Re: [Sugar-devel] compiled to .XO

2012-07-09 Thread S Page
On Fri, Jun 29, 2012 at 8:48 PM, Mikus Grinbergs  wrote:

> Am attaching an copy of an email I sent earlier to someone with a question
> similar to yours.  IMHO that email provides a concise how-to guide to
> fashioning a bare-bones .xo package.

Great stuff.  Someone, be brave and aggressively update
http://wiki.sugarlabs.org/go/Running_Linux_Applications_Under_Sugar

--
=S Page
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Re: [Sugar-devel] compiled to .XO

2012-06-30 Thread Sameer Verma
On Fri, Jun 29, 2012 at 8:48 PM, Mikus Grinbergs  wrote:
>> We are also able to run the binary, but I am unclear about
>> how we would package this into a .xo activity. Any pointers?
>
>
> Am attaching an copy of an email I sent earlier to someone with a question
> similar to yours.  IMHO that email provides a concise how-to guide to
> fashioning a bare-bones .xo package.
>
> [Obviously, your 'exec' line must be appropriate to your binary.]
>
> [The example had a library which was explicitly linked-to from within that
> binary.  If your binary does not need any special library, just leave out
> the library part from the attached instructions.]
>
> [If your binary *does* need to be supplied with a specific library, move
> that library into (for example) the subdirectory itself, then add this line
> (without the >) before your 'exec' line
>  >  export LD_LIBRARY_PATH=$SUGAR_BUNDLE_PATH/your-library-name
> to indicate *where* that library can be accessed.]
>
>
>
> To produce the .xo file, just 'pack' the subdirectory you created.
>
> mikus
>

Thanks, Mikus. Will take a look.

Sameer
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Re: [Sugar-devel] compiled to .XO

2012-06-30 Thread Sameer Verma
On Fri, Jun 29, 2012 at 7:39 PM, Gonzalo Odiard  wrote:
> You need do only make (and not make install),
> copy the generated binaries in a bin directory inside the activity
> directory,
> and probably you will need start the acivity with a .sh file and set env
> variables.
> You can look at the Tuxmath activity as a example.

OK. Will take a look.

Sameer

>
> Gonzalo
>
>
> On Fri, Jun 29, 2012 at 10:59 PM, Sameer Verma  wrote:
>>
>> On Fri, Jun 29, 2012 at 5:37 PM, Alan Jhonn Aguiar Schwyn
>>  wrote:
>> >
>> > Maybe I don't understand all..
>> > When activity launs, calls a sh with the commands that you need to make
>> > the
>> > binary. After, only calls the binary and start.
>> >
>> > Alan
>>
>> I was thinking about how we would package the binaries, given that the
>> .xo activity isn't supposed to install in /usr/local/bin and other
>> locations. If we bundle the RPM, the olpc user does not have rights to
>> install the binary.
>>
>> Sameer
>>
>> >
>> >> From: sve...@sfsu.edu
>> >> Date: Fri, 29 Jun 2012 17:35:07 -0700
>> >> Subject: compiled to .XO
>> >> To: sugar-devel@lists.sugarlabs.org; de...@lists.laptop.org
>> >
>> >>
>> >> We are looking at an app that goes through the classic "./configure,
>> >> make, make install" to compile from source. The compile process runs
>> >> ok (this is on a XO-1). We are also able to run the binary, but I am
>> >> unclear about how we would package this into a .xo activity. Any
>> >> pointers?
>> >>
>> >> cheers,
>> >> Sameer
>> >> ___
>> >> Devel mailing list
>> >> de...@lists.laptop.org
>> >> http://lists.laptop.org/listinfo/devel
>> ___
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>> Sugar-devel@lists.sugarlabs.org
>> http://lists.sugarlabs.org/listinfo/sugar-devel
>
>
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Re: [Sugar-devel] compiled to .XO

2012-06-29 Thread Mikus Grinbergs

We are also able to run the binary, but I am unclear about
how we would package this into a .xo activity. Any pointers?


