> One can use a 3D accelerator to greatly improve human factors in the
> GUI. Smooth transitions in the GUI are vital to reducing the user's
> sense of disorientation and confusion. This isn't just an issue for
> less-clueful users; you might not realize it but poor transitions are
> forcing needl
Christoph Derndorfer writes:
> I honestly can't think of a use-case for including any sort
> of 3D acceleration into the basic Sugar and activities. There's
> about a million significantly more important things that people
> should be working on before even thinking about 3D (IMHO).
One can use a
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