Re: [Sugar-devel] [IAEP] Sugar Digest 2009-05-11

2009-05-11 Thread Walter Bender
You are welcome to email to the Sugar developers list or post a ticket
in Trac (dev.sugarlabs.org) or post it on irc.freenode.net #sugar or
send it to Sebastian, but the latter is probably the least scalable of
the options.

-walter

On Mon, May 11, 2009 at 1:22 PM, Kathy Pusztavari
ka...@kathyandcalvin.com wrote:
 Walter, how does one report problems with Soas - directly to Sebastian
 Dziallas or is there a place for that?  If to Sebastian, what is the email
 address?

 -Kathy

 -Original Message-
 From: iaep-boun...@lists.sugarlabs.org
 [mailto:iaep-boun...@lists.sugarlabs.org] On Behalf Of Walter Bender
 Sent: Monday, May 11, 2009 8:40 AM
 To: community-n...@lists.sugarlabs.org
 Cc: iaep; sugar List
 Subject: [IAEP] Sugar Digest 2009-05-11

 ===Sugar Digest ===

 The discussion about pedagogy on the IAEP list intensified this week.
 My takeaway from the discussion is that while we won't (and don't need
 to) reach consensus about one right way to teach, we must have consensus
 around our goals as a community or our efforts will become too diffuse to be
 of any practical use; we are not engaged in an academic exercise-we are
 touching the lives of real children on a global scale. Indeed, the primary
 reason we spun One Laptop per Child from MIT (and Sugar Labs from One Laptop
 per Child) is because we intend to deliver things to think with to
 learners everywhere.

 As a community, we have consensus that Sugar and Sugar activities should be
 freely and readily available to learners everywhere. This would suggest that
 the developer community continues to strive to make it simple to create
 and share Sugar activities and its efforts to create versions of Sugar that
 run on multiple operating systems and on multiple hardware platforms.

 But what is Sugar? At one level, Sugar is an API that provides a unified
 framework for activity developers to support collaboration, reflection, and
 sharing in their programs. But those features were chosen with a purpose: to
 encourage learners to engage in authentic problem-solving and a critical
 dialogue about whatever problem in which they are engaged. This engaged,
 learners will develop skills that help them in all aspects of life.

 Sometimes that dialog is with your peers, sometimes it is with a teacher or
 mentor. Sometimes it is open-ended and sometimes it is within the context of
 structured instruction. In every case, it involves expressing, debugging,
 critiquing, and reflecting. In every case, it is enhanced by the hard
 things to learn, Alan Kay's non-universals, e.g., reading and writing;
 deductive abstract mathematics; model-based science; etc.

 The culture of FLOSS, with its emphasis on ''en plein air'' debugging and
 critique, is part of our pedagogy. Sugar embodies the message that everyone
 has an opportunity and responsibility to contribute to our knowledge
 commons. That contribution need not be Python code. Members of the Sugar
 community must:

 * explore, share, evaluate, and debate best practices;
 * provide technical and pedagogical support; and
 * create new learning activities and pedagogical practice.

 

 Roland Gesthuizen has a concrete set of suggestions for teacher
 participation in our community:

 * report back issues that make using the Sugar interface difficult when used
 it in the classroom (collaborate)
 * develop and share lessons built around applications that work on Sugar
 (curriculum)
 * share by word of mouth, blog and twitter with colleagues that we are using
 Sugar (communication)
 * ask deep and hard questions about the learning that goes on when students
 use Sugar (pedagogy)
 * work to answer these questions (research)
 * and more...

 ===Help Wanted===

 In the run up to the June Beta release of Sugar on a Stick, Sebastian
 Dziallas has asked for help with testing all of the activities being
 considered for inclusion. We'd like to be more thorough in finding any
 problems so that we can be sure to address them in time for the final
 release in September/October.

 ===In the community===

 The OLPC France Sugar Camp meeting will be held in Paris on May 16 (See
 http://sugarcamp.eventbrite.com/).

 There will also be a Sugar meeting on the 17th (See
 Marketing_Team/Events/MiniCamp_Paris_2009).

 A team of Babson College management students will be working with Sugar Labs
 beginning this fall as part of a Management Consulting Field Experience
 (MCFE) Program.

 ===Tech Talk===

 Christian Schmidt led a Design Team meeting this weekend that covered topics
 such as improvements to the Home View, a clock extension on the Frame;
 support for printing within Sugar; a global strategy for keyboard shortcuts;
 and a global dictionary (See
 http://meeting.laptop.org/sugar-meeting.log.20090509_1013.html).

 The Food Force team has a new release and is looking for feedback (Download
 the .xo bundle from http://code.google.com/p/foodforce/downloads/list).

