similarly led Butiá/Juky
 robots workshops, using TurtleBots. Claudia Urrea and I led workshops
 using Turtle Blocks, where the emphasis was on sensors and mutlimedia.
 Tony led a seminar with teachers on pedagogical framework for Turtle
 Art. We were assisted by Evolution children, youth leaders in
 Caacupé who attend school in the morning, teach in the afternoon, and
 on weekends supply technical support to school programs (I hope we are
 able to recruit many of them to participate in Google Code In, should
 Sugar Labs be chosen to participate again this year). While I have
 come to expect that children will deeply engage with Turtle Art, the
 fact that they maintained intense focus for three consecutive two-hour
 workshops, 70 to room, with only short breaks, was unexpected. Many
 thanks to Mary Gomez, Pacita Pena, Cecilia Alcala, and the Paraguay
 Educa team for all of the work they did behind the scenes (and in the
 classrooms) to make the day a success.

 Turtle Art Day Montevideo was teacher-focused rather than
 child-focused. Organized by José Miguel García, it attracted 70
 teachers to ANEP for a series of workshops.  Claudia and I began the
 day with a short lecture on pedagogy. The workshop themes included
 sensors (led by Guzman Trindad), robots (led by Andres and the Butiá
 team), advanced blocks, and turtle mathematics. During the robots
 workshop, we implemented inter-robot communication by taking advantage
 of some new collaboration blocks in Turtle Blocks (ported to
 TurtleBots): we mapped the accelerometer from one machine to the
 motors of another to make a remote-control steering wheel. In
 discussions the following day with Mariana Herrera, who works with
 children with severe physical disabilities, we came up with a simple
 adaptation that may enable her students to program Butiá using some
 buttons embedded in pillows.

 Sdenka Zobeida Salas Pilco and the children at an Aymara-speaking
 school organized a Turtle Art Day in Puno as well: Children and I
 organized quickly this event, they provided some ideas for
 celebrating, it was their idea to arrange the classroom and sticking
 balloons to the walls. Girls asked me to were the traditional local
 clothes. They helped me a lot. Also, they prepared a song, a poetry
 and riddles in Spanish and Aymara language. Finally, the little ones
 worked some codes, 4th graders were exploring the activity, and 6th
 graders organized the event.

 Other Turtle Art Days are following: in Costa Rica, Malaysia, and
 possibly Singapore. While the primary purpose of these Turtle Art Days
 is to promote children learning through programming, an important
 secondary goal was also achieved: programming is not just in service
 of geometry (what Papert called Mathland) but also in service of
 whatever passion drives the child. (Artemis refers to the work she and
 Brian do as Artland. Work with sensors, robots, multimedia, etc.,
 offer many mountains to climb.)

 2. Other activities in Paraguay and Uruguay this week included EduJam
 in Asuncion, a Sugar Hackfest, a meeting with Pablo Flores and the
 Python Jóven, a Butiá workshop, and a Ceibal event for educators in
 Montevideo. Leticia Romero organized the first EduJam to be held
 regionally, at the National University of Asuncion. (I handed out 100
 copies of Sugar on a Stick to interested attendees thanks to the
 generosity of Nexcopy [1].) It was well attended by educators and
 engineers from Bolivia, Argentina, Paraguay, Uruguay, et al. The
 hackfest was also well attended. It included testing of Sugar 100 in a
 session orchestrated by Gonzalo Odiard (a number of bugs were
 discovered and fixed), an introduction to the new HTML5/Javascript by
 Manuel Quiñones, and a discussion of a proposal Brian to use an
 embedded Logo environment in the Arduino brains of the various
 robots programmed with TurtleBots. The Butiá workshop was an
 opportunity for me to observe how children use TurtleBots in
 programming their robots -- a few of my observations led to some
 fine-tuning of the UI in TurtleBlocks-192. And a chance to get direct
 feedback from teachers who use Turtle Blocks in a wide range of
 activities. Eye-opening. We discussed the ongoing challenge of
 providing both a low floor and a high ceiling. 

Re: [Sugar-devel] Google Summer of Code

2013-05-09 Thread Gerald Ardito
Walter,

I am not going to be able to join. I completely agree with Gonzalo's list.

Gerald
On May 9, 2013 4:00 PM, Gonzalo Odiard gonz...@laptop.org wrote:

 I will not be able to participate.
 Here are my votes:

 Open Video Chat Cross Platform Port (Casey DeLorme)

 http://www.google-melange.com/gsoc/proposal/review/google/gsoc2013/cdelorme/1

 Implement help mechanism for activities using Mallard(Kalpa Welivitigoda)

 http://www.google-melange.com/gsoc/proposal/review/google/gsoc2013/callkalpa/24005

 SugarFramework_for_HTML_activities (Suraj)

 http://www.google-melange.com/gsoc/proposal/review/google/gsoc2013/suraj_gillespie/1

 I am unsure about the sharing site project two are very good:

 http://www.google-melange.com/gsoc/proposal/review/google/gsoc2013/argee/33002

 http://www.google-melange.com/gsoc/proposal/review/google/gsoc2013/axitkhurana/19002
 should be good if the candidates to mentor this task give opinion.

 Turtle Blocks Python export (Marion Zepf)
 http://www.google-melange.com/gsoc/proposal/review/google/gsoc2013/mzepf/1

 Add recording to Music Keyboard activity (Anna Rudkovskaya)

 http://www.google-melange.com/gsoc/proposal/review/google/gsoc2013/anna_ru/1

 Implement Collaboration in Paint (prannoy)

 http://www.google-melange.com/gsoc/proposal/review/google/gsoc2013/prannoym/1

 Porting TamTam Suite to GTK3 (Hansel)

 http://www.google-melange.com/gsoc/proposal/review/google/gsoc2013/arastafiel/1

 Gonzalo


 On Fri, May 3, 2013 at 5:18 PM, Walter Bender walter.ben...@gmail.comwrote:

 Sugar Labs has 37 applications applications for GSoC. We have the next
 three days to review the applications and rank them by preference. I don't
 know yet how many slots we will get -- probably between 2 and 5, so we are
 only going to be able to accept about one in ten applications.

 Please, if you can please review as many applications as you can over the
 next 48 hours and put your scores in the GSoC system at [1], and also to
 please send to me, Gonzalo and Claudia any additional
 ideas/thoughts/concerns, that would be very helpful.

 Criteria you should consider in your reviews include:
 * quality of the proposal
 * benefit to Sugar community
 * potential of the student to complete the task

 Please feel free to ping me with any questions.

 regards.

 walter

 [1]
 http://www.google-melange.com/gsoc/dashboard/google/gsoc2013#proposals_submitted
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Re: [Sugar-devel] Google Summer of Code

2013-05-08 Thread Dr. Gerald Ardito
On Wed, May 8, 2013 at 11:48 AM, Remy DeCausemaker re...@civx.us wrote:

 I will def be there. Congrats on getting additional slots :)
 --RemyD.


 On Wed, May 8, 2013 at 10:58 AM, Walter Bender walter.ben...@gmail.comwrote:

 As you probably have heard, we have 8 slots for GSoC. I'd like to have a
 quick meeting Thursday evening on irc to discuss how we will get to our
 final decision on students. Would 6pm EST (22UTC) work for everyone? We
 need to keep this a private meeting for the moment, so let's agree to use
 #sugar-gsoc on irc.freenode.net?

 If you cannot attend, please send me any thoughts you'd like to share in
 advance.

 thanks.

 -walter


 On Fri, May 3, 2013 at 4:18 PM, Walter Bender walter.ben...@gmail.comwrote:

 Sugar Labs has 37 applications applications for GSoC. We have the next
 three days to review the applications and rank them by preference. I don't
 know yet how many slots we will get -- probably between 2 and 5, so we are
 only going to be able to accept about one in ten applications.

 Please, if you can please review as many applications as you can over
 the next 48 hours and put your scores in the GSoC system at [1], and also
 to please send to me, Gonzalo and Claudia any additional
 ideas/thoughts/concerns, that would be very helpful.

 Criteria you should consider in your reviews include:
 * quality of the proposal
 * benefit to Sugar community
 * potential of the student to complete the task

 Please feel free to ping me with any questions.

 regards.

 walter

 [1]
 http://www.google-melange.com/gsoc/dashboard/google/gsoc2013#proposals_submitted
 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org




 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org




 --
 --
 Remy DeCausemaker
 Research Associate
 Lab for Technological Literacy
 http://foss.rit.edu

 Rochester Institute of Technology
 Center for Student Innovation
 159 Lomb Memorial Drive
 Building 87-1680
 Rochester, NY 14623

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Re: [Sugar-devel] Google Summer of Code

2013-05-08 Thread Dr. Gerald Ardito
I'll be there.
Gerald


On Wed, May 8, 2013 at 2:57 PM, Dr. Gerald Ardito
gerald.ard...@gmail.comwrote:




 On Wed, May 8, 2013 at 11:48 AM, Remy DeCausemaker re...@civx.us wrote:

 I will def be there. Congrats on getting additional slots :)
 --RemyD.


 On Wed, May 8, 2013 at 10:58 AM, Walter Bender 
 walter.ben...@gmail.comwrote:

 As you probably have heard, we have 8 slots for GSoC. I'd like to have a
 quick meeting Thursday evening on irc to discuss how we will get to our
 final decision on students. Would 6pm EST (22UTC) work for everyone? We
 need to keep this a private meeting for the moment, so let's agree to use
 #sugar-gsoc on irc.freenode.net?

 If you cannot attend, please send me any thoughts you'd like to share in
 advance.

 thanks.

 -walter


 On Fri, May 3, 2013 at 4:18 PM, Walter Bender 
 walter.ben...@gmail.comwrote:

 Sugar Labs has 37 applications applications for GSoC. We have the next
 three days to review the applications and rank them by preference. I don't
 know yet how many slots we will get -- probably between 2 and 5, so we are
 only going to be able to accept about one in ten applications.

 Please, if you can please review as many applications as you can over
 the next 48 hours and put your scores in the GSoC system at [1], and also
 to please send to me, Gonzalo and Claudia any additional
 ideas/thoughts/concerns, that would be very helpful.

 Criteria you should consider in your reviews include:
 * quality of the proposal
 * benefit to Sugar community
 * potential of the student to complete the task

 Please feel free to ping me with any questions.

 regards.

 walter

 [1]
 http://www.google-melange.com/gsoc/dashboard/google/gsoc2013#proposals_submitted
 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org




 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org




 --
 --
 Remy DeCausemaker
 Research Associate
 Lab for Technological Literacy
 http://foss.rit.edu

 Rochester Institute of Technology
 Center for Student Innovation
 159 Lomb Memorial Drive
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Re: [Sugar-devel] Google Summer of Code

2013-05-05 Thread Dr. Gerald Ardito
Walter,

I am trying to review these.
I applied as a mentor, but when I go to the dashboard link you posted
yesterday, I don't see any projects.
What should I do?
Thanks.
Gerald


On Sun, May 5, 2013 at 11:44 AM, Walter Bender walter.ben...@gmail.comwrote:

 We have just 24 hours to finish reviewing applications. Please take some
 time to give a quick assessment of as many of the applications as you can
 -- focus on the ones that you may be interested in mentoring, but also
 please read any of the ones with reasonably high average ratings so as to
 help us with the final culling.

 regards.

 -walter



 On Fri, May 3, 2013 at 4:18 PM, Walter Bender walter.ben...@gmail.comwrote:

 Sugar Labs has 37 applications applications for GSoC. We have the next
 three days to review the applications and rank them by preference. I don't
 know yet how many slots we will get -- probably between 2 and 5, so we are
 only going to be able to accept about one in ten applications.

 Please, if you can please review as many applications as you can over the
 next 48 hours and put your scores in the GSoC system at [1], and also to
 please send to me, Gonzalo and Claudia any additional
 ideas/thoughts/concerns, that would be very helpful.

 Criteria you should consider in your reviews include:
 * quality of the proposal
 * benefit to Sugar community
 * potential of the student to complete the task

 Please feel free to ping me with any questions.

 regards.

 walter

 [1]
 http://www.google-melange.com/gsoc/dashboard/google/gsoc2013#proposals_submitted
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Re: [Sugar-devel] [DESIGN] Journal share activity

2013-05-02 Thread Gerald Ardito
I am not sure if I should be commenting here, but I also prefer the version
with no tabs.
Gerald
On May 2, 2013 12:18 PM, Walter Bender walter.ben...@gmail.com wrote:

 +1 to getting rid of tabs.

 -walter


 On Thu, May 2, 2013 at 11:50 AM, Simon Schampijer si...@schampijer.dewrote:

 Hi,

 Manuel and myself have been looking at the work-flow for the Journal
 share activity these days: http://activities.sugarlabs.**
 org//en-US/sugar/addon/4656http://activities.sugarlabs.org//en-US/sugar/addon/4656

 We discussed the design completely independent of possible technical
 constraints we will see what we can do, and what we can not but we wanted
 to first look at the work flow itself. Here is the state of things so far:


 ===Use cases===

 (a) a teacher is handing out a pdf to the class

 (b) a teacher wants to collect a picture (Paint) or an assignment from
 each pupil

 (c) a group of pupils want to share files between each other (e.g. a
 project work)


 ===Questions===

 * What can you share?
 You can share Journal items.

 * To whom can you share?
 People in your current network (see other activities you share)

 * Can everyone share who is a member of that session?
 The case where a teacher wants to collect data from the pupils (b), does
 impose privacy concerns. There should be the possibility to send a file to
 one person only without making it public to all of the members.

