tks Bert, this is extremely helpful On Mon, Jan 11, 2010 at 12:56 AM, Bert Freudenberg <b...@freudenbergs.de>wrote:
> On 10.01.2010, at 02:51, Bryan Berry wrote: > > Bert, we did have Squeak programmers but they all emigrated and are > difficult to get in touch with. > > > Oh, didn't know they were all gone. > > I sat down and wrote a script myself. It's somewhat specific to your Squeak > image/projects but I'll cc etoys-dev anyway, maybe it's useful to someone. I > used the image and projects from > > http://karma.sugarlabs.org/Squeak.tar.bz2 > > The attached script needs a bit of hand-holding when running inside Squeak. > Or just download the assets I exported: > > http://dev.laptop.org/~bert/OLENepalSqueakAssets.zip > > Beware, it's 125 MB of PNGs and WAVs. The sounds have their names > preserved, but the images are just enumerated largest-to-smallest. I didn't > bother to check for duplicates. > > - Bert - > > On 10.01.2010, at 02:51, Bryan Berry wrote: > > Bert, we did have Squeak programmers but they all emigrated and are > difficult to get in touch with. > > I will bother Surendra, who you met, to see if he can help > > On Sat, Jan 9, 2010 at 9:57 PM, Bert Freudenberg <b...@freudenbergs.de> > wrote: > >> Well, OLE Nepal does have Squeak programmers, and it should be rather >> simple for them to write a snippet that exports images and sounds from a >> loaded project. >> >> It's just a bit harder (but I guess not too much) to load each project in >> a folder and export assets found there (the trick would be to just load the >> project but not enter it). >> >> Extracting them without Squeak is rather infeasible. >> >> - Bert - >> >> On 09.01.2010, at 16:39, Tomeu Vizoso wrote: >> > >> > Adding sugar-devel to CC in case Bert wants to say anything >> > >> > On Sat, Jan 9, 2010 at 16:36, Peter Gijsels <peter.gijs...@gmail.com> >> wrote: >> >> Vaibhaw, >> >> >> >> You seem to imply that there is a (difficult) way to extract them, >> >> could you elaborate? >> >> >> >> Do you think it would be useful to have a simple way to extract these >> >> assets from a .pr file? >> >> >> >> I can try to see if I can come up with something. I'm not guaranteeing >> >> anything, but I think it might be worth a shot. I think it would be >> >> more fun than cropping screenshots. ;-) >> >> >> >> I have two possible approaches in mind: >> >> 1) There is probably a central place where the .pr is being read in >> >> and Morph objects are being constructed. If we intercept objects of >> >> the correct type we can dump their image data to a file. The trick is >> >> to find the code that does the deserializing which can be rather >> >> frustrating in Smalltalk if you are not familiar with the code. >> >> >> >> 2) The second approach would be to just walk over all objects, see if >> >> they are an image, and dump them to files. >> >> >> >> Do you have a Squeak development image (with development tools like >> >> the browser and inspector) from which I can read in these .pr files so >> >> that I can poke around a bit? >> >> >> >> Regards, >> >> Peter >> >> >> >> On Sat, Jan 9, 2010 at 3:04 PM, Vaibhaw (Bob) Poddar >> >> <vaibh...@yahoo.co.uk> wrote: >> >>> Afraid not. There is no (easy) way to extract the info from the .pr >> files. I >> >>> have been just cropping the images out from the screen shots so far. >> >>> >> >>> Vaibhaw (Bob) Poddar >> >>> >> >>> Nepal Cell. +977.98510.61345 >> >>> India Cell. +91.99999.15661 >> >>> US of A Cell. +1.415.508.4503 >> >>> >> >>> http://HimalayanTechies.com >> >>> >> >>> On 1/9/2010 7:43 PM, Peter Gijsels wrote: >> >>> >> >>> Bryan, Vaibhaw, >> >>> >> >>> I've got epaath working on my windows machine. >> >>> >> >>> Do I understand correctly that all of the materials of a lesson are >> >>> contained in one .pr file, e.g. 6_English_actionVerb_3.018.pr? The >> >>> epaath.image running on the squeak vm loads in that file. >> >>> >> >>> Is there an easy way to extract the pictures and sounds from the .pr >> >>> file of the lesson? >> >>> >> >>> Regards, >> >>> Peter >> >>> >> >>> On Thu, Jan 7, 2010 at 5:45 AM, Vaibhaw (Bob) Poddar >> >>> <vaibh...@yahoo.co.uk> wrote: >> >>> >> >>> >> >>> Step to get Squeak working on a Windows machine (not sure how on a >> Linux >> >>> distribution). >> >>> >> >>> Download and install squeak >> >>> http://www.squeakland.org/download/ >> >>> >> >>> Replace the etoys.image inside the Etoys/Etyos.app/Contents/Resources >> with >> >>> the image file from the E-Paath. >> >>> >> >>> That should be it. If you run into any issues I would be happy to look >> at >> >>> that. >> >>> >> >>> Thanks >> >>> >> >>> Vaibhaw (Bob) Poddar >> >>> >> >>> Nepal Cell. +977.98510.61345 >> >>> India Cell. +91.99999.15661 >> >>> US of A Cell. +1.415.508.4503 >> >>> >> >>> http://HimalayanTechies.com >> >>> >> >>> On 1/7/2010 7:44 AM, Bryan Berry wrote: >> >>> >> >>> here is the file http://karma.sugarlabs.org/Squeak.tar.bz2 >> >>> >> >>> These are all the Squeak files in the current EPaath. I am not sure >> how to >> >>> actually view the individual projects. >> >>> Vaibhaw: how do we do that? My Squeak skills are rusty >> >>> >> >>> On Thu, Jan 7, 2010 at 7:06 AM, Bryan Berry <br...@olenepal.org> >> wrote: >> >>> >> >>> >> >>> hey Peter, >> >>> first could u use pastie.org or jsbin.com for small code samples? >> makes it >> >>> easier for everyone to view and comment on your code >> >>> >> >>> On Thu, Jan 7, 2010 at 3:47 AM, Peter Gijsels < >> peter.gijs...@gmail.com> >> >>> wrote: >> >>> >> >>> On an unrelated note, did you have time to prepare a download link >> >>> with the Squeak stuff? Tomorrow evening I have some time to have a >> >>> look at it. >> >>> >> >>> Regards, >> >>> Peter >> >>> >> >>> >> >>> Sorry I uploaded most of the files but forget to upload one important >> >>> file, the squeak image ;). I will upload that now and send you the >> link >> >>> shortly >> >>> >> > > > > > >
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