 ===Sugar Labs ===

 Gary Martin has generated a SOM from the 

Re: [Sugar-devel] [IAEP] Sugar Digest 2009-05-11

2009-05-11 Thread Edward Cherlin
For many people, the easiest starting point for reporting tests of
SoaS is on the Wiki, at the appropriate subpage of
http://wiki.sugarlabs.org/go/Sugar_on_a_Stick/Getting_Involved, such
as
http://wiki.sugarlabs.org/go/Sugar_on_a_Stick/Getting_Involved/Testing/Soas-beta_20090423

Instructions for download, installation, and testing are provided there.

On Mon, May 11, 2009 at 10:30 AM, Walter Bender walter.ben...@gmail.com wrote:
 You are welcome to email to the Sugar developers list or post a ticket
 in Trac (dev.sugarlabs.org) or post it on irc.freenode.net #sugar or
 send it to Sebastian, but the latter is probably the least scalable of
 the options.

 -walter

 On Mon, May 11, 2009 at 1:22 PM, Kathy Pusztavari
 ka...@kathyandcalvin.com wrote:
 Walter, how does one report problems with Soas - directly to Sebastian
 Dziallas or is there a place for that?  If to Sebastian, what is the email
 address?

 -Kathy

 -Original Message-
 From: iaep-boun...@lists.sugarlabs.org
 [mailto:iaep-boun...@lists.sugarlabs.org] On Behalf Of Walter Bender
 Sent: Monday, May 11, 2009 8:40 AM
 To: community-n...@lists.sugarlabs.org
 Cc: iaep; sugar List
 Subject: [IAEP] Sugar Digest 2009-05-11

 ===Sugar Digest ===

 The discussion about pedagogy on the IAEP list intensified this week.
 My takeaway from the discussion is that while we won't (and don't need
 to) reach consensus about one right way to teach, we must have consensus
 around our goals as a community or our efforts will become too diffuse to be
 of any practical use; we are not engaged in an academic exercise-we are
 touching the lives of real children on a global scale. Indeed, the primary
 reason we spun One Laptop per Child from MIT (and Sugar Labs from One Laptop
 per Child) is because we intend to deliver things to think with to
 learners everywhere.

 As a community, we have consensus that Sugar and Sugar activities should be
 freely and readily available to learners everywhere. This would suggest that
 the developer community continues to strive to make it simple to create
 and share Sugar activities and its efforts to create versions of Sugar that
 run on multiple operating systems and on multiple hardware platforms.

 But what is Sugar? At one level, Sugar is an API that provides a unified
 framework for activity developers to support collaboration, reflection, and
 sharing in their programs. But those features were chosen with a purpose: to
 encourage learners to engage in authentic problem-solving and a critical
 dialogue about whatever problem in which they are engaged. This engaged,
 learners will develop skills that help them in all aspects of life.

 Sometimes that dialog is with your peers, sometimes it is with a teacher or
 mentor. Sometimes it is open-ended and sometimes it is within the context of
 structured instruction. In every case, it involves expressing, debugging,
 critiquing, and reflecting. In every case, it is enhanced by the hard
 things to learn, Alan Kay's non-universals, e.g., reading and writing;
 deductive abstract mathematics; model-based science; etc.

 The culture of FLOSS, with its emphasis on ''en plein air'' debugging and
 critique, is part of our pedagogy. Sugar embodies the message that everyone
 has an opportunity and responsibility to contribute to our knowledge
 commons. That contribution need not be Python code. Members of the Sugar
 community must:

 * explore, share, evaluate, and debate best practices;
 * provide technical and pedagogical support; and
 * create new learning activities and pedagogical practice.

 

 Roland Gesthuizen has a concrete set of suggestions for teacher
 participation in our community:

 * report back issues that make using the Sugar interface difficult when used
 it in the classroom (collaborate)
 * develop and share lessons built around applications that work on Sugar
 (curriculum)
 * share by word of mouth, blog and twitter with colleagues that we are using
 Sugar (communication)
 * ask deep and hard questions about the learning that goes on when students
 use Sugar (pedagogy)
 * work to answer these questions (research)
 * and more...

 ===Help Wanted===

 In the run up to the June Beta release of Sugar on a Stick, Sebastian
 Dziallas has asked for help with testing all of the activities being
 considered for inclusion. We'd like to be more thorough in finding any
 problems so that we can be sure to address them in time for the final
 release in September/October.

 ===In the community===

 The OLPC France Sugar Camp meeting will be held in Paris on May 16 (See
 http://sugarcamp.eventbrite.com/).

 There will also be a Sugar meeting on the 17th (See
 Marketing_Team/Events/MiniCamp_Paris_2009).

 A team of Babson College management students will be working with Sugar Labs
 beginning this fall as part of a Management Consulting Field Experience
 (MCFE) Program.

 ===Tech Talk===

 Christian Schmidt led a Design Team meeting this weekend that covered topics
 such as