Re: [freenet-support] new stable(part 2)

2004-07-27 Thread Toad
On Tue, Jul 27, 2004 at 10:12:44AM +0200, Newsbyte wrote:
>   Connections open (Inbound/Outbound/Limit) 6 (0/6/200) 

This is the problem. This is caused by a bug I am going to fix. Which
affects both branches, and causes connections to fail.
-- 
Matthew J Toseland - [EMAIL PROTECTED]
Freenet Project Official Codemonkey - http://freenetproject.org/
ICTHUS - Nothing is impossible. Our Boss says so.


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[freenet-support] new stable(part 2)

2004-07-27 Thread Newsbyte



Ok...despite Ian telling me to f- read what toad 
wrote, what I feared would happen has happend: whether or not I let it run 
longer, it's still the same. Basically, it's still crap.
 
On the contrary, it seems to get worse the longer I 
let it on. In the very beginnings, it worked (more or less), but then it went 
steadily worse, untill nothing was retrievable. After some discussions (and the 
well-thought of responses on the maillist ;-) ) someone on IIP suggested to 
update my seednodes.ref. So I did. And indeed, when restarting things seemed to 
have improved.
 
I thought the seednodes didn't update when using 
the auto-update, but toad assured me they would/should. And I guess he might be 
right, because after a while it deteriorated again, untill it was as crappy as 
before.
 
And that is really crappy: my statusbar is around 
1-2% and stays there, no activelinks show up at all, etc.
 
Now, I AM using a router and what not, but it never 
deteriorated like this before, and build 5085 is supposed to work *better* with 
routers, right? So, I have basically no idea what is going on (neither do the 
coders, I suspect ;-)), but I'm pretty sure it's not due to being not 
well-connected to the network in the normal sense and that it will improve with 
time.
 
I would send some data on it, if I knew what 
exactly would be interesting to know. (openconnections?)
 


  
  
Connections open (Inbound/Outbound/Limit)
6 (0/6/200)
  
Transfers active (Transmitting/Receiving)
1 (0/1)
  
Data waiting to be transmitted/received
None/None
  
Amount of data transmitted/received over currently open connections
2,219 KiB/3,740 KiB
  
Total amount of data transmitted/received
24 MiB/27 MiB
  
Number of distinct nodes connected
6
 
After a whole night, 24MB seems rather 
puny.

  - Original Message - 
  From: 
  Newsbyte 
  To: [EMAIL PROTECTED] 
  Cc: [EMAIL PROTECTED] 
  Sent: Friday, July 23, 2004 11:31 
AM
  Subject: new stable
  
  Tried it out, and thusfar...it's 
  crap.
   
  Maybe (hope so) this is temporary, but it 
  definately works WAY worse then it used to. Actually, I almost don't get 
  anything exept RNF, DNF and other 'can't connect' messages.
   
  I know it's maybe too early to tell, but what if 
  all the changes didn't do a thing (again) to improve Freenet? I mean...we 
  could be busy untill men land on mars and Bush becomes a saint (I would've 
  said an intelligent dude, but I want to keep it remotely 
  possible).
   
  If things don't work, and don't keep working, 
  maybe we should make a dramatic departure and throw away the concept of NGR 
  and the current bw/limiting shemes?
   
  Maybe we just made it too complicated, and we 
  should revert or at least think about moving it to something more simple 
  again, akin to the classical routing?
   
  Also, IMHO, one might implement something that 
  makes a node more keen on (more) rapidly using other nodes it 
  gets aware of, even if they seem - or are - 'less good' then the 
  seednodes. I think the seednodes.ref causes rather an all-to-long-remaining 
  bottleneck when contacting the network.
   
  Maybe it will get (preferable much) better, and I 
  truelly hope so, but if it doesn't it has been yet another giant waste of 
  time. I mean, I'm sure there are lots of improvements, but if endusers don't 
  see the difference and still get a crappy working network, it's rather 
  pointless.
   
  Maybe I'm just talking in a mood of 
  dissapointment, but, even as a fan of Freenet (or I wouldn't do what I'm 
  doing), I'm getting rather tired of all those months and even years of 
  'improvements' that just don't seem to materialise into a better, faster 
  Freenet. I've expressed my opinion before: I think the only chance of actually 
  getting somewhere, is by creating a large, 'real-life' testnetwork where the 
  actual workings can be followed in detail. Toads' little network already 
  showed some promise, but falls far short of what is needed.
   
  I can't but feel that, if we had done that a year 
  before, we would now be much further in the development and with a good chance 
  of having a working Freenet.
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Re: [freenet-support] new stable

2004-07-25 Thread vinyl1
- Original Message - 
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, July 25, 2004 1:58 PM
Subject: Re: [freenet-support] new stable


> Quoting Newsbyte <[EMAIL PROTECTED]>:
> 
> > Tried it out, and thusfar...it's crap.
> 
> This is perhaps inappropriate for the support mailing list?
> 

Well, at least Matt can't say he's not getting honest feedback.


Seriously, everyone here wants it to work and is pulling for it to work.  Every time 
we download a new release, we hope this will be the one and all the content will zip 
to our machines with lightening speed.  A little disappointment is therefore 
understandable.


-vinyl1
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Re: [freenet-support] new stable

2004-07-25 Thread evolution
Quoting Newsbyte <[EMAIL PROTECTED]>:

> Tried it out, and thusfar...it's crap.

This is perhaps inappropriate for the support mailing list?

-todd

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[freenet-support] new stable

2004-07-23 Thread Newsbyte



Tried it out, and thusfar...it's crap.
 
Maybe (hope so) this is temporary, but it 
definately works WAY worse then it used to. Actually, I almost don't get 
anything exept RNF, DNF and other 'can't connect' messages.
 
I know it's maybe too early to tell, but what if 
all the changes didn't do a thing (again) to improve Freenet? I mean...we could 
be busy untill men land on mars and Bush becomes a saint (I would've said an 
intelligent dude, but I want to keep it remotely possible).
 
If things don't work, and don't keep working, maybe 
we should make a dramatic departure and throw away the concept of NGR and the 
current bw/limiting shemes?
 
Maybe we just made it too complicated, and we 
should revert or at least think about moving it to something more simple again, 
akin to the classical routing?
 
Also, IMHO, one might implement something that 
makes a node more keen on (more) rapidly using other nodes it 
gets aware of, even if they seem - or are - 'less good' then the seednodes. 
I think the seednodes.ref causes rather an all-to-long-remaining bottleneck when 
contacting the network.
 
Maybe it will get (preferable much) better, and I 
truelly hope so, but if it doesn't it has been yet another giant waste of time. 
I mean, I'm sure there are lots of improvements, but if endusers don't see the 
difference and still get a crappy working network, it's rather 
pointless.
 
Maybe I'm just talking in a mood of dissapointment, 
but, even as a fan of Freenet (or I wouldn't do what I'm doing), I'm getting 
rather tired of all those months and even years of 'improvements' that just 
don't seem to materialise into a better, faster Freenet. I've expressed my 
opinion before: I think the only chance of actually getting somewhere, is by 
creating a large, 'real-life' testnetwork where the actual workings can be 
followed in detail. Toads' little network already showed some promise, but falls 
far short of what is needed.
 
I can't but feel that, if we had done that a year 
before, we would now be much further in the development and with a good chance 
of having a working Freenet.
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