[FSO] Re: Call Volume on wired headset

2009-01-14 Thread Al Johnson
On Wednesday 14 January 2009, Marcus Stong wrote:
 I'm using the latest testing milestone of FSO

Please quote the actual version number to avoid confusion. As I understand 
it 'latest milestone' is currently 4.1. It also helps to know whether you 
have gta01 or gta02 as the mixer channel numbers are apparently different.

 , and am trying to get the 
 wired headset working better on zhone calls. The earbud volume is rather
 weak. I've altered gsmheadset.state control.3 values to 1 (from 87). It's
 turned up the volume a bit, but still not enough.

That's odd - setting it to 1 should give almost no output, at least on a 
gta02. Mine is at 96 and maxmum is 127.

 I also changed the value of control.6 to 1 as well.

From what? Mine is at 7 (maximum) 

 Maybe I'm not getting how this works. I tried the maximum value of
 control.3 (120 or something), but that seemed to make it quieter.

That's very strange. It seems as though you are editing the correct controls, 
and the differences should be obvious given the large level changes you seem 
to be making. I can't test it myself until I've resoldered my headset, but 
I've not had any problems with it in the past when changing audio settings. i 
haven't checked to see that FSO does actually use the gsmheadset.state when 
the headset is plugged in. I assume you are editing the file, saving the 
changes then starting a new phone call to test the settings.

 Can someone guide me on how to make the wired headset louder. It's now a
 law in Ontario that you have to use hands-free while driving, and right
 now, I won't be able to hear anything with noise created driving on the
 highway.


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Re: [FSO] Re: Call Volume on wired headset

2009-01-14 Thread Marcus Stong
Hey Al,
Phone's gta02 with FSO milestone 4.1.
I changed the values back up to 127 and 7, and rebooted, and then made a
call, with no difference. I wonder does FSO or zhone not use the .state
files?
Just to be clear, I'm changing the gsmheadset.state file at
/usr/share/openmoko/scenarios

Marcus

On Wed, Jan 14, 2009 at 12:13 PM, Al Johnson
openm...@mazikeen.demon.co.ukwrote:

 On Wednesday 14 January 2009, Marcus Stong wrote:
  I'm using the latest testing milestone of FSO

 Please quote the actual version number to avoid confusion. As I understand
 it 'latest milestone' is currently 4.1. It also helps to know whether you
 have gta01 or gta02 as the mixer channel numbers are apparently different.

  , and am trying to get the
  wired headset working better on zhone calls. The earbud volume is rather
  weak. I've altered gsmheadset.state control.3 values to 1 (from 87). It's
  turned up the volume a bit, but still not enough.

 That's odd - setting it to 1 should give almost no output, at least on a
 gta02. Mine is at 96 and maxmum is 127.

  I also changed the value of control.6 to 1 as well.

 From what? Mine is at 7 (maximum)

  Maybe I'm not getting how this works. I tried the maximum value of
  control.3 (120 or something), but that seemed to make it quieter.

 That's very strange. It seems as though you are editing the correct
 controls,
 and the differences should be obvious given the large level changes you
 seem
 to be making. I can't test it myself until I've resoldered my headset, but
 I've not had any problems with it in the past when changing audio settings.
 i
 haven't checked to see that FSO does actually use the gsmheadset.state when
 the headset is plugged in. I assume you are editing the file, saving the
 changes then starting a new phone call to test the settings.

  Can someone guide me on how to make the wired headset louder. It's now a
  law in Ontario that you have to use hands-free while driving, and right
  now, I won't be able to hear anything with noise created driving on the
  highway.


 ___
 support mailing list
 support@lists.openmoko.org
 https://lists.openmoko.org/mailman/listinfo/support

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support@lists.openmoko.org
https://lists.openmoko.org/mailman/listinfo/support