Re: [Sugar-devel] 3D engine uses in a no-nonsense GUI (was: XO Gen 1.5)

2009-04-23 Thread Hal Murray
> One can use a 3D accelerator to greatly improve human factors in the > GUI. Smooth transitions in the GUI are vital to reducing the user's > sense of disorientation and confusion. This isn't just an issue for > less-clueful users; you might not realize it but poor transitions are > forcing needl

[Sugar-devel] 3D engine uses in a no-nonsense GUI (was: XO Gen 1.5)

2009-04-21 Thread Albert Cahalan
Christoph Derndorfer writes: > I honestly can't think of a use-case for including any sort > of 3D acceleration into the basic Sugar and activities. There's > about a million significantly more important things that people > should be working on before even thinking about 3D (IMHO). One can use a