 * Is it a push or a pull model?
 (a) and (b) should be based on a push model. The receiver should be asked
 for confirmation of this transfer (see the current file transfers in the
 Sugar shell). Both sides need to know about the status of the transfer.

 (c) would be handled best with a pull model (see a download).


 ===Designs===
 We basically started off with a UI based on tabs [1]. Each member of the
 session has a tab, the label contains the colored XO icon and the nick name
 of the learner. The first tab represents yourself. The header of each tab
 has information about the learner and if it is yours a button to share
 items with all the members. The body has the items you shared and each item
 a button to un-share an item. The other tabs list the items the learner
 shared and a button to download an item.

 This UI shows the pull model and handles case (c) well. It does not work
 for the case (b) that well, as a shared item is public to all of the
 members. Furthermore, a teacher would need to go to each tab in order to
 collect the data it needs.

 Based on the downsides of the first UI [1] we came up with the second UI
 [2]: On the left you see all the members that are present in the shared
 session (similar to the UI in Memorize). There is a button for each member
 to send him a file directly (handles case b). This list is scrollable.
 There could be as well a row at the bottom of the list for a 'sent to all'
 option to handle case (a).

 On the right side at the top is the list of items you shared publically.
 There is a button to add new items. The list is scrollable. There is a
 button to un-share your items and a button to download items shared by
 others. This is case (c), case (a) could be handled with this model as well.

 Below is a widget that shows the incoming items. You can accept those
 incoming files individually or have a button for accept all. There should
 be a way to select the storage target (Journal/USB/...) either with a
 Palette or a dialog. This is case (b).

 In the second sketch in [2] you can see a feedback widget for the items
 you sent (one-to-one transfers). It shows if an item has been received and
 you can cancel a transfer (see the file transfers protocol in the Sugar
 shell for this).


 Regards,
Simon

 [1] 
 http://dev.laptop.org/~erikos/**share/tabs.JPGhttp://dev.laptop.org/~erikos/share/tabs.JPG

 [2] 
 http://dev.laptop.org/~erikos/**share/one.jpghttp://dev.laptop.org/~erikos/share/one.jpg
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Re: [Sugar-devel] [IAEP] Sugar Labs in GSoC 2013

2013-04-09 Thread Dr. Gerald Ardito
This is really great news!


On Tue, Apr 9, 2013 at 7:19 AM, Walter Bender walter.ben...@gmail.comwrote:

 Sugar Labs has been accepted in Google Summer of Code 2013. Thanks to
 everyone in the community who contributed to our application. Now it is
 time to recruit students. More details coming your way soon.

 regards.

 -walter


 On Tue, Apr 9, 2013 at 2:12 PM, Manuel Quiñones ma...@laptop.org wrote:

 2013/4/9 Kalpa Welivitigoda callka...@gmail.com:
  Hi all,
 
  I am really happy and impressed to see Sugar Labs listed in accepted
  organizations for Google Code of Summer 2013.

 Great news! This comunity is giving a boost :)

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Re: [Sugar-devel] Google Summer of Code project ideas

2013-03-26 Thread Dr. Gerald Ardito
Walter, 

I am looking over this list.
I am wondering about the requirements for a mentor.

Thanks.
Gerald


On Tuesday, March 26, 2013 at 2:17 PM, Walter Bender wrote:

 We have been accumulating project ideas for Google Summer of Code 2013
 [1]. Please take a few minutes to add a favorite project or sign on as
 a co-mentor to an existing project. Also, feel free to help us refine
 the descriptions on the pages. (I've added a bit of text to the end of
 each project, describing how it benefits both Sugar and the student
 working on the project. These blurbs need some refining.
 
 The deadline is the 29th of this month, so please act in the next day or two.
 
 -walter
 
 
 [1] http://wiki.sugarlabs.org/go/Summer_of_Code/2013
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Re: [Sugar-devel] [IAEP] Sugar Digest 2013-03-03

2013-03-03 Thread Gerald Ardito
Walter,

The homework service you described would be incredibly useful.
I would be happy to help test, I'd needed.
Gerald
On Mar 3, 2013 12:15 PM, Walter Bender walter.ben...@gmail.com wrote:

 == Sugar Digest ==

 1. It has been crazy busy. With the upcoming XO4 launch, Sugar with
 touch support will be making its debut. The developer team has done a
 great job but we are lagging behind a bit on the activity level:
 Activities that use keyboard input need to be modified to use the
 on-screen keyboard; and now that tablet mode will be used more often,
 we need to better attend to the issue of screen rotation.

 In order to adapt to the on-screen keyboard, there are two adjustments
 that need to be made: (1) use either a GTK Entry or TextView instead
 of directly querying the keyboard; and (2) make sure that the Entry is
 visible when the keyboard is visible. To address both issues, I have
 been mostly using GTK Fixed in order to re-position the Entry
 appropriately. But also, I have been using a strategy of moving the
 Entry to the top of the activity.

 There are two issues with dealing with landscape vs portrait mode. One
 is to make sure that the work area of an activity accommodates the
 change in size and aspect ration. Perhaps the easiest way to do this
 is simply to define a square work are inside of a scrolling window.
 There are times when this strategy won't work, such as with Paint, but
 for the most part, it is a simple solution.

 The toolbars are another matter. It is often the case that not all of
 the elements fit when in portrait mode. The default behavior of Sugar,
 to make a list on a palette that displays on the edge of the screen is
 somewhat lacking, both in that many toolbar items are either not shown
 or inoperable in that form. And aesthetically, it is not very
 Sugar-like. I've been experimenting with some different approaches to
 generating palettes, and also moving some toolbar elements around
 (e.g., moving some buttons to secondary toolbars). Alas, none of these
 solutions are idea or completely generalizable. But I think there are
 harbingers of a solution.

 Another issue with touch is that Gtk2 ComboBoxes don't work. The
 problem has been fixed in the Gtk3 version of the Sugar tool-kit, but,
 not being a fan of Combo Boxes to begin with, I see it as an
 opportunity to minimize their use. For example, using bigger/smaller
 buttons is arguably an easier way to adjust font size using touch.

 Ultimately, we'll want to add more gesture support as well. Many
 activities could readily support panning and zooming. And a long
 press can replace the un-Sugar-like reliance of right-click that some
 activities are using.

 I've packaged many of these ideas into some experimental (and
 production) versions of some activities (Please see [1-7]). Feedback
 most welcome.

 2. It occurred to me that the Web Services framework that Raul and I
 developed a few weeks ago might make a nice home for a simple
 classroom service: handing in homework assignments and receiving back
 comments from the teacher and fellow students. Such a service could be
 dropped right into the same framework we built for Facebook, so in the
 Journal, there would be a Share with (or Copy to) Teacher and comments
 would appear in the Journal detail view (and be directly integrated in
 the Portfolio). Simple, but potentially quite useful.

 === Tech Talk ===

 3. Adam Holt reported on the School Server Hack Sprint held in Toronto
 (See [8]).

 4. Daniel Narvaez has been making great progress on Agora, his
 attempt to achieve the goals of the Sugar Learning Platform using the
 web technologies (See [9]).

 === Sugar Labs ===

 Visit our planet [10] for more updates about Sugar and Sugar deployments.

 -walter

 ---

 [1] http://people.sugarlabs.org/~walter/Abacus-47.1.xo
 [2] http://people.sugarlabs.org/~walter/Chart-9.1.xo
 [3] http://people.sugarlabs.org/~walter/Chat-78.1.xo
 [4] http://people.sugarlabs.org/~walter/Labyrinth-14.4.xo
 [5] http://people.sugarlabs.org/~walter/Portfolio-41.2.xo
 [6] http://people.sugarlabs.org/~walter/Speak-44.6.xo
 [7]
 http://activities.sugarlabs.org/en-US/sugar/addons/versions/4027#version-173
 (TurtleBlocks-173.xo)
 [8]
 http://lists.laptop.org/pipermail/server-devel/2013-February/006258.html
 [9]
 http://lists.sugarlabs.org/archive/sugar-devel/2013-February/041847.html
 [10] http://planet.sugarlabs.org


 --
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 Sugar Labs
 http://www.sugarlabs.org
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Re: [Sugar-devel] [IAEP] Sugar Digest 2013-03-03

2013-03-03 Thread Gerald Ardito
Stephen,
Feel free to have Justin get in touch with me if we can help.
Gerald
On Mar 3, 2013 12:41 PM, STEPHEN JACOBS itprofjac...@gmail.com wrote:

  new round of the RIT HFOSS Class begins tomorrow.  While I'm not teaching
 it Justin Sherrill, included in on it, will be.
 It might be possible to have those students test such a homework service
 as well.
 On Mar 3, 2013, at 12:19 PM, Gerald Ardito wrote:

 Walter,

 The homework service you described would be incredibly useful.
 I would be happy to help test, I'd needed.
 Gerald
 On Mar 3, 2013 12:15 PM, Walter Bender walter.ben...@gmail.com wrote:

 == Sugar Digest ==

 1. It has been crazy busy. With the upcoming XO4 launch, Sugar with
 touch support will be making its debut. The developer team has done a
 great job but we are lagging behind a bit on the activity level:
 Activities that use keyboard input need to be modified to use the
 on-screen keyboard; and now that tablet mode will be used more often,
 we need to better attend to the issue of screen rotation.

 In order to adapt to the on-screen keyboard, there are two adjustments
 that need to be made: (1) use either a GTK Entry or TextView instead
 of directly querying the keyboard; and (2) make sure that the Entry is
 visible when the keyboard is visible. To address both issues, I have
 been mostly using GTK Fixed in order to re-position the Entry
 appropriately. But also, I have been using a strategy of moving the
 Entry to the top of the activity.

 There are two issues with dealing with landscape vs portrait mode. One
 is to make sure that the work area of an activity accommodates the
 change in size and aspect ration. Perhaps the easiest way to do this
 is simply to define a square work are inside of a scrolling window.
 There are times when this strategy won't work, such as with Paint, but
 for the most part, it is a simple solution.

 The toolbars are another matter. It is often the case that not all of
 the elements fit when in portrait mode. The default behavior of Sugar,
 to make a list on a palette that displays on the edge of the screen is
 somewhat lacking, both in that many toolbar items are either not shown
 or inoperable in that form. And aesthetically, it is not very
 Sugar-like. I've been experimenting with some different approaches to
 generating palettes, and also moving some toolbar elements around
 (e.g., moving some buttons to secondary toolbars). Alas, none of these
 solutions are idea or completely generalizable. But I think there are
 harbingers of a solution.

 Another issue with touch is that Gtk2 ComboBoxes don't work. The
 problem has been fixed in the Gtk3 version of the Sugar tool-kit, but,
 not being a fan of Combo Boxes to begin with, I see it as an
 opportunity to minimize their use. For example, using bigger/smaller
 buttons is arguably an easier way to adjust font size using touch.

 Ultimately, we'll want to add more gesture support as well. Many
 activities could readily support panning and zooming. And a long
 press can replace the un-Sugar-like reliance of right-click that some
 activities are using.

 I've packaged many of these ideas into some experimental (and
 production) versions of some activities (Please see [1-7]). Feedback
 most welcome.

 2. It occurred to me that the Web Services framework that Raul and I
 developed a few weeks ago might make a nice home for a simple
 classroom service: handing in homework assignments and receiving back
 comments from the teacher and fellow students. Such a service could be
 dropped right into the same framework we built for Facebook, so in the
 Journal, there would be a Share with (or Copy to) Teacher and comments
 would appear in the Journal detail view (and be directly integrated in
 the Portfolio). Simple, but potentially quite useful.

 === Tech Talk ===

 3. Adam Holt reported on the School Server Hack Sprint held in Toronto
 (See [8]).

 4. Daniel Narvaez has been making great progress on Agora, his
 attempt to achieve the goals of the Sugar Learning Platform using the
 web technologies (See [9]).

 === Sugar Labs ===

 Visit our planet [10] for more updates about Sugar and Sugar deployments.

 -walter

 ---

 [1] http://people.sugarlabs.org/~walter/Abacus-47.1.xo
 [2] http://people.sugarlabs.org/~walter/Chart-9.1.xo
 [3] http://people.sugarlabs.org/~walter/Chat-78.1.xo
 [4] http://people.sugarlabs.org/~walter/Labyrinth-14.4.xo
 [5] http://people.sugarlabs.org/~walter/Portfolio-41.2.xo
 [6] http://people.sugarlabs.org/~walter/Speak-44.6.xo
 [7]
 http://activities.sugarlabs.org/en-US/sugar/addons/versions/4027#version-173
 (TurtleBlocks-173.xohttp://activities.sugarlabs.org/en-US/sugar/addons/versions/4027#version-173(TurtleBlocks-173.xo
 )
 [8]
 http://lists.laptop.org/pipermail/server-devel/2013-February/006258.html
 [9]
 http://lists.sugarlabs.org/archive/sugar-devel/2013-February/041847.html
 [10] http://planet.sugarlabs.org


 --
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 Sugar Labs
 http://www.sugarlabs.org

Re: [Sugar-devel] [IAEP] About to teach Python programming

2013-01-15 Thread Gerald Ardito
Mike, 

This is great.
Thanks.

Gerald 


On Monday, January 14, 2013 at 10:14 PM, Mike Rehner wrote:

 Here is a list of Python resources if that would help-
 http://www.babarehner.com/ewrench1011/Python/index.html
 
 Cheers,
 
 Mike
 
 On Mon, Jan 14, 2013 at 6:31 PM, Gerald Ardito gma...@gmail.com 
 (mailto:gma...@gmail.com) wrote:
  Stephen,
  
  I am starting two weeks from tomorrow.
  I am still trying to wrap my head about the key goals and projects. It would
  be great to share ideas.
  
