Re: [Sugar-devel] [PATCH sugar 0/2] Escape user data and translations in markup

2011-07-07 Thread Daniel Drake
On 2 July 2011 20:55, Sascha Silbe si...@activitycentral.com wrote: It does make sense, but it would be an incompatible API change. Activities that don't use markup would need to handle the escaping for Sugar = 0.92 and must not escape the text for Sugar 0.94+. Similarly, activities that do

Re: [Sugar-devel] [PATCH sugar 0/2] Escape user data and translations in markup

2011-07-02 Thread Sascha Silbe
Excerpts from Daniel Drake's message of Mon Jun 27 13:24:14 +0200 2011: On 26 June 2011 19:06, Sascha Silbe si...@activitycentral.com wrote: While chasing down a similar bug in the Clock Frame device, I noticed that we're lacking the necessary escaping in most of Sugar. See SL#2099 for an

Re: [Sugar-devel] [PATCH sugar 0/2] Escape user data and translations in markup

2011-06-27 Thread Daniel Drake
On 26 June 2011 19:06, Sascha Silbe si...@activitycentral.com wrote: While chasing down a similar bug in the Clock Frame device, I noticed that we're lacking the necessary escaping in most of Sugar. See SL#2099 for an example of what can happen if we don't. This patch series only covers

[Sugar-devel] [PATCH sugar 0/2] Escape user data and translations in markup

2011-06-26 Thread Sascha Silbe
While chasing down a similar bug in the Clock Frame device, I noticed that we're lacking the necessary escaping in most of Sugar. See SL#2099 for an example of what can happen if we don't. This patch series only covers Palette primary/secondary text and MenuItem labels. There's a good chance text