Am attaching an copy of an email I sent earlier to someone with a 
question similar to yours.  IMHO that email provides a concise how-to 
guide to fashioning a bare-bones .xo package.


[Obviously, your 'exec' line must be appropriate to your binary.]

[The example had a library which was explicitly linked-to from within 
that binary.  If your binary does not need any special library, just 
leave out the library part from the attached instructions.]


[If your binary *does* need to be supplied with a specific library, move 
that library into (for example) the subdirectory itself, then add this 
line (without the >) before your 'exec' line

 >  export LD_LIBRARY_PATH=$SUGAR_BUNDLE_PATH/your-library-name
to indicate *where* that library can be accessed.]



To produce the .xo file, just 'pack' the subdirectory you created.

mikus


Here is one way to package your stuff so it can be launched from an icon 
in the XO's Home View:

   DISCLAIMER:  To set this up, I used my templates from 2009 (for
   "sugarizing" a Linux executable).  I have __NOT__ referenced (nor
   incorporated) any SugarLabs advances from any intervening years.


   1) Create a directory (either in /home/olpc/Activities, or linked-to
  from there).  Mine was called "Evil.activity".

  In 'Evil.activity', create subdirectories 'activity' and 'bin'


   2) Move your binary into 'Evil.activity/'  [I called it 'evil.eng'}

  Move your 'id1' directory into 'Evil activity/'

Note:  'Evil.activity' now contains:
 activity{a directory}
 evil.eng{a binary}
 bin {a directory}
 id1 {a directory}

  Move your 'icon.svg' into 'Evil.activity/activity/'


   3) Add file 'Evil.activity/activity/activity.info' with content:
  > [Activity]
  > name = Evil
  > service_name = com.atphalix.evil
  > exec = runevil
  > icon = icon
  > activity_version = 1
  > host_version = 1

  [Note:  This is how it was in 2009.  I have not looked at whether
   "activity.info" lines have been added/removed since then.]

  [In the above, you get to choose "name" and "service name"]

  'runevil' is the name of the script in 'Evil.activity/bin/'


   4) Copy 'libsugarize.so' into 'Evil.activity/bin/'

  Add file 'Evil.activity/bin/runevil' with content:
  > #!/bin/bash
  > while [ -n "$2" ] ; do
  >   echo "OO:" $1 $2
  >   case "$1" in
  >   -b | --bundle-id) export SUGAR_BUNDLE_ID="$2" ;;
  >   -a | --activity-id)   export SUGAR_ACTIVITY_ID="$2" ;;
  >   -o | --object-id) export SUGAR_OBJECT_ID="$2" ;;
  >   -u | --uri)   export SUGAR_URI="$2" ;;
  >   *) echo unknown argument $1 $2 ;;
  >   esac
  >   shift;shift
  > done
  > export LD_PRELOAD="$SUGAR_BUNDLE_PATH/bin/libsugarize.so"
  > export NET_WM_NAME="Evil"
  > exec ./evil.eng -mem 64 -width 1200 -height 900 +map start
  > exit

 Obviously, the names/locations specified in this script must
 correspond to what is in your "Evil.activity" directory.

 [And when you create the two files whose content is shown above,
  please leave off the ">  " (they're for clarity in the printout).]


For me, the above worked.  [With an old libsugarize.so, there might be a 
redundant launch screen (with error message) left over.  It's harmless, 
and can eventually be closed.]

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Re: [Sugar-devel] compiled to .XO

2012-06-29 Thread Alan Jhonn Aguiar Schwyn

> I was thinking about how we would package the binaries, given that the
> .xo activity isn't supposed to install in /usr/local/bin and other
> locations. If we bundle the RPM, the olpc user does not have rights to
> install the binary.

Easy: no install the binaries.. only use them,,You can compile (make), and 
after use the binaries into the same folder..
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Re: [Sugar-devel] compiled to .XO

2012-06-29 Thread Gonzalo Odiard
You need do only make (and not make install),
copy the generated binaries in a bin directory inside the activity
directory,
and probably you will need start the acivity with a .sh file and set env
variables.
You can look at the Tuxmath activity as a example.