  Gerald
  
  On Monday, January 14, 2013 at 6:08 PM, Steve Thomas wrote:
  
  On Sat, Jan 12, 2013 at 9:58 PM, fors...@ozonline.com.au 
  (mailto:fors...@ozonline.com.au) wrote:
  
  Hi
  
  As a beginner, I found creating a Sugar Activity difficult. More difficult
  than creating a program to run from Terminal or Pippy. You might get better
  value using Pygame and writing something that can run from Pippy. The goal
  could be to create more Pippy built in samples.
  
  If you are going to write an Activity, you could give them a 'hello world'
  template and get them to build on that rather than starting from the
  beginning. Your 'hello world' template could have the basics:a text box for
  text entry/display, a canvas for graphical display and an example of
  keyboard and mouse capture.
  
  Agreed. Having a template to build on for an Activity would make things much
  simpler.
  
  
  Good luck. Please ask if you need help.
  
  Ditto. When will you start the class? I am also teaching Python to some
  kids now, and interested sharing ideas.
  
  Stephen
  
  
  Tony
  
   gerald.ard...@gmail.com (mailto:gerald.ard...@gmail.com) wrote:
Hello.
I have been asked by my school district to teach a one semester course
on
computer programming to some of our high school students. I was already
settled on Python. In my planning, I thought it would be great if the
students built an application for Sugar/XO Laptop. I have, as I think
you
know, been using them in our school for a few years, I think the
transition
from consumer to producer would be great.

I am not a Python programmer, although I understand the basic concepts
and
can muddle my way through. So,here's my question -- what should the
students
know/be able to do in Python before they are able to write an Activity?

   
   
   Beyond the basics, understanding the concept of classes and
   inheritance is pretty essential. Some GTK stuff, but that is pretty
   straightforward.
   
   -walter
   

I hope this makes sense. And I appreciate your time.

Best,
Gerald Ardito

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Re: [Sugar-devel] [IAEP] About to teach Python programming

2013-01-14 Thread Gerald Ardito
Stephen, 

I am starting two weeks from tomorrow. 
I am still trying to wrap my head about the key goals and projects. It would be 
great to share ideas.

Gerald 


On Monday, January 14, 2013 at 6:08 PM, Steve Thomas wrote:

 On Sat, Jan 12, 2013 at 9:58 PM, fors...@ozonline.com.au 
 (mailto:fors...@ozonline.com.au) wrote:
  Hi
  
  As a beginner, I found creating a Sugar Activity difficult. More difficult 
  than creating a program to run from Terminal or Pippy. You might get better 
  value using Pygame and writing something that can run from Pippy. The goal 
  could be to create more Pippy built in samples.
  
  If you are going to write an Activity, you could give them a 'hello world' 
  template and get them to build on that rather than starting from the 
  beginning. Your 'hello world' template could have the basics:a text box for 
  text entry/display, a canvas for graphical display and an example of 
  keyboard and mouse capture.
 Agreed. Having a template to build on for an Activity would make things much 
 simpler.
  
  Good luck. Please ask if you need help.
 Ditto.  When will you start the class?  I am also teaching Python to some 
 kids now, and  interested sharing ideas.
 
 Stephen
  
  Tony
  
   gerald.ard...@gmail.com (mailto:gerald.ard...@gmail.com) wrote:
Hello.
I have been asked by my school district to teach a one semester course 
on
computer programming to some of our high school students. I was already
settled on Python. In my planning, I thought it would be great if the
students built an application for Sugar/XO Laptop. I have, as I think 
you
know, been using them in our school for a few years, I think the 
transition
from consumer to producer would be great.
   
I am not a Python programmer, although I understand the basic concepts 
and
can muddle my way through. So,here's my question -- what should the 
students
know/be able to do in Python before they are able to write an Activity?
  
   Beyond the basics, understanding the concept of classes and
   inheritance is pretty essential. Some GTK stuff, but that is pretty
   straightforward.
  
   -walter
  
   
I hope this makes sense. And I appreciate your time.
   
Best,
Gerald Ardito
   
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[Sugar-devel] About to teach Python programming

2013-01-12 Thread Dr. Gerald Ardito
Hello. 
I have been asked by my school district to teach a one semester course on 
computer programming to some of our high school students. I was already settled 
on Python. In my planning, I thought it would be great if the students built an 
application for Sugar/XO Laptop. I have, as I think you know, been using them 
in our school for a few years, I think the transition from consumer to producer 
would be great.

I am not a Python programmer, although I understand the basic concepts and can 
muddle my way through. So,here's my question -- what should the students 
know/be able to do in Python before they are able to write an Activity?

I hope this makes sense. And I appreciate your time.

Best,
Gerald Ardito


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Re: [Sugar-devel] offline a.sl.o

2012-11-29 Thread Dr. Gerald Ardito
This is very interesting.

I have a kind of related question. Has there been any work done for a
non-internet based email server (and XO based client)?
I know that Tony Anderson (now in Rwanda) is working in a school with no
internet access, but with the need for email-type communication.

Thanks.
Gerald


On Thu, Nov 29, 2012 at 8:09 PM, Aleksey Lim alsr...@sugarlabs.org wrote:

 On Sun, Nov 25, 2012 at 08:04:36PM -0800, Sameer Verma wrote:
  Has anyone looked into running an offline copy of
  activities.sugarlabs.orgon a server that isn't on the Internet (a la
  XS)?

 To run ASLO copy on a standalone server, you need to install ASLO/AMO
 php application (http://wiki.sugarlabs.org/go/Activity_Library/Devel
 but instructions might be outdated) and clone MySQL data with activity
 files (~9G). Some time ago, SL used 2nd ASLO node, but it used the same
 MySQL and files storage.

 There is the same need in ASLO on a school server in the field. But
 in my mind, trying to adapt ASLO/AMO to this scheme is an overkill.
 The real environments might assume lack of maintaining or restricted
 school servers (for example XO laptops in offline schools), i.e.,
 Apache+MySQL+PHP+ASLO/AMO is a real misuse.

 In this regard, Sugar Network[1] was initiated a ~year ago, i.e.,
 content sharing system (in contrast to ASLO, SN will provide
 non-software content like books or Journal objects). Sugar Network
 functionality is explicitly split into server side and client
 application(s). Server side is capable for running even on XO laptops
 (XO-1.5 is preferable) in pure offline case (e.g. one-teacher schools in
 Peru when people have only XO laptops) with further offline
 synchronization[2]. Clients might be any applications that use REStful
 API provided by Sugar Network node (master server like ASLO or any
 distributed node). For now there are two clients[3] written as a
 lightweight Web application and one that is pure JS application.

 The centralized scheme (like ASLO) is available right now[3] (it is
 being assumed to be used in Peruvian pilot). The offline model is
 in progress and should be ready, in some stage, during this year.


 [1] http://wiki.sugarlabs.org/go/Sugar_Network
 [2] http://wiki.sugarlabs.org/go/Deployment_Platform/Sneakernet
 [3] http://wiki.sugarlabs.org/go/Sugar_Network#Try_it

 --
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Re: [Sugar-devel] offline a.sl.o

2012-11-29 Thread Dr. Gerald Ardito
Aleksey,
At the risk of asking a stupid question, what is the Sugar Network
functionality you are talking about?

Thanks.
Gerald


On Thu, Nov 29, 2012 at 8:43 PM, Aleksey Lim alsr...@sugarlabs.org wrote:

 On Thu, Nov 29, 2012 at 08:20:23PM -0500, Dr. Gerald Ardito wrote:
  This is very interesting.
 
  I have a kind of related question. Has there been any work done for a
  non-internet based email server (and XO based client)?
  I know that Tony Anderson (now in Rwanda) is working in a school with no
  internet access, but with the need for email-type communication.

 Generally speaking, people (students and teachers) from Peruvian
 one-teachers offline schools might need the same offline email.
 But the approach that was take for Sugar Network is not trying to create
 full featured/partial replacement of online environments (e.g., email,
 web, wikipedia, feedback reporting system, etc) but create one
 solid/robust system (that is capable for offline) with features:

 * content sharing (both ways, not only from deployers to deployments)
 * having reliable feedback from the field, i.e., fail reports, usage
   statistics, questions
 * and social activity regarding the content in general (review, comments,
 etc)

 So, there is no direct offline-email analogy. But in my mind, designed
 Sugar Network functionality makes offline-email less needed (and not
 needed at all if we are talking about environments like rural schools
 with no any IT skilled people).

 --
 Aleksey

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Re: [Sugar-devel] NPR story on OLPC in Peru

2012-10-14 Thread Dr. Gerald Ardito
I wanted to share that we have faced the same criticisms in our school
regarding the XOs. For the last four years, the teachers and students have
complained that the devices do not connect well or reliably to our wireless
network.

Obviously, in our case, we have a wireless network and essentially
continuous access to the internet. But, what I have had to fight against is
that this is the most basic use of any computing device.

The only way I have been able to stem this tide is to come up with projects
and programs that made use of the XOs as standalone or mesh networked
devices. For example, we have done a lot with Memorize and Etoys and
Scratch (and beginning to work with TurtleBlocks). I have found that once
the students and teachers are involved with these activities, the internet
stuff goes away.

But the bigger point that is missed in the story, and the broader
conversation, is that the XOs and Sugar tap into non-traditional methods of
teaching and learning. When this invisible line is crossed, real magic
happens. It is the conversations which illuminate this invisible line that
is tough.

Just my two cents.
Gerald

On Sun, Oct 14, 2012 at 8:29 AM, Christoph Derndorfer 
christoph.derndor...@gmail.com wrote:

 On Sun, Oct 14, 2012 at 2:21 AM, Sameer Verma sve...@sfsu.edu wrote:

 On Sat, Oct 13, 2012 at 3:48 PM, Alexandro Colorado j...@oooes.org
 wrote:
  On 10/13/12, Walter Bender walter.ben...@gmail.com wrote:
  Alexandro,
 
  I think you are grossly underestimating the connectivity problem in
 Peru.
 
  Yes maybe, but I understand most educational systems dont have enough
  budget to acquire connectivity so getting connectivity from other
  sources like public buildings, libraries, will allow other resource to
  come through without needing to be funded by the educational budget.
 
  Now if we are talking about, the whole town not having ways on
  connecting, then the next option would be looking for alternative
  sources, in Mexico they used Satelite modems.
 
 http://www.scribd.com/doc/10324524/Capacitacion-Para-Maestros-Uso-Del-Aula-Enciclomedia#page=15
 
  But other mediums like DSL modems attached to a wifi router will be
  able to get some basic Internet for HTML/images, IRC, etc. The big
  question is about the level of connectivity for copper phone lines.
 

 It seems that a fair number of offline requirements will be served by
 the XS school server, but I don't see that show up in any of the
 conversations. Does any location in Peru use any version of the XS?
 (http://wiki.laptop.org/go/School_server)


 I'm not aware of any schools having school servers, at least they didn't
 have them when I was there in 2010. The next best thing were USB drives
 with some collections of offline materials compiled by DIGETE but as far as
 I can tell only a certain percentage of teachers ever received theirs.

 Cheers,
 Christoph


 cheers,
 Sameer

 
 
  regards.
 
  -walter
 
  --
  Walter Bender
  Sugar Labs
  http://www.sugarlabs.org
  ___
  Devel mailing list
  de...@lists.laptop.org
  http://lists.laptop.org/listinfo/devel
 
 
 
  --
  Alexandro Colorado
  PPMC Apache OpenOffice
  http://es.openoffice.org
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 --
 Christoph Derndorfer

 volunteer, OLPC (Austria) [www.olpc.at]
 editor, OLPC News [www.olpcnews.com]
 contributor, TechnikBasteln [www.technikbasteln.net]

 e-mail: christ...@derndorfer.eu



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Re: [Sugar-devel] NPR story on OLPC in Peru

2012-10-14 Thread Dr. Gerald Ardito
Kevin,

I also grew up in that world. I fondly remember my first computer class in
high school (1978), learning FORTRAN on the big teletype machine.

When those remarkable moments of learning on the XOs are happening, I know
we are doing the right thing. And I point them out to the students and the
teachers so that they can see what I do.

This has been an effective strategy for bringing others into the
conversation.
Gerald

On Sun, Oct 14, 2012 at 3:44 PM, Kevin Mark kevin.m...@verizon.net wrote:



 I wanted to share that we have faced the same criticisms in our school
 regarding the XOs. For the last four years, the teachers and students have
 complained that the devices do not connect well or reliably to our wireless
 network.

 Obviously, in our case, we have a wireless network and essentially
 continuous access to the internet. But, what I have had to fight against is
 that this is the most basic use of any computing device.

 The only way I have been able to stem this tide is to come up with
 projects and programs that made use of the XOs as standalone or mesh
 networked devices. For example, we have done a lot with Memorize and Etoys
 and Scratch (and beginning to work with TurtleBlocks). I have found that
 once the students and teachers are involved with these activities, the
 internet stuff goes away.

 But the bigger point that is missed in the story, and the broader
 conversation, is that the XOs and Sugar tap into non-traditional methods of
 teaching and learning. When this invisible line is crossed, real magic
 happens. It is the conversations which illuminate this invisible line that
 is tough.

 I grew-up in a world before google and before the internet but after
 computers became affordable by homes. We had different expectations of
 these devices.
 This is something that affect the teachers, kids and media pundits today:
 they have seen (even in the remoter parts of the world) 'high speed
 computers with always-on internet with shiny video game worlds'. The is a
 good thing and bad thing. It means that they know an end-point that they
 want to reach but are unsatisfied with what they have. But they don't know
 what I and others of my age knew -- the learning and imagination that was
 done with disconnected clunky machines with 8-bit graphics. Which is
 sort-of what the XO appears to be by comparison. And also the fact that
 learning with computers is not the same as playing world of warcraft and
 you can do the former with an XO and don't need a 3GHZ pentium 7 with the
 latest video card.

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Re: [Sugar-devel] [IAEP] Sugar Digest 2012-09-18

2012-09-20 Thread Dr. Gerald Ardito
Daniel and others,

This thread has really inspired me. I am going to work with my
students to develop Sugar activities.
I have James' book. Are there other resources I need?

Thanks.
Gerald

On Thu, Sep 20, 2012 at 4:16 AM, Kevin Mark kevin.m...@verizon.net wrote:


 --- On Wed, 9/19/12, S. Daniel Francis fran...@sugarlabs.org wrote:

 From: S. Daniel Francis fran...@sugarlabs.org
 Subject: Re: [IAEP] [Sugar-devel] Sugar Digest 2012-09-18
 To: Kevin Mark kevin.m...@verizon.net
 Cc: James Simmons nices...@gmail.com, iaep i...@lists.sugarlabs.org, 
 Sugar-dev Devel sugar-devel@lists.sugarlabs.org, 
 community-n...@lists.sugarlabs.org
 Date: Wednesday, September 19, 2012, 11:27 PM
 Hi Kevin,

 2012/9/19 Kevin Mark kevin.m...@verizon.net:
  Hearing from the kids who are making Sugar activities
 and more contributions, I'm really wanting to
  know what teaching environment made this possible?

 Summing my case all the cases I listened about, we usually
 learn by our self.
 Thinking about why Sugar, well, we could make desktop
 applications,
 but a free and decent way to share a program is difficult to
 find and
 there's not always a community where we can share what we
 make.

 While I can't speak for Sugar Labs, this sound like a very good problems to 
 address. Scratch has a website to 'upload' its programs. I would really 
 love to see a way to help young sugar activity hacker have a place for them 
 to 'hack' on their games/activities. Maybe Activities.sugarlabs.org or some 
 website in .uy? And maybe a forum? (I'm not someone to do this sadly but 
 would think that the very capable people around the sugar community would 
 find this idea motivating)

  Also I
 think Sugar needs activities, unlike desktops, where
 practically all
 is already made.

 Just Edward suggested us to tell our stories, but at the
 moment I'll
 not get into many details and only answer your questions.

  Are there activity hacking classes?
 In Uruguay there is only one activity hacking teacher:
 Flavio Danesse.

 OH wow. I have recently started to 'hack' on JAMedia and JAMediaTube. So I 
 know his work. I wonder if making videos of his lecture would be something he 
 could do and the kids could watch?

 He is an IT teacher, and every year he organizes a workshop
 where he
 teaches volunteer students to program in Python. The group
 Python
 Joven, in English Young Python..

 If you and others can make 'clubs' in your area, that would be great, maybe 
 they can setup a web 'forum' for everyone to exchange ideas.



 Currently, his students contributing here are Agustin
 Zubiaga and
 Cristhofer Travieso, they told me about another student who
 develops
 applications for Android.

  Is this kind of experimentation part of a turtleart
 class?
 For my part I can say yes and no... When I received my XO
 with Sugar
 I liked very much TurtleArt, but the teachers don't teach it
 very
 often, I had to look for documentation.

 Oh, that is sad, I'm surprised to read that.



 Have kids 'goggled' about programming on their own time
 and wanted to know about programming?
 Now you are right, I learn practically all 'googling'.
 Flavio's
 students told me they also learn(ed) a big part of what they
 know
 searching and investigating by them self.
 I think it's better because we can learn what we are
 interested in,
 also if it's not related with Sugar.

 yes that is true. learning what you want (being an auto-didact) is powerful.


  Are there computer programming classes and teachers
 that have assignments that ask the kids to explore?

 Programming is not often a subject at the school.
 I know about optional workshops, like Flavio's. My parents
 are
 teachers, and about three-four years ago, when I was ten
 years old, I
 used to go to the highschool where my parents worked and I
 listened to
 a workshop about web design (basic HTML development) and
 graphic
 design (with GIMP). That workshop was not a way to get
 young
 programmers, but it removed me the fear of seeing a source
 code as
 something strange or made for be understood by non-human
 people.

 Yes, many people have a fear of this 'scary' stuff. It something everyone who 
 wants to learn about programming has to face. Turtleart and Scratch was 
 suppose to help.


 Cheers.
 ~danielf

 P.S: Sorry, I don't speak English very well.

 Thanks you very much for your answers. I think you write English very well!
 -Kevin aka kevix
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Re: [Sugar-devel] [IAEP] Sugar Digest 2012-09-18

2012-09-20 Thread Dr. Gerald Ardito
Walter,

Sounds good.
Thanks.
Gerald

P.S. And congratulations on the pending new arrival.

On Thu, Sep 20, 2012 at 9:12 AM, Walter Bender walter.ben...@gmail.com wrote:
 On Thu, Sep 20, 2012 at 9:05 AM, Dr. Gerald Ardito
 gerald.ard...@gmail.com wrote:
 Daniel and others,

 This thread has really inspired me. I am going to work with my
 students to develop Sugar activities.
 I have James' book. Are there other resources I need?

 I'd recommend using the Duplicate function in View Source. Have them
 make some changes to a favorite existing Sugar activity.

 regards.

 -walter


 Thanks.
 Gerald

 On Thu, Sep 20, 2012 at 4:16 AM, Kevin Mark kevin.m...@verizon.net wrote:


 --- On Wed, 9/19/12, S. Daniel Francis fran...@sugarlabs.org wrote:

 From: S. Daniel Francis fran...@sugarlabs.org
 Subject: Re: [IAEP] [Sugar-devel] Sugar Digest 2012-09-18
 To: Kevin Mark kevin.m...@verizon.net
 Cc: James Simmons nices...@gmail.com, iaep 
 i...@lists.sugarlabs.org, Sugar-dev Devel 
 sugar-devel@lists.sugarlabs.org, community-n...@lists.sugarlabs.org
 Date: Wednesday, September 19, 2012, 11:27 PM
 Hi Kevin,

 2012/9/19 Kevin Mark kevin.m...@verizon.net:
  Hearing from the kids who are making Sugar activities
 and more contributions, I'm really wanting to
  know what teaching environment made this possible?

 Summing my case all the cases I listened about, we usually
 learn by our self.
 Thinking about why Sugar, well, we could make desktop
 applications,
 but a free and decent way to share a program is difficult to
 find and
 there's not always a community where we can share what we
 make.

 While I can't speak for Sugar Labs, this sound like a very good problems to 
 address. Scratch has a website to 'upload' its programs. I would really 
 love to see a way to help young sugar activity hacker have a place for them 
 to 'hack' on their games/activities. Maybe Activities.sugarlabs.org or some 
 website in .uy? And maybe a forum? (I'm not someone to do this sadly but 
 would think that the very capable people around the sugar community would 
 find this idea motivating)

  Also I
 think Sugar needs activities, unlike desktops, where
 practically all
 is already made.

 Just Edward suggested us to tell our stories, but at the
 moment I'll
 not get into many details and only answer your questions.

  Are there activity hacking classes?
 In Uruguay there is only one activity hacking teacher:
 Flavio Danesse.

 OH wow. I have recently started to 'hack' on JAMedia and JAMediaTube. So I 
 know his work. I wonder if making videos of his lecture would be something 
 he could do and the kids could watch?

 He is an IT teacher, and every year he organizes a workshop
 where he
 teaches volunteer students to program in Python. The group
 Python
 Joven, in English Young Python..

 If you and others can make 'clubs' in your area, that would be great, maybe 
 they can setup a web 'forum' for everyone to exchange ideas.



 Currently, his students contributing here are Agustin
 Zubiaga and
 Cristhofer Travieso, they told me about another student who
 develops
 applications for Android.

  Is this kind of experimentation part of a turtleart
 class?
 For my part I can say yes and no... When I received my XO
 with Sugar
 I liked very much TurtleArt, but the teachers don't teach it
 very
 often, I had to look for documentation.

 Oh, that is sad, I'm surprised to read that.



 Have kids 'goggled' about programming on their own time
 and wanted to know about programming?
 Now you are right, I learn practically all 'googling'.
 Flavio's
 students told me they also learn(ed) a big part of what they
 know
 searching and investigating by them self.
 I think it's better because we can learn what we are
 interested in,
 also if it's not related with Sugar.

 yes that is true. learning what you want (being an auto-didact) is powerful.


  Are there computer programming classes and teachers
 that have assignments that ask the kids to explore?

 Programming is not often a subject at the school.
 I know about optional workshops, like Flavio's. My parents
 are
 teachers, and about three-four years ago, when I was ten
 years old, I
 used to go to the highschool where my parents worked and I
 listened to
 a workshop about web design (basic HTML development) and
 graphic
 design (with GIMP). That workshop was not a way to get
 young
 programmers, but it removed me the fear of seeing a source
 code as
 something strange or made for be understood by non-human
 people.

 Yes, many people have a fear of this 'scary' stuff. It something everyone 
 who wants to learn about programming has to face. Turtleart and Scratch was 
 suppose to help.


 Cheers.
 ~danielf

 P.S: Sorry, I don't speak English very well.

 Thanks you very much for your answers. I think you write English very well!
 -Kevin aka kevix
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Re: [Sugar-devel] Sugar Labs Website Revamp IRC Mtg 1-8-12 11:00amEST(16:00UTC)

2012-01-08 Thread Dr. Gerald Ardito
Christian,

I'll be there.

Thanks.
Gerald

On Sun, Jan 8, 2012 at 2:21 PM, Christian Marc Schmidt 
christianm...@gmail.com wrote:

 Hi all

 We met today on IRC to discuss the website design and content, but not
 many were present. It is important that we get your feedback as the work on
 the website progresses. Therefor, I am looking to reschedule our meeting to
 another time that works for everyone. See John's original email below: We
 are looking for feedback on the design as well as volunteers to help us
 generate content for the new website.

 Does this coming Saturday 14th at 11:00am EST/16:00 UTC work for everyone?
 Or is a time during the week better? Suggestions welcome.

 Thank you,


 Christian


 On Thu, Jan 5, 2012 at 4:10 PM, John Tierney jtis4...@hotmail.com wrote:

  Hello All,

 Happy New Year! As the New Year starts we are making another effort to
 restart the
 Sugar Labs Website Revamp.

 Designer and community member Christian Marc Schmidt has put together a
 Design Template along with a
 Sugar Labs Website Refresh: Content Document. These two documents along
 with the work and content
 gathering done by RIT Co-op students Mike Devine and JT Mengel last year
 will hopefully give us solid basis
 to start from.

 Our Kick-off IRC meeting will take place this Sunday Jan. 8th
 on#sugar-meeting at 11:00amEST(16:00UTC),
 after the Design Meeting surrounding Write To Journal Anytime taking
 place at 10:00amEST.

 Please join us if you are available-our key shortcoming last year in our
 attempt was a lack of content to effectively
 create the new site. All help is Welcome and needed.

 Because this is in the Building and Design stage please email me at:
 jtis4...@hotmail.com to get links to the preview
 documents if you are interested in being part of the process.

 Our First Step is to give Christian the Thumbs Up/Make Enhancements to
 the Design.

 Our Second Step will look to get individual community members to take
 responsibility in Content Gathering Areas that flow out of
 the documents Christian has prepared.

 Our Third Step is to execute Content Gathering

 Upon receiving enough content Christian will then commence the build
 phase.

 We hope you can join us on Sunday and look forward to working with the
 community to do this important
 work. Please let us know of your interest in taking part in this
 important endeavor.

 Appreciate the Collaboration!
 John Tierney

 P.S. Please get into the hands of those who will be best able to
 assist-Thank You!




 --
 anyth...@christianmarcschmidt.com
 917/ 575 0013

 http://www.christianmarcschmidt.com
 http://www.facebook.com/christianmarcschmidt
 http://www.linkedin.com/in/christianmarcschmidt
 http://twitter.com/cms_
 Skype: christianmarcschmidt


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Re: [Sugar-devel] New activity from OLPC France

2011-04-18 Thread Dr. Gerald Ardito
Walter,

The type of lab notebook activity you describe could be extended beyond the
cooking area. I can see students using this for all kinds of scientific
investigations.

My two cents.
Gerald

On Mon, Apr 18, 2011 at 7:47 AM, Walter Bender walter.ben...@gmail.comwrote:

 On Sun, Apr 17, 2011 at 11:24 AM, Stefanie Nobel
 stefanie.no...@googlemail.com wrote:
  Hello,
 
  I’m glad to present you a new project from OLPC France. For the next six
  months we will develop a new playful software, which aims at educating
  children about a healthier nutrition.
  In this game children are taking care of an avatar by providing him with
  meals, which they have to prepare before. By doing so the children are
 meant
  to learn the importance of good nutrition for their healthy.
  The game will be supported by Danone Research. They will not only finance
  the project but also share their great knowledge on this topic with us.
 
  We’re just at the begining of the development but here is a short
  description of our first ideas:
  The game will be split in two parts:
 
  In one part the children can create their own recipes in a virtual
  environment, similar to a “cook studio”. There is also the possibility to
  share these recipes with other children.
  The other part is for validation: Here the meal will be “validated” by
 the
  avatar, (for example, a reaction might be, that the avatar can’t do
 homework
  because he has not sufficient energy).
 
  So at first we will have to define the relevant parameters, which you
 have
  to consider when you validate a healthy meal, for example:
 
  The need of the different nutritional values,
  The nutritional value of the aliment
  In natural and organic state and
  after the preparation of the meal
  The activities, the avatar/child do/did during the day
  The season and the weather
  The times of the meals during the day(this has an impact on the gain of
 the
  food)
  The health of the avatar/child
  The extent of hygienic conditions when preparing the food
 
 
 
  The next step will be to collect all those information and integrate it
 into
  a rough logic.
 
 
 
  So don’t hesitate to comment about this project and share your thoughts.
 
  We appreciate all kinds of input!
 

 FWIW, several of us have been thinking about a different angle on a
 cooking activity, one more geared towards chemistry and the science of
 the kitchen: getting the kids to experiment with recipes, for example,
 changing the 'resting time' when making noodles from flour and water,
 and observing how this changes the consistency,  flavor, etc. The
 Activity would be more like a lab notebook and set of simple data
 analysis tools than anything else, but then the kids could presumably
 photograph their results with their XO and share their successes and
 failures, and aggregate data more widely. It be interesting to fold in
 nutrition into the mix: does Danone have data we can use re how
 cooking impacts the foods we eat?

 regards.

 -walter

 
  Stefanie
 
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Re: [Sugar-devel] Interesting USB-pluggable robots, controller boards, and sensors

2011-03-09 Thread Dr. Gerald Ardito
I am very interested in this functionality and that of using WeDo Robots.
Would this be available for the XOs? Both versions or only the XO 1.5?

How would that work?

Thanks.
Gerald

On Wed, Mar 9, 2011 at 7:25 AM, Emiliano Pastorino 
epastor...@plan.ceibal.edu.uy wrote:

  Emiliano has Arduino + TA working, I think. Needs to be reworked as a
 plugin in the new TA plugins model (which seems excellent).


 Yes, it's working. We don't know if we're going to use them, but I plan to
 create
 a plugin anyway.

 On the Uy/Ceibal side, I really want to know which Arduino they are
 using, and the exact sensors too. So we document that in wiki.l.o, buy
 the exact same kit here, and fold it into our test plans.


 We bought a kit from sparkfun.com last year which I think is no longer
 available
 (dev-09284)
 Anyway, these are the items icluded:
 Arduino Duemilanove (ATmega328)
 Light sensor SEN-09088 http://www.sparkfun.com/products/9088
 Buzzer COM-07950 http://www.sparkfun.com/products/7950
 Trim pot COM-9288 http://www.sparkfun.com/products/9288
 Temperature sensor SEN-00250 http://www.sparkfun.com/products/250
 Tricolor LED COM-09264 http://www.sparkfun.com/products/9264
 Button COM-09190 http://www.sparkfun.com/products/9190
 Jumper wires PRT-08431 http://www.sparkfun.com/products/8431
 We also bought a motor shield for driving more motors:
 http://www.ladyada.net/make/mshield/

 Turtle Art Arduino, at least when I last ran it, requires Firmata software
 in the Arduino


 Yes, we're using Firmata in the Arduino.

 Correct. The current TA+NXT is based on the nxt_python library, which
 works tethered, so the NXT controller acts as a dumb slave of the
 XO.


 I think there's a function in nxt-python that lets you upload a program to
 the nxt brick. I'll check it out later. Right now I'm working on a plugin
 for
 the new plugins model for TA.


 On Fri, Mar 4, 2011 at 9:56 PM, Gonzalo Odiard gonz...@laptop.org wrote:

 Thanks Tony. Added to the wiki page

 Gonzalo


 On Fri, Mar 4, 2011 at 6:09 PM, fors...@ozonline.com.au wrote:

 Turtle Art Arduino, at least when I last ran it, requires Firmata
 software in the Arduino. So the Arduino is acting as a dumb I/O expansion
 board and is not being programmed as an autonomous robot. The user is
 programming in TurtleArt. I used the Arduino Duemilanove but I don't think
 the version matters much.
 http://tonyforster.blogspot.com/search/label/Arduino

  Emiliano has Arduino + TA working, I think. Needs to be reworked as a
  plugin in the new TA plugins model (which seems excellent).
 
  On the Uy/Ceibal side, I really want to know which Arduino they are
  using, and the exact sensors too. So we document that in wiki.l.o, buy
  the exact same kit here, and fold it into our test plans.
 

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 Montevideo, Uruguay
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Re: [Sugar-devel] Interesting USB-pluggable robots, controller boards, and sensors

2011-03-09 Thread Dr. Gerald Ardito
Martin,

Thanks. This is all really exciting.
I am really looking forward to connecting the XOs to probes, robots, etc. so
that the students can experience manipulating physical and digital objects.

Gerald

On Wed, Mar 9, 2011 at 8:17 AM, Martin Langhoff
martin.langh...@gmail.comwrote:

 On Wed, Mar 9, 2011 at 8:02 AM, Dr. Gerald Ardito
 gerald.ard...@gmail.com wrote:
  I am very interested in this functionality and that of using WeDo Robots.
  Would this be available for the XOs? Both versions or only the XO 1.5?
  How would that work?

 It's a headline feature for 11.2.0 which is planned to be XO-1 and
 XO-1.5 . Unless we hit unexpected problems, XO-1 is supported.

 If you look under the hood, it will be a bunch of rpms that get
 integrated into 11.2.0, plus activity updates that make good use of
 them. In some cases, actiivites already support boards / robots so
 what happens is that it is now covered by our QA work, so bugs will be
 discovered and fixed.

 Crafty adventurous people can probably get them installed on 10.1.x
 :-) but that'll be unsupported.

 cheers,


 m
 --
  martin.langh...@gmail.com
  mar...@laptop.org -- Software Architect - OLPC
  - ask interesting questions
  - don't get distracted with shiny stuff  - working code first
  - http://wiki.laptop.org/go/User:Martinlanghoff

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Re: [Sugar-devel] Interesting USB-pluggable robots, controller boards, and sensors

2011-03-09 Thread Dr. Gerald Ardito
Emiliano,

Thanks.
I was working with Scratch yesterday with some students and noticed that
they have a new category of Examples that pertains to WeDo.
Can't wait to play!

Gerald

On Wed, Mar 9, 2011 at 8:29 AM, Emiliano Pastorino 
epastor...@plan.ceibal.edu.uy wrote:

 Gerald,

 I haven't worked with WeDo, but it seems to be supported in Scracht:
 http://info.scratch.mit.edu/WeDo


 On Wed, Mar 9, 2011 at 11:20 AM, Dr. Gerald Ardito 
 gerald.ard...@gmail.com wrote:

 Martin,

 Thanks. This is all really exciting.
 I am really looking forward to connecting the XOs to probes, robots, etc.
 so that the students can experience manipulating physical and digital
 objects.

 Gerald


 On Wed, Mar 9, 2011 at 8:17 AM, Martin Langhoff 
 martin.langh...@gmail.com wrote:

 On Wed, Mar 9, 2011 at 8:02 AM, Dr. Gerald Ardito
 gerald.ard...@gmail.com wrote:
  I am very interested in this functionality and that of using WeDo
 Robots.
  Would this be available for the XOs? Both versions or only the XO 1.5?
  How would that work?

 It's a headline feature for 11.2.0 which is planned to be XO-1 and
 XO-1.5 . Unless we hit unexpected problems, XO-1 is supported.

 If you look under the hood, it will be a bunch of rpms that get
 integrated into 11.2.0, plus activity updates that make good use of
 them. In some cases, actiivites already support boards / robots so
 what happens is that it is now covered by our QA work, so bugs will be
 discovered and fixed.

 Crafty adventurous people can probably get them installed on 10.1.x
 :-) but that'll be unsupported.

 cheers,


 m
 --
  martin.langh...@gmail.com
  mar...@laptop.org -- Software Architect - OLPC
  - ask interesting questions
  - don't get distracted with shiny stuff  - working code first
  - http://wiki.laptop.org/go/User:Martinlanghoff





 --
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 Centro Ceibal
 Av. Italia 6201 Ed. Los Ceibos
 Montevideo, Uruguay
 Tel: (598) 2601 5773 int.: 2232

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Re: [Sugar-devel] Interesting USB-pluggable robots, controller boards, and sensors

2011-03-09 Thread Dr. Gerald Ardito
Walter,

That's great. Thanks.
Gerald

On Wed, Mar 9, 2011 at 8:40 AM, Walter Bender walter.ben...@gmail.comwrote:

 On Wed, Mar 9, 2011 at 8:31 AM, Dr. Gerald Ardito
 gerald.ard...@gmail.com wrote:
  Emiliano,
  Thanks
  I was working with Scratch yesterday with some students and noticed that
  they have a new category of Examples that pertains to WeDo.
  Can't wait to play!
  Gerald

 FYI, there is also an Olin student working on a WeDo plugin for Turtle Art.

 -walter

 
  On Wed, Mar 9, 2011 at 8:29 AM, Emiliano Pastorino
  epastor...@plan.ceibal.edu.uy wrote:
 
  Gerald,
 
  I haven't worked with WeDo, but it seems to be supported in Scracht:
  http://info.scratch.mit.edu/WeDo
 
  On Wed, Mar 9, 2011 at 11:20 AM, Dr. Gerald Ardito
  gerald.ard...@gmail.com wrote:
 
  Martin,
  Thanks. This is all really exciting.
  I am really looking forward to connecting the XOs to probes, robots,
 etc.
  so that the students can experience manipulating physical and digital
  objects.
  Gerald
 
  On Wed, Mar 9, 2011 at 8:17 AM, Martin Langhoff
  martin.langh...@gmail.com wrote:
 
  On Wed, Mar 9, 2011 at 8:02 AM, Dr. Gerald Ardito
  gerald.ard...@gmail.com wrote:
   I am very interested in this functionality and that of using WeDo
   Robots.
   Would this be available for the XOs? Both versions or only the XO
 1.5?
   How would that work?
 
  It's a headline feature for 11.2.0 which is planned to be XO-1 and
  XO-1.5 . Unless we hit unexpected problems, XO-1 is supported.
 
  If you look under the hood, it will be a bunch of rpms that get
  integrated into 11.2.0, plus activity updates that make good use of
  them. In some cases, actiivites already support boards / robots so
  what happens is that it is now covered by our QA work, so bugs will be
  discovered and fixed.
 
  Crafty adventurous people can probably get them installed on 10.1.x
  :-) but that'll be unsupported.
 
  cheers,
 
 
  m
  --
   martin.langh...@gmail.com
   mar...@laptop.org -- Software Architect - OLPC
   - ask interesting questions
   - don't get distracted with shiny stuff  - working code first
   - http://wiki.laptop.org/go/User:Martinlanghoff
 
 
 
 
  --
  Ing. Emiliano Pastorino
  Centro Ceibal
  Av. Italia 6201 Ed. Los Ceibos
  Montevideo, Uruguay
  Tel: (598) 2601 5773 int.: 2232
 
 



 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org

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Re: [Sugar-devel] Text-to-speech on the XO 1.5 with 10.1.3

2011-02-23 Thread Dr. Gerald Ardito
Gonzalzo,

Do I understand you correctly that this is supposed to work by using
alt-shift-s, but currently does not?

Gerald

On Wed, Feb 23, 2011 at 12:40 PM, Gonzalo Odiard gonz...@laptop.org wrote:



 On Wed, Feb 23, 2011 at 9:05 AM, Gonzalo Odiard gonz...@laptop.orgwrote:



 On Wed, Feb 23, 2011 at 1:58 AM, Dr. Gerald Ardito 
 gerald.ard...@gmail.com wrote:

 Gonzalzo,

 Thanks for your help with this.
 I can see now pasting text into Speak. And I understand about Read
 Ebooks.
 What the teachers were asking for was for the ability to have text read
 in Browse and Write. The use case would be highlighting text and then taking
 some action which results in the text being spoken by the XO.



 Correction to my first mail.
 This use case is implemented, but is failing.
 Alt-shift-S must say the selected text.

 Gonzalo


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[Sugar-devel] Text-to-speech on the XO 1.5 with 10.1.3

2011-02-22 Thread Dr. Gerald Ardito
Hello all.

I am working with some teachers and students using XO 1.5 and version 10.1.3
of the software.
The teachers really want to make use of a text to speech functionality.
I can't seem to find out how this works.

I would appreciate any help you can offer.

Thanks.
Gerald
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Re: [Sugar-devel] Text-to-speech on the XO 1.5 with 10.1.3

2011-02-22 Thread Dr. Gerald Ardito
James,

Thanks. This is very helpful.

Gerald

On Wed, Feb 23, 2011 at 1:00 AM, James Cameron qu...@laptop.org wrote:

 The Sugar Speak activity provides a keyboard to speech function.  The
 learner types words, then presses enter.  The text is spoken.

 I'm personally not aware of a general purpose text to speech function
 for the rest of the Sugar user interface, but someone else may know of
 one.

 --
 James Cameron
 http://quozl.linux.org.au/

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Re: [Sugar-devel] Text-to-speech on the XO 1.5 with 10.1.3

2011-02-22 Thread Dr. Gerald Ardito
Gonzalzo,

Thanks for your help with this.
I can see now pasting text into Speak. And I understand about Read Ebooks.
What the teachers were asking for was for the ability to have text read in
Browse and Write. The use case would be highlighting text and then taking
some action which results in the text being spoken by the XO.

Let me know if you need more detail or information.

Thanks again.
Gerald

On Wed, Feb 23, 2011 at 1:35 AM, Gonzalo Odiard gonz...@laptop.org wrote:

 Read Ebooks activity have text to speech capabilities, and i am adding this
 to Read activity too.
 Can you describe what you and your teachers need?

 Gonzalo

 On Tue, Feb 22, 2011 at 9:39 PM, Dr. Gerald Ardito 
 gerald.ard...@gmail.com wrote:

 Hello all.

 I am working with some teachers and students using XO 1.5 and version
 10.1.3 of the software.
 The teachers really want to make use of a text to speech functionality.
 I can't seem to find out how this works.

 I would appreciate any help you can offer.

 Thanks.
 Gerald

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Re: [Sugar-devel] [IAEP] Feedback needed: pippy use cases?

2011-02-22 Thread Dr. Gerald Ardito
I wanted to add that I agree with Steve.
I have been working with 5th-8th graders, many of whom love Turtle Art,
Scratch, and Etoys. When they get the bug from this kind of programming, I
want to introduce them to Pippy, but, like Steve said, I am not sure what to
do other than press run.

Gerald

On Wed, Feb 23, 2011 at 4:45 AM, Steve Thomas sthom...@gosargon.com wrote:

 An interface and examples like: http://tryruby.org/ would be a nice.  It;s
 a hand's on tutorial that walks you through learning ruby step by step and
 you feel like you are actually doing and learning something.  Ideally you
 could also build a framework where users could create their own lesson's
 following a similar format.

 Part of the challenge of the existing Pippy is while it has some nice fun
 examples they don't invite you in to start coding the way tryruby.orgdoes.  
 To me when I first saw it I wasn't sure what I was supposed to do
 other than hit Run!'.

 FYI, the Thanks program does not work on my XO.

 Stephen
 http://mrstevesscience.blogspot.com/



 On Tue, Feb 22, 2011 at 11:03 PM, Anish Mangal 
 an...@activitycentral.orgwrote:

 Hi,

 As Pippy maintainer, I'm looking for inputs as to how is Pippy
 intended to be used in a classroom environment and how is it currently
 used. In particular:

 1. What grades use Pippy? Could it be used in lower grades with some
 changes? If so, what could be the nature of those changes?

 2. Collaborative code editing? How much is it actually used? What
 could be made better?

 3. Sharing/reviewing of examples by other kids/teachers?

 4. Would more explanatory code comments in Pippy examples help?

 5. Would having a central repository of having pippy code examples
 help... For example, the ability to download/upload to a url like
 pippy.sugarlabs.org?

 6. Would it help to have the examples in different languages wherever
 possible (spanish, for example)?

 Inputs will help guide future releases of Pippy.

 --
 Anish
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Re: [Sugar-devel] [SoaS] [IAEP] Really cool developments with SoaS v3

2010-05-28 Thread Gerald Ardito
Mel,

I like the stubs, the pun, and the term kickstart.

Thanks for your work on this.

Gerald

On Fri, May 28, 2010 at 9:37 AM, Mel Chua m...@melchua.com wrote:

 Dave, Gerald - I started a stub for drafting a spec for this, and
 linked to this thread so that it's easy to pull in links from James
 and others (thanks for kickstarting this!)*

 http://wiki.sugarlabs.org/go/Kickstart_generator (I couldn't come up
 with a better name...)

 I also linked to this from

 http://wiki.sugarlabs.org/go/Sugar_on_a_Stick_release_process#Current_feature_ideas
 (we need to figure out a feature process in general, for how people
 doing cool work on stuff like this can have their work officially
 approved as a supported feature in some SoaS release.)

 --Mel

 *...I just realized the (originally) unintentional pun right as I went
 to hit the 'send' button.
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Re: [Sugar-devel] [IAEP] Really cool developments with SoaS v3

2010-05-27 Thread Gerald Ardito
Dave,

Speaking as a teacher, this would be a fantastic idea!
We could have a tool to build our own spin.

I am not a developer, but would happy to work on requirements.

Thanks.
Gerald

On Thu, May 27, 2010 at 10:31 AM, Dave Bauer d...@solutiongrove.com wrote:

 On Wed, May 26, 2010 at 3:50 PM, Daniel Drake d...@laptop.org wrote:
 ...
 
  4. Build/customization documentation - in addition to actually
  adjusting the process to make customization clean and possible,
  they've written *good documentation* on how to do it, even ready for
  the release date and not done as an afterthought:
  http://download.sugarlabs.org/soas/docs/customization-guide/
 
 
  Thanks to the SoaS contributors, great work!
  Daniel
 
 ...

 and thanks to Daniel for the email that inspired this idea.

 Based on the idea of making it easy to customize SoaS I had an
 advanced idea to make it even easier. I can't personally work on this,
 but maybe there is someone who can develop this idea further.

 I am thinking of a web-based form that would allow deployments to
 customize their own SoaS spin. This would simplify things because the
 deployment wouldn't need a lot of bandwidth to build the custom SoaS,
 and would not have to setup a Fedora 13 install to do the builds. This
 is sort of like http://susestudio.com/ which is supported by Novell,
 and unfortunately the underlying platform is not open source.

 I chatted with Mel and Sebastian on #sugar last night and we agreed
 this was an interesting idea.

 The first step could be just a web based form to generate a correct
 custom kickstart file, which a deployment would download to do a
 custom build.

 The next step would be to setup a local Fedora repository so the
 packages don't need to be downloaded for every build. Then after that
 a system could be designed to take the custom kickstart files and
 build custom ISOs.

 It would probably make sense to limit this to registered deployments
 in the beginning until it was known exactly how much resources would
 be consumed.

 I hope this summary idea will be useful, and I regret I cannot
 personally build this, I really like the idea.

 Dave

 --
 Dave Bauer
 d...@solutiongrove.com
 http://www.solutiongrove.com
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Re: [Sugar-devel] Children want Sugar 0.84, for the wrong reason

2010-03-13 Thread Gerald Ardito
Bernie.

Thanks so much for this.
With the 5th grade US students I work with, this customization is really
important to their sense of ownership.

By the way, how do you upgrade the XOs (we have XO-1s) to .84? This is a
very big deal for us.

Thanks.
Gerald

On Sat, Mar 13, 2010 at 8:11 AM, Bernie Innocenti ber...@codewiz.orgwrote:

 On Sat, 2010-03-13 at 13:35 +0100, Bert Freudenberg wrote:

  So +1 to look customization. E.g., why not allow to change the
  gray frame color? In Etoys you can at least change the toolbar
  color (not permanently though, I should fix that). Even if it
  enrages our latte-drinking black-wearing designer friends ;)
  they're kids after all ...

 I feel that Sugar should aim to reach the same level of hackability of
 eToys: every UI element is an object that you could drag, drop, copy or
 modify.

 Of course, this has consequences in terms of stability and clarity.
 Before we could unleash this power we need to think of ways to recover
 from mistakes. If multiple undo is too hard, a restore everything to
 defaults might be good enough.

 Perhaps we're worrying too much. Re-installing the system from USB takes
 only 3 minutes and is already being done very often. A boy just showed
 up on the door of the repair lab, saying: se borró el Navegador (the
 Browse activity deleted itself :-)

 All we need to do is make the backup-update-restore procedure slightly
 more automated so that kids and teachers could do it without bothering
 the technicians.

 Actually, we don't even need to worry too much for a solid backup and
 restore procedure. I've always suspected that most kids wouldn't care
 about preserving their diary. Now it's confirmed: kids are flocking here
 to get the new version of Sugar even though their journals are not going
 to be preserved across the upgrade.

 On the other hand, teachers and teacher trainers always ask to preserve
 the content of their journal. Technicians use a pair of simple shell
 scripts to tar up the journal to a USB stick, so they don't depend on
 being within the range of the correct school server.

 I'll summarize all these things in a field report asap.

 --
   // Bernie Innocenti - http://codewiz.org/
  \X/  Sugar Labs   - http://sugarlabs.org/

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Re: [Sugar-devel] [FIELDBACK] Naming Alert

2010-03-03 Thread Gerald Ardito
Christian,

What time would that be?

Gerald

On Wed, Mar 3, 2010 at 12:34 AM, Christian Marc Schmidt 
christianm...@gmail.com wrote:

 Hi Gerald and Simon

 It would be great to debrief in detail on your findings from the tests.
 Could we try to meet this Sunday (instead of Saturday), same time?

 Thanks,

 Christian

 On Mar 2, 2010, at 2:36 PM, Gerald Ardito gma...@gmail.com wrote:

 Simon,

 I conducted the test we discussed with my 5th graders today. There were six
 students involved in the focus group.

 First of all, they concurred with your results. They loved the feature of
 being able to either Start New or Resume right from the Home View. As did
 your students, mine remarked that it was way easier than going to the
 Journal. They also mentioned that more often than not they are continuing
 past work, as opposed to starting something new, so they found this feature
 very valuable.

 The Naming alert (present in this build) was something they found in their
 way. They are used to naming their work right from the activity, so this
 seemed like an extra step to them. They are not used to making notes in the
 Journal, so this feature didn't add much for them, although I certainly see
 how it could be really useful.

 I hope this is helpful.

 Best,
 Gerald


 On Thu, Feb 18, 2010 at 3:05 AM, Simon Schampijer  si...@schampijer.de
 si...@schampijer.de wrote:

 Hi,

 I did a little survey in the Planetarium pilot last week [1]. The
 subject was Start new vs Restart in the home view. Christian did
 provide a test case and I made a Soas version of Sugar that let's you
 change the behavior with a button in the Home View [2].

 While of course there were interesting observations to make about
 starting activities one other user feedback caught my eye, too. There
 was a question in the survey: The naming alert.

 A little background: When I started the pilot, stopping the activity was
 a hard task for the learners. First you need to find the stop button,
 then you had to dismiss the naming alert. I use the wording dismiss
 because for new learners it does not make much sense, since they don't
 understand the concept of the Journal etc yet. What I did was, I removed
 the naming alert which improved temporarily somehow the situation. Since
 I wanted the kids to take notes I introduced an workflow introduced by
 the teacher. After each lesson (normally the kids work in one activity
 in a lesson), I let them take notes in the Journal entry. This works
 quite well and the kids like it a lot to do this. I tell them: Describe
 in your words what you did today. You can write there as well if you
 did like it or not, or if it was hard task. And sometimes I give them a
 few words that should be contained. Like coordinating system when i
 did a lesson in Etoys on that.

 When doing the test the Naming Alert was present in the build. And the
 testers said: Oh, that is nice, so I do not have to search for the
 Journal entry to take my notes. I asked them what does it look like and
 they said: A bit like the Journal.

 What I concluded is: For the workflow it is important to have a way to
 directly take notes related to that activity you are doing at the
 moment. I still think, that it would be better to have that option in
 the activity toolbar, like discussed in the Design meetings. And I will
 strike for getting this into 0.90 :) But I think, if the kids use the
 Journal and take notes, the naming alert is not such a bad thing for 0.84.

 Thanks,
 Simon

 [1] http://wiki.sugarlabs.org/go/Deployments/Planetarium
 http://wiki.sugarlabs.org/go/Deployments/Planetarium
 [2] http://shell.sugarlabs.org/%7Eerikos/soas-design-test-DE.iso
 http://shell.sugarlabs.org/~erikos/soas-design-test-DE.isohttp://shell.sugarlabs.org/%7Eerikos/soas-design-test-DE.iso
 ,
  http://shell.sugarlabs.org/%7Eerikos/soas-design-test-EN.iso
 http://shell.sugarlabs.org/~erikos/soas-design-test-EN.isohttp://shell.sugarlabs.org/%7Eerikos/soas-design-test-EN.iso


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Re: [Sugar-devel] [FIELDBACK] Naming Alert

2010-03-03 Thread Gerald Ardito
Works for me. Talk to you then.

Gerald

On Wed, Mar 3, 2010 at 9:55 AM, Christian Marc Schmidt 
christianm...@gmail.com wrote:

 Does 10:30AM EST on Sunday work?

 Christian

 On Wed, Mar 3, 2010 at 3:14 AM, Gerald Ardito gma...@gmail.com wrote:
  Christian,
 
  What time would that be?
 
  Gerald
 
  On Wed, Mar 3, 2010 at 12:34 AM, Christian Marc Schmidt
  christianm...@gmail.com wrote:
 
  Hi Gerald and Simon
  It would be great to debrief in detail on your findings from the tests.
  Could we try to meet this Sunday (instead of Saturday), same time?
  Thanks,
  Christian
 
  On Mar 2, 2010, at 2:36 PM, Gerald Ardito gma...@gmail.com wrote:
 
  Simon,
 
  I conducted the test we discussed with my 5th graders today. There were
  six students involved in the focus group.
 
  First of all, they concurred with your results. They loved the feature
 of
  being able to either Start New or Resume right from the Home View. As
 did
  your students, mine remarked that it was way easier than going to the
  Journal. They also mentioned that more often than not they are
 continuing
  past work, as opposed to starting something new, so they found this
 feature
  very valuable.
 
  The Naming alert (present in this build) was something they found in
 their
  way. They are used to naming their work right from the activity, so this
  seemed like an extra step to them. They are not used to making notes in
 the
  Journal, so this feature didn't add much for them, although I certainly
 see
  how it could be really useful.
 
  I hope this is helpful.
 
  Best,
  Gerald
 
 
  On Thu, Feb 18, 2010 at 3:05 AM, Simon Schampijer si...@schampijer.de
  wrote:
 
  Hi,
 
  I did a little survey in the Planetarium pilot last week [1]. The
  subject was Start new vs Restart in the home view. Christian did
  provide a test case and I made a Soas version of Sugar that let's you
  change the behavior with a button in the Home View [2].
 
  While of course there were interesting observations to make about
  starting activities one other user feedback caught my eye, too. There
  was a question in the survey: The naming alert.
 
  A little background: When I started the pilot, stopping the activity
 was
  a hard task for the learners. First you need to find the stop button,
  then you had to dismiss the naming alert. I use the wording dismiss
  because for new learners it does not make much sense, since they don't
  understand the concept of the Journal etc yet. What I did was, I
 removed
  the naming alert which improved temporarily somehow the situation.
 Since
  I wanted the kids to take notes I introduced an workflow introduced by
  the teacher. After each lesson (normally the kids work in one activity
  in a lesson), I let them take notes in the Journal entry. This works
  quite well and the kids like it a lot to do this. I tell them:
 Describe
  in your words what you did today. You can write there as well if you
  did like it or not, or if it was hard task. And sometimes I give them a
  few words that should be contained. Like coordinating system when i
  did a lesson in Etoys on that.
 
  When doing the test the Naming Alert was present in the build. And the
  testers said: Oh, that is nice, so I do not have to search for the
  Journal entry to take my notes. I asked them what does it look like
 and
  they said: A bit like the Journal.
 
  What I concluded is: For the workflow it is important to have a way to
  directly take notes related to that activity you are doing at the
  moment. I still think, that it would be better to have that option in
  the activity toolbar, like discussed in the Design meetings. And I will
  strike for getting this into 0.90 :) But I think, if the kids use the
  Journal and take notes, the naming alert is not such a bad thing for
  0.84.
 
  Thanks,
  Simon
 
  [1] http://wiki.sugarlabs.org/go/Deployments/Planetarium
  [2] 
  http://shell.sugarlabs.org/~erikos/soas-design-test-DE.isohttp://shell.sugarlabs.org/%7Eerikos/soas-design-test-DE.iso
 ,
  http://shell.sugarlabs.org/~erikos/soas-design-test-EN.isohttp://shell.sugarlabs.org/%7Eerikos/soas-design-test-EN.iso
 
 
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Re: [Sugar-devel] [FIELDBACK] Naming Alert

2010-03-02 Thread Gerald Ardito
Simon,

I conducted the test we discussed with my 5th graders today. There were six
students involved in the focus group.

First of all, they concurred with your results. They loved the feature of
being able to either Start New or Resume right from the Home View. As did
your students, mine remarked that it was way easier than going to the
Journal. They also mentioned that more often than not they are continuing
past work, as opposed to starting something new, so they found this feature
very valuable.

The Naming alert (present in this build) was something they found in their
way. They are used to naming their work right from the activity, so this
seemed like an extra step to them. They are not used to making notes in the
Journal, so this feature didn't add much for them, although I certainly see
how it could be really useful.

I hope this is helpful.

Best,
Gerald


On Thu, Feb 18, 2010 at 3:05 AM, Simon Schampijer si...@schampijer.dewrote:

 Hi,

 I did a little survey in the Planetarium pilot last week [1]. The
 subject was Start new vs Restart in the home view. Christian did
 provide a test case and I made a Soas version of Sugar that let's you
 change the behavior with a button in the Home View [2].

 While of course there were interesting observations to make about
 starting activities one other user feedback caught my eye, too. There
 was a question in the survey: The naming alert.

 A little background: When I started the pilot, stopping the activity was
 a hard task for the learners. First you need to find the stop button,
 then you had to dismiss the naming alert. I use the wording dismiss
 because for new learners it does not make much sense, since they don't
 understand the concept of the Journal etc yet. What I did was, I removed
 the naming alert which improved temporarily somehow the situation. Since
 I wanted the kids to take notes I introduced an workflow introduced by
 the teacher. After each lesson (normally the kids work in one activity
 in a lesson), I let them take notes in the Journal entry. This works
 quite well and the kids like it a lot to do this. I tell them: Describe
 in your words what you did today. You can write there as well if you
 did like it or not, or if it was hard task. And sometimes I give them a
 few words that should be contained. Like coordinating system when i
 did a lesson in Etoys on that.

 When doing the test the Naming Alert was present in the build. And the
 testers said: Oh, that is nice, so I do not have to search for the
 Journal entry to take my notes. I asked them what does it look like and
 they said: A bit like the Journal.

 What I concluded is: For the workflow it is important to have a way to
 directly take notes related to that activity you are doing at the
 moment. I still think, that it would be better to have that option in
 the activity toolbar, like discussed in the Design meetings. And I will
 strike for getting this into 0.90 :) But I think, if the kids use the
 Journal and take notes, the naming alert is not such a bad thing for 0.84.

 Thanks,
 Simon

 [1] http://wiki.sugarlabs.org/go/Deployments/Planetarium
 [2] 
 http://shell.sugarlabs.org/~erikos/soas-design-test-DE.isohttp://shell.sugarlabs.org/%7Eerikos/soas-design-test-DE.iso
 ,
 http://shell.sugarlabs.org/~erikos/soas-design-test-EN.isohttp://shell.sugarlabs.org/%7Eerikos/soas-design-test-EN.iso


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Re: [Sugar-devel] [DESIGN] Mockups of Home view showing Start new ring and separate row of icons for resume

2010-01-16 Thread Gerald Ardito
I think the the two ring idea might work really well with students. I can
show the two options to my 5th graders and see what they prefer, if that
would help.

One question, in either model, what is the UI behavior. If I click on the
Resume icon, am I presented with a browser into the Journal?

Thanks.
Gerald

On Sat, Jan 16, 2010 at 10:45 AM, Christian Marc Schmidt 
christianm...@gmail.com wrote:

 Thanks, Gary. Before settling on the current design for Home, we actually
 had a very similar mockup to the first one you sent.

 While it addresses the issue Simon is mentioning on a structural level, it
 isn't intuitive. The problem is the duplication of activity icons, which
 leads to confusion. The distinction of gray and color icons isn't enough to
 alleviate the confusion arising from having duplicate sets of icons.

 We'll talk more in a few minutes, but I think there may be a solution to
 our problem in the activity view.

 More soon...


 Christian


 On Sat, Jan 16, 2010 at 10:41 AM, Gary C Martin g...@garycmartin.comwrote:

 On 16 Jan 2010, at 15:26, Simon Schampijer wrote:

  On 01/16/2010 04:14 PM, Gary C Martin wrote:
  Hi folks,
 
  Some quick mockups of a Home view idea mentioned in previous
 discussions. Just intended as extra material for todays irc design meeting.
 
  1) Ring of activity icons reverts to the Start new behaviour; Journal
 icon is always shown for easier access, with recent activities shown below
 for quick resuming. Journal icon and recent activities are shown
 horizontally for better screen balance (at cost of not matching the real
 Journal list display orientation).
 
 
 http://wiki.sugarlabs.org/go/File:Home_mockup_with_horizontal_journal_and_start_new_defaults.png
 
  2) Same as above except that the Journal icon is top left and a top to
 bottom resume icon order is used so that recent activities are shown in the
 same order and direction as is experienced in the Journal list view:
 
 
 http://wiki.sugarlabs.org/go/File:Home_mockup_with_journal_and_start_new_defaults.png
 
  Regards,
  --Gary
 
  Hi Gary,
 
  thanks, I think that helps to better visualize this proposal.
 
  The problem I see with this design is, that the title of the activities
 does lack. I guess you would see it in a palette when hovering over it. But
 that would be as quick as going to the Journal directly. One could imagine
 displaying the title in the vertical layout, but that would make the home
 view crowded.
 
  Just a few thoughts, so I do not forget my first impressions ;p

 :-)

 Here's a 3rd for the mentioned double ring of activity icons; inside
 non-colour icons for Start new behaviour, outside ring of coloured icons
 for Resume behaviour. Journal icon shown at top of ring for easy access
 (note that its coloured icon in the Start now ring is now out of place):


 http://wiki.sugarlabs.org/go/File:Home_mockup_with_double_ring_of_start_new_and_resume.png

 Regards,
 --Gary




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Re: [Sugar-devel] EToys Saving Problem

2010-01-15 Thread Gerald Ardito
Bert,

Thanks for this.
I was able to find some lost EToys projects using your suggestion.

I could use some help using copy-to-journal.
I am getting an error about mimetype. What should I use?

Thanks.
Gerald

On Fri, Jan 8, 2010 at 5:54 PM, Gerald Ardito gerald.ard...@gmail.comwrote:

 Bert,

 Thanks.
 Which log should I look at?
 I'll try the other stuff on Monday when I am back at school.

 Gerald


 On Fri, Jan 8, 2010 at 5:14 PM, Bert Freudenberg b...@freudenbergs.dewrote:

 On 08.01.2010, at 22:14, Gerald Ardito wrote:

 Bert,

 I have been working with students to create EToys projects.
 Two of them were working yesterday on their projects, which I saw. Their
 work was very good, and almost done. When they went to finish it today,
 yesterday's work was not in the Journal, nor were there any other records in
 the Journal of earlier sessions on this project.

 So, I have some questions:
 1. Under what conditions could this happen?


 Don't know. Is there anything in the log?

 2. Is it possible that the project is on the XO, but not showing in the
 Journal? If so, where might I find it.


 It's unlikely, but try

  su
  find /home/olpc/isolation -name \*.pr

 which would look for Etoys projects in the rainbow-jailed folders.

 3. Can you suggest any way to recover this work?


 If you find a project file you can use copy-to-journal to add it to the
 Journal.

 - Bert -



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Re: [Sugar-devel] seeking feedback on sketch of a new color selector

2010-01-15 Thread Gerald Ardito
Walter and Caroline,

I have had a completely different experience with color picking. When we
give the XOs to the students for the first time, they love picking their
names and colors. It is not disruptive at all. The students report that they
feel they 'own' the XOs more as a result.

Just my two cents.

Gerald

On Fri, Jan 15, 2010 at 9:15 AM, Caroline Meeks solutiongr...@gmail.comwrote:



 On Fri, Jan 15, 2010 at 8:58 AM, Walter Bender walter.ben...@gmail.comwrote:

 On Fri, Jan 15, 2010 at 3:01 AM, Simon Schampijer si...@schampijer.de
 wrote:
  Hi Walter,
 
  as far as I know there are no more design decisions to make for this
  Feature.

 I did raise a new question: should we eliminate the color selector
 altogether in the initialization screen. The more I think about it,
 the more I like the idea. I have found that having children choose
 colors at the beginning is disruptive (although they enjoy it). If
 colors were randomly assigned then that step could be eliminated. The
 Control Panel could be used (at a time determined by the teacher) to
 change the colors. Of course, we'd want to get more input from the
 field, but I think this simplifies things...


 I agree.  Picking a color first thing when you are doing a demo is great,
 because it shows off the individualization of the system. However, when you
 are in a class situation it is distracting and since some kids are fast and
 others very slow at this task it leads to spread in where people are right
 away.  It might be better to have it as something of an easter egg.
 Something they can explore.

 My one concern is will we have rebellion? Kids who just can't stand having
 pink and purple or just can't stand the fact that someone else has their
 favorite colors.  That might be even more disruptive.


  Can you update the Feature page, especially the detailed description to
 the
  latest state? Do we have the shortcut and is it possible to have the
 random
  selection? If there are open questions we can clear them at the design
  meeting this Saturday [1].

 done.

  Detailed Description
 
  Buttons are added to either side of the XO icon currently used to
 randomly
  cycle through the valid-XO-color list. On the left is a button that
 cycles
  through the list in one direction. On the right is a button that cycles
  through the list in the other direction. Smaller XO icons to the left
 and
  right of the new buttons show a preview of the colors that will be
 selected
  if the button (or icon) is pressed. There is also a keyboard shortcut
  (Ctrl-Z) to undo the last change.
 
  Thanks,
Simon
 
  [1] http://wiki.sugarlabs.org/go/Design_Team/0.88_Meeting
 

 I will try to join the Sat. discussion.

 regards.

 -walter

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Re: [Sugar-devel] EToys Saving Problem

2010-01-15 Thread Gerald Ardito
Bert,

One more question, can you give me an example of a properly formed
'copy-to-journal' command?

Thanks.
Gerald

On Fri, Jan 15, 2010 at 10:09 AM, Bert Freudenberg b...@freudenbergs.dewrote:

 On 15.01.2010, at 15:46, Gerald Ardito wrote:
  Bert,
 
  Thanks for this.
  I was able to find some lost EToys projects using your suggestion.
 
  I could use some help using copy-to-journal.
  I am getting an error about mimetype. What should I use?
 
  Thanks.
  Gerald

 For Etoys projects use application/x-squeak-project.

 Yes, it's maddening that copy-to-journal forces you to type that, when a
 simple call to gvfs-info (or its pythonesk incantation) would guess
 correctly most of the time (*).

 - Bert -

 (*)
 [o...@xo-0c-f3-0c ~]$ gvfs-info -a standard::content-type
 /usr/share/etoys/*.pr | tail -1 | sed 's/.* //'

 application/x-squeak-project


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Re: [Sugar-devel] [IAEP] Mockup for collab.sugarlabs.org

2010-01-08 Thread Gerald Ardito
Wade,

You said:
 if only we could put every Sugar developer
at a deployment for a week.

I am a teacher and doctoral student managing a deployment of 150 XOs/SOAS
and would love to have this happen!

