On Tue, 12 Jul 2011 01:56:08 +0100, Stefan Schreiber
st...@mail.telepac.pt wrote:
The minimum for surround with height is 8 speakers, for Ambisonics 1st
order. If the sphere is full-sphere (and not half-sphere), you probably
need 12+ speakers, although I suspect there could be a solution
On 07/12/2011 03:24 PM, Tom Jordaan wrote:
On Tue, 12 Jul 2011 01:56:08 +0100, Stefan Schreiber
st...@mail.telepac.pt wrote:
The minimum for surround with height is 8 speakers, for Ambisonics 1st
order. If the sphere is full-sphere (and not half-sphere), you
probably need 12+ speakers,
On 07/12/2011 05:39 PM, Stefan Schreiber wrote:
Jörn Nettingsmeier wrote:
there is an AES paper by simon goodwin that deals with this layout:
www.codemasters.com/research/3D_sound_for_3D_games.pdf
the rationale is that you can deliver a pre-decoded stream over the
eight channels of a hdmi
Both links work for me, too.
Dave (from home)
On Jul 12 2011, Jörn Nettingsmeier wrote:
On 07/12/2011 05:39 PM, Stefan Schreiber wrote:
Jörn Nettingsmeier wrote:
there is an AES paper by simon goodwin that deals with this layout:
www.codemasters.com/research/3D_sound_for_3D_games.pdf