Gonzalo


On Fri, Jun 29, 2012 at 10:59 PM, Sameer Verma  wrote:

> On Fri, Jun 29, 2012 at 5:37 PM, Alan Jhonn Aguiar Schwyn
>  wrote:
> >
> > Maybe I don't understand all..
> > When activity launs, calls a sh with the commands that you need to make
> the
> > binary. After, only calls the binary and start.
> >
> > Alan
>
> I was thinking about how we would package the binaries, given that the
> .xo activity isn't supposed to install in /usr/local/bin and other
> locations. If we bundle the RPM, the olpc user does not have rights to
> install the binary.
>
> Sameer
>
> >
> >> From: sve...@sfsu.edu
> >> Date: Fri, 29 Jun 2012 17:35:07 -0700
> >> Subject: compiled to .XO
> >> To: sugar-devel@lists.sugarlabs.org; de...@lists.laptop.org
> >
> >>
> >> We are looking at an app that goes through the classic "./configure,
> >> make, make install" to compile from source. The compile process runs
> >> ok (this is on a XO-1). We are also able to run the binary, but I am
> >> unclear about how we would package this into a .xo activity. Any
> >> pointers?
> >>
> >> cheers,
> >> Sameer
> >> ___
> >> Devel mailing list
> >> de...@lists.laptop.org
> >> http://lists.laptop.org/listinfo/devel
> ___
> Sugar-devel mailing list
> Sugar-devel@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/sugar-devel
>
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Re: [Sugar-devel] compiled to .XO

2012-06-29 Thread Sameer Verma
On Fri, Jun 29, 2012 at 5:37 PM, Alan Jhonn Aguiar Schwyn
 wrote:
>
> Maybe I don't understand all..
> When activity launs, calls a sh with the commands that you need to make the
> binary. After, only calls the binary and start.
>
> Alan

I was thinking about how we would package the binaries, given that the
.xo activity isn't supposed to install in /usr/local/bin and other
locations. If we bundle the RPM, the olpc user does not have rights to
install the binary.

Sameer

>
>> From: sve...@sfsu.edu
>> Date: Fri, 29 Jun 2012 17:35:07 -0700
>> Subject: compiled to .XO
>> To: sugar-devel@lists.sugarlabs.org; de...@lists.laptop.org
>
>>
>> We are looking at an app that goes through the classic "./configure,
>> make, make install" to compile from source. The compile process runs
>> ok (this is on a XO-1). We are also able to run the binary, but I am
>> unclear about how we would package this into a .xo activity. Any
>> pointers?
>>
>> cheers,
>> Sameer
>> ___
>> Devel mailing list
>> de...@lists.laptop.org
>> http://lists.laptop.org/listinfo/devel
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Re: [Sugar-devel] compiled to .XO

2012-06-29 Thread Alan Jhonn Aguiar Schwyn


Maybe I don't understand all..When activity launs, calls a sh with the commands 
that you need to make thebinary. After, only calls the binary and start.

Alan
> From: sve...@sfsu.edu
> Date: Fri, 29 Jun 2012 17:35:07 -0700
> Subject: compiled to .XO
> To: sugar-devel@lists.sugarlabs.org; de...@lists.laptop.org
> 
> We are looking at an app that goes through the classic "./configure,
> make, make install" to compile from source. The compile process runs
> ok (this is on a XO-1). We are also able to run the binary, but I am
> unclear about how we would package this into a .xo activity. Any
> pointers?
> 
> cheers,
> Sameer
> ___
> Devel mailing list
> de...@lists.laptop.org
> http://lists.laptop.org/listinfo/devel
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[Sugar-devel] compiled to .XO

2012-06-29 Thread Sameer Verma
We are looking at an app that goes through the classic "./configure,
make, make install" to compile from source. The compile process runs
ok (this is on a XO-1). We are also able to run the binary, but I am
unclear about how we would package this into a .xo activity. Any
pointers?

cheers,
Sameer
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