Gerald

On Thu, Jan 7, 2010 at 11:28 PM, Wade Brainerd wad...@gmail.com wrote:

 On Thu, Jan 7, 2010 at 9:47 AM, Aleksey Lim alsr...@member.fsf.org
 wrote:
  All mentioned above could be(already) done in existed env. But the major
  idea of collab.sl.o proposal is bringing life to existed scheme by
  stimulating users to share their needs(due to having convenient
  ASLO for needs site).

 Hi Aleksey,

 We definitely need to improve our lines of communication with users
 (deployments, teachers, students and casual).  As a programmer I
 appreciate a good technical solution to this problem.

 I think it's more a personal problem than a tech problem though.  E.g.
 we need better relationships between developers and users, more than
 we need a better form to fill in.  And that's really a job for the
 project leadership, mostly by introducing people and encouraging them
 to follow up.  Tomeu's recent visit to Laboratorio Tecnológico del
 Uruguay is a great example; if only we could put every Sugar developer
 at a deployment for a week.  I joined the sur list and use Google
 Translate to feel at least a little bit plugged in :)   Still, I
 occasionally send emails to deployments asking things like Are you
 guys using Typing Turtle? and What kinds of activities could you
 use? but rarely hear back.  I guess it's a problem when most of the
 developers speak one language, and most of the users speak one of many
 others.

  I'm personally for lightweight collab.sl.o(to meet only mentioned above
  issues) and reusing existed development related resources like
  wiki/launchpad/mls for development process.

 What do you think about making this idea into an activity, instead of
 a website?  We could take my Report a Problem control panel and turn
 it into a Feedback activity.  I already have the log collector
 server set up on SL infrastructure - we could turn the feedback into a
 RSS feed for developers who could detect trends.  I'm not sure about
 the voting stuff - we hardly get any reviews on ASLO as it is, my
 Typing Turtle score is down to 3 stars because of one middle school
 kid :)

 (BTW, there seems to not be much user representation in the discussion
 about 0.88 features, which may provide some motivation for this topic)

 -Wade
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Re: [Sugar-devel] [DESIGN] 'Resume' vs 'Start a new' Activity

2010-01-08 Thread Gerald Ardito
I am interested in this discussion.
I am managing a deployment of 140 XOs/SOAS (mostly XOs) and this issue comes
up a lot with the students. A couple of classrooms are just finishing a
project with EToys and Resume was a big problem for us.
In EToys, you seem to have to rename the project in the Journal. So, every
Journal entry says, by default, EToys Project. So, time is lost trying to
find the right one (until the students get the naming thing).

The idea of having some Journal icon in the toolbar seems good. I would also
appreciate any feedback about EToys.

Thanks.
Gerald

On Fri, Jan 8, 2010 at 2:56 AM, Simon Schampijer si...@schampijer.dewrote:

 On 01/07/2010 05:19 PM, Benjamin M. Schwartz wrote:
  Simon Schampijer wrote:
  When they resume a previous activity, and they wanted to start a new
  one, I have seen learners erasing the previous content and keep on
  working in that activity.
 
  This is the purpose of resume-by-default. The idea arose in response to
  feedback from Uruguay, where students routinely filled their disk.  The
  situation became so severe that, infamously, children in Uruguay began to
  memorize the shell commands required to erase the Journal by force.

 I meant that: You click on the turtle in the home screen. Last week you
 did lesson 1. The kids want to do lesson 2 with has nothing to do with
 lesson 1. They erase all the blocks they had and begin doing lesson 2.
 Hence they lost lesson 1.

  If you are working on systems with larger than 1 GB disks, or students
 who
  do not use the machines full-time, then you will of course be far less
  likely to encounter this problem.  This is not to say that I know what
 the
  right solution is; I'm not at all sure.

 Of course, I see the point of limited space, and I am aware of why we
 choose to have resume by default. The problem I see is unclaerity. Just
 look at the home screen. Do you know what will happen when you click on
 one of those icons? What are the expectations. Maybe there are better
 ways of displaying the options you have in the home view to the user. I
 guess that is what I am looking for :)

 Thanks,
 Simon
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Re: [Sugar-devel] [IAEP] Mockup for collab.sugarlabs.org

2010-01-08 Thread Gerald Ardito
Wade,

You said:
 if only we could put every Sugar developer
at a deployment for a week.

I am a teacher and doctoral student managing a deployment of 150 XOs/SOAS
and would love to have this happen!

Gerald

On Fri, Jan 8, 2010 at 5:37 AM, Walther Neuper neu...@ist.tugraz.at wrote:

 Hi Wade,

 thanks for your initiative !

 We would like to adjust (contribute?) to your efforts, since we just
 begin to try the same in a mini-environment: (student-)developers at our
 university + teacher students + teachers at Austrian schools.

 Walther
 PS: preliminary homepage www.ist.tugraz.at/projects/isac/rp

 Wade Brainerd wrote:
  On Thu, Jan 7, 2010 at 9:47 AM, Aleksey Lim alsr...@member.fsf.org
 wrote:
 
  All mentioned above could be(already) done in existed env. But the major
  idea of collab.sl.o proposal is bringing life to existed scheme by
  stimulating users to share their needs(due to having convenient
  ASLO for needs site).
 
 
  Hi Aleksey,
 
  We definitely need to improve our lines of communication with users
  (deployments, teachers, students and casual).  As a programmer I
  appreciate a good technical solution to this problem.
 
  I think it's more a personal problem than a tech problem though. [...]
 --
 
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 Institute for Software Technology  Tel: +43-(0)316/873-5728
 University of Technology   Fax: +43-(0)316/873-5706
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Re: [Sugar-devel] [DESIGN] 'Resume' vs 'Start a new' Activity

2010-01-08 Thread Gerald Ardito
On Fri, Jan 8, 2010 at 6:44 AM, Bert Freudenberg b...@freudenbergs.dewrote:

   On 08.01.2010, at 11:39, Gerald Ardito wrote:

 I am interested in this discussion.
 I am managing a deployment of 140 XOs/SOAS (mostly XOs) and this issue
 comes up a lot with the students. A couple of classrooms are just finishing
 a project with EToys and Resume was a big problem for us.
 In EToys, you seem to have to rename the project in the Journal.


 The project name is always displayed in the Etoys tool bar and can be
 edited there.

 So, every Journal entry says, by default, EToys Project. So, time is lost
 trying to find the right one (until the students get the naming thing).

 This is true, however, this name, on the XOs in Sugar .82 does not show up
 in the Journal, unless you manually rename the file. Not a lot of work, of
 course, but an extra step. This name, as you say, does appear in the tool
 bar as you work on a project.
  This would be a lot easier if the thumbnails were shown in the Journal's
 list view. There is so much space in each entry that it could fit easily.
 Even nicer would be a grid view of all thumbs.

 The idea of having some Journal icon in the toolbar seems good. I would
 also appreciate any feedback about EToys.


 What additional Journal icon would you like to see in the Etoys toolbar?

 Insert pictures, drawings, and other Journal items.

Thanks.
Gerald

  - Bert -


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[Sugar-devel] EToys Saving Problem

2010-01-08 Thread Gerald Ardito
Bert,

I have been working with students to create EToys projects.
Two of them were working yesterday on their projects, which I saw. Their
work was very good, and almost done. When they went to finish it today,
yesterday's work was not in the Journal, nor were there any other records in
the Journal of earlier sessions on this project.

So, I have some questions:
1. Under what conditions could this happen?
2. Is it possible that the project is on the XO, but not showing in the
Journal? If so, where might I find it.
3. Can you suggest any way to recover this work?

Thanks.
Gerald
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Re: [Sugar-devel] EToys Saving Problem

2010-01-08 Thread Gerald Ardito
Bert,

Thanks.
Which log should I look at?
I'll try the other stuff on Monday when I am back at school.

Gerald

On Fri, Jan 8, 2010 at 5:14 PM, Bert Freudenberg b...@freudenbergs.dewrote:

 On 08.01.2010, at 22:14, Gerald Ardito wrote:

 Bert,

 I have been working with students to create EToys projects.
 Two of them were working yesterday on their projects, which I saw. Their
 work was very good, and almost done. When they went to finish it today,
 yesterday's work was not in the Journal, nor were there any other records in
 the Journal of earlier sessions on this project.

 So, I have some questions:
 1. Under what conditions could this happen?


 Don't know. Is there anything in the log?

 2. Is it possible that the project is on the XO, but not showing in the
 Journal? If so, where might I find it.


 It's unlikely, but try

  su
  find /home/olpc/isolation -name \*.pr

 which would look for Etoys projects in the rainbow-jailed folders.

 3. Can you suggest any way to recover this work?


 If you find a project file you can use copy-to-journal to add it to the
 Journal.

 - Bert -


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[Sugar-devel] Sharing work across XOs/SOAS

2009-12-15 Thread Gerald Ardito
Hello all.

As our 5th graders are doing more and more work with their XOs, their being
able to turn in and share their work products (as opposed to collaborating
with others) is becoming more and more important.

My temporary solution is having them upload their work (along with
reflections, if desired) to Moodle, which I can do because we have an XS
implementation. However, this means that if a student has created a Memorize
vocabulary game that s/he want to share s/he has to:
1. Create the game.
2. Save it to the Journal
3. Go to Browse
4. Navigate to Moodle
5. Find the right course/right assignment within the course
6. Upload game.

S/he pretty much has to do the same thing to download and then play other
games. This is certainly workable, but dramatically slows down the momentum
of creating games and wanting others to play them.

So, I am asking to create/offering to help create an Activity that allows
users to share work products easily. I know that Bert was working on
something called Distribute, which may be a starting place. It seems to
share Journal objects, which seems right.

I am happy to work with developers on this. I could create requirements, if
need be. Just say the word.

I look forward to what comes next.

Thanks and best,
Gerald
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[Sugar-devel] Sharing Work Across XOs/SOAS

2009-12-15 Thread Gerald Ardito
Hello all.

As our 5th graders are doing more and more work with their XOs, their being
able to turn in and share their work products (as opposed to collaborating
with others) is becoming more and more important.

My temporary solution is having them upload their work (along with
reflections, if desired) to Moodle, which I can do because we have an XS
implementation. However, this means that if a student has created a Memorize
vocabulary game that s/he want to share s/he has to:
1. Create the game.
2. Save it to the Journal
3. Go to Browse
4. Navigate to Moodle
5. Find the right course/right assignment within the course
6. Upload game.

S/he pretty much has to do the same thing to download and then play other
games. This is certainly workable, but dramatically slows down the momentum
of creating games and wanting others to play them.

So, I am asking to create/offering to help create an Activity that allows
users to share work products easily. I know that Bert was working on
something called Distribute, which may be a starting place. It seems to
share Journal objects, which seems right.

I am happy to work with developers on this. I could create requirements, if
need be. Just say the word.

I look forward to what comes next.

Thanks and best,
Gerald
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Re: [Sugar-devel] Sharing work across XOs/SOAS

2009-12-15 Thread Gerald Ardito
Justin,

Nice.
I am assuming that by downloading, you mean getting the object from another
XO/SOAS?

When can I have it to test?

Thanks.
Gerald

On Tue, Dec 15, 2009 at 2:09 PM, Justin Lewis jlew.black...@gmail.comwrote:

 I have been building an activity to do just that,

 Check it out here:
 http://wiki.sugarlabs.org/go/FileShare

 Justin Lewis

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Re: [Sugar-devel] [IAEP] Sharing work between XOs/SOAS devices

2009-12-15 Thread Gerald Ardito
Aleksey,

I think option 1 is good. It keeps the favorites metaphor from elsewhere
and allows for the sharing of multiple things at the same time.

Thanks.
Gerald

On Tue, Dec 15, 2009 at 2:22 PM, Aleksey Lim alsr...@member.fsf.org wrote:

 On Tue, Dec 15, 2009 at 12:30:22PM -0500, Gerald Ardito wrote:
  Hello all.
 
  As our 5th graders are doing more and more work with their XOs, their
 being
  able to turn in and share their work products (as opposed to
 collaborating
  with others) is becoming more and more important.
 
  My temporary solution is having them upload their work (along with
  reflections, if desired) to Moodle, which I can do because we have an XS
  implementation. However, this means that if a student has created a
 Memorize
  vocabulary game that s/he want to share s/he has to:
  1. Create the game.
  2. Save it to the Journal
  3. Go to Browse
  4. Navigate to Moodle
  5. Find the right course/right assignment within the course
  6. Upload game.
 
  S/he pretty much has to do the same thing to download and then play other
  games. This is certainly workable, but dramatically slows down the
 momentum
  of creating games and wanting others to play them.
 
  So, I am asking to create/offering to help create an Activity that allows
  users to share work products easily. I know that Bert was working on
  something called Distribute, which may be a starting place. It seems to
  share Journal objects, which seems right.
 
  I am happy to work with developers on this. I could create requirements,
 if
  need be. Just say the word.
 
  I look forward to what comes next.
 
  Thanks and best,
  Gerald

 What do you think about followed workflows, which is preferable

 1) user, using search controls, minimize list of entries in Journal
   bookmark this entirely list(names it)
   share the whole list(bookmark)
   user can have several bookmarks
   other users see that 1st user shared some bookmarks and can open
   these bookmarks in theirs Journal(it could be separate icon like USB)
   (bookmarks could be useful not only for sharing)

 2) there is no bookmarks
   user can share any object w/o bookmarking(e.g. by clicking star icon or
 so)
   other user see only one list of shared objects

 --
 Aleksey

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