Re: [Sugar-devel] Retro resource management game, anyone remember?

2010-07-25 Thread Bernie Innocenti
El Sun, 25-07-2010 a las 02:25 +0100, Gary C Martin escribió:

 Anyone else remember this?

I played dozens of similar time-sinks, but none in particular that would
match your description 100%... the oldest resource-management games I
remember are:


The Settlers (1993, Amiga)
http://en.wikipedia.org/wiki/The_Settlers_(video_game)

Populous (1989, Amiga)
http://en.wikipedia.org/wiki/Populous

M.U.L.E. (1983, C64)
http://en.wikipedia.org/wiki/M.U.L.E.

Dome Dweller (1984, C64, source code printed in a book)
http://ready64.it/libri/scheda_libro.php?id_libro=55


Not to mention Civilization and SimCity, probably the most popular and
long-lived games of this genre.

I think playing these games in moderation provides an important learning
opportunity.

-- 
   // Bernie Innocenti - http://codewiz.org/
 \X/  Sugar Labs   - http://sugarlabs.org/

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Re: [Sugar-devel] Retro resource management game, anyone remember?

2010-07-25 Thread Lucian Branescu
Globulation 2 is a currently maintained project and offers a nice take
on resource management.
http://globulation2.org/wiki/Main_Page

On 25 July 2010 18:37, Bernie Innocenti ber...@codewiz.org wrote:
 El Sun, 25-07-2010 a las 02:25 +0100, Gary C Martin escribió:

 Anyone else remember this?

 I played dozens of similar time-sinks, but none in particular that would
 match your description 100%... the oldest resource-management games I
 remember are:


 The Settlers (1993, Amiga)
 http://en.wikipedia.org/wiki/The_Settlers_(video_game)

 Populous (1989, Amiga)
 http://en.wikipedia.org/wiki/Populous

 M.U.L.E. (1983, C64)
 http://en.wikipedia.org/wiki/M.U.L.E.

 Dome Dweller (1984, C64, source code printed in a book)
 http://ready64.it/libri/scheda_libro.php?id_libro=55


 Not to mention Civilization and SimCity, probably the most popular and
 long-lived games of this genre.

 I think playing these games in moderation provides an important learning
 opportunity.

 --
   // Bernie Innocenti - http://codewiz.org/
  \X/  Sugar Labs       - http://sugarlabs.org/

 ___
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 Sugar-devel@lists.sugarlabs.org
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Re: [Sugar-devel] Retro resource management game, anyone remember?

2010-07-25 Thread Gary Martin
Hi Bernie,

On 25 Jul 2010, at 18:37, Bernie Innocenti ber...@codewiz.org wrote:

 El Sun, 25-07-2010 a las 02:25 +0100, Gary C Martin escribió:
 
 Anyone else remember this?
 
 I played dozens of similar time-sinks

Lol.

 but none in particular that would
 match your description 100%... the oldest resource-management games I
 remember are:
 
 
 The Settlers (1993, Amiga)
 http://en.wikipedia.org/wiki/The_Settlers_(video_game)
 
 Populous (1989, Amiga)
 http://en.wikipedia.org/wiki/Populous

Yea was a great game, enjoyed that one a lot.

 M.U.L.E. (1983, C64)
 http://en.wikipedia.org/wiki/M.U.L.E.
 
 Dome Dweller (1984, C64, source code printed in a book)
 http://ready64.it/libri/scheda_libro.php?id_libro=55
 
 
 Not to mention Civilization and SimCity, probably the most popular and
 long-lived games of this genre.
 
 I think playing these games in moderation provides an important learning
 opportunity.

Yea I know, I just remember 'Kingdom' or whatever it was called, to be not so 
engrossing that you played without reason, but just simple enough that you 
tried to work out the rules involved (or started poking about the code to see 
what they were). Obviously we could up the learning opportunity, perhaps 
pulling in some constructionist ideas, though I vaguely remember it was written 
by a teacher/professor originally (numeracy, reading, planning). admit it would 
just be a fun project to work on for me, probably make it's map graphics tile 
based so kids/deployments could easily customise and share the components for 
their own locale/imagination (and obviously any default text at least in 
pootle, or perhaps even a UI to edit and store/share in the journal entry).

BTW: You probably need to be at least 35+ to have played 'Kingdom' ;)

Regards,
--Gary 

 -- 
   // Bernie Innocenti - http://codewiz.org/
 \X/  Sugar Labs   - http://sugarlabs.org/
 
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[Sugar-devel] Retro resource management game, anyone remember?

2010-07-24 Thread Gary C Martin
Hi Guys,

For a while I've been looking for an old educational game I remember from way 
back that I'd like to re-write for Sugar, but have not been able to 
find/reference. From what I recall:

1) It was a simple resource management sim
2) Pretty sure it was on the BBC/Electron in mostly basic code (remember 
hacking at the code a little)
3) Kingdom is the name I recal, but that may be wrong, google has not helped
4) Game view consisted of a simple map with a blocky village/town, a river, 
mountains, plains
5) You got to allocate resources each year or perhaps season (people to work on 
the dam, guard the village, plant/harvest the crops etc)
6) The map then animated the results (notably a flooding river, or thieves from 
the mountains stealing grain were the highlight animations I remember)
8) A text summary of your gains/losses was shown before your next resource 
allocation
9) Game played until either everyone had left, or village/town reached a 
certain population goal

Anyone else remember this?

Was reminded by the recent health related discussion threads, seems like it 
could be extended a little to include a few more resources/events in that 
direction, perhaps also with collaboration so several neighbouring 
villages/towns (players) could share resources.

Regards,
--